Player Matchup

Susano
Susano
Alex__EL__Loco
Susano
Level 25
God Stats
12W - 11L
1,505 SR
Queue Stats
196W - 184L
1,450 Elo+
Party 2
Achilles
Achilles
Clepto greed
Achilles
Level 29
God Stats
56W - 53L
1,465 SR
Queue Stats
365W - 382L
1,405 Elo+
Party 3
Poseidon
Poseidon
Squashelberg
Poseidon
Level 7
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 2L
1,173 Elo+
Solo
Skadi
Skadi
V8 D1gz
Skadi
Level 28
God Stats
5W - 6L
1,848 SR
Queue Stats
138W - 176L
1,409 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
stvrluv
Morgan Le Fay
Level 29
God Stats
12W - 10L
1,660 SR
Queue Stats
204W - 195L
1,408 Elo+
Party 2
Team Averages
Level 24
1,546 SR
1,369 Elo+

VS

Team Averages
Level 41
1,439 SR
1,524 Elo+
Cernunnos
Cernunnos
A Gentle Turtle
Cernunnos
Level 124
God Stats
17W - 18L
1,515 SR
Queue Stats
208W - 215L
1,472 Elo+
Party 1
Cupid
Cupid
FlashBack1106
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
PolarICE567
Cthulhu
Level 17
God Stats
2W - 0L
1,374 SR
Queue Stats
15W - 16L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Th0nder
Morgan Le Fay
Level 26
God Stats
6W - 4L
1,497 SR
Queue Stats
166W - 94L
1,652 Elo+
Solo
Anubis
Anubis
sinscenery
Anubis
Level 18
God Stats
1W - 2L
1,307 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
9,002
409
9,439
13,607
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Clepto greed
Achilles
16
6 / 5 / 2
10,591
481
11,499
22,857
22,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Squashelberg
Poseidon
15
1 / 8 / 4
8,821
401
5,633
11,309
3,691
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
V8 D1gz
Skadi
15
10 / 5 / 5
10,535
479
17,437
13,049
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
stvrluv
Morgan Le Fay
15
2 / 4 / 1
9,445
429
11,164
17,854
7,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A Gentle Turtle
Cernunnos
20
5 / 0 / 1
13,542
616
11,612
16,475
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 11 / 0
7,571
344
1,319
11,846
3,284
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
PolarICE567
Cthulhu
17
2 / 5 / 7
11,290
513
11,575
18,790
20,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Th0nder
Morgan Le Fay
20
18 / 3 / 2
14,949
680
31,841
20,260
9,785
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
sinscenery
Anubis
9
1 / 8 / 1
7,900
359
653
8,228
6,462
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
25
Kills
26
26
Deaths
27
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
A Gentle Turtle
Cernunnos
5
0
1
5.5
L
6
4
1
1.63
L
Achilles
Clepto greed
Achilles
6
5
2
1.4
W
0
11
0
0
W
Cthulhu
PolarICE567
Cthulhu
2
5
7
1.1
L
Poseidon
Squashelberg
Poseidon
1
8
4
0.38
W
Morgan Le Fay
Th0nder
Morgan Le Fay
18
3
2
6.33
L
Skadi
V8 D1gz
Skadi
10
5
5
2.5
W
Anubis
sinscenery
Anubis
1
8
1
0.19
L
Morgan Le Fay
stvrluv
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,172
Damage
57,000
78,676
Taken
75,599
42,860
Mitigated
47,509
13,725
Healing
27,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
A Gentle Turtle
Cernunnos
11,612
5,414
0
11,836
16,475
7,605
8,480
6,511
9,964
63
119,359
L
9,439
1,205
0
2,498
13,607
5,043
588
3,779
9,588
0
41,122
L
Achilles
Clepto greed
Achilles
11,499
3,975
0
2,653
22,857
22,377
0
16,460
6,276
0
53,494
W
1,319
770
67
398
11,846
3,284
328
647
11,199
0
17,549
W
Cthulhu
PolarICE567
Cthulhu
11,575
865
0
5,858
18,790
20,373
852
2,463
16,327
49,983
0
L
Poseidon
Squashelberg
Poseidon
5,633
1,434
192
1,461
11,309
3,691
255
6,896
4,233
44,054
0
W
Morgan Le Fay
Th0nder
Morgan Le Fay
31,841
3,147
0
9,460
20,260
9,785
2,440
6,033
14,227
107,632
0
L
Skadi
V8 D1gz
Skadi
17,437
8,297
0
1,396
13,049
4,437
1,101
7,642
4,837
0
59,132
W
Anubis
sinscenery
Anubis
653
61
0
0
8,228
6,462
60
1,143
7,085
8,211
0
L
Morgan Le Fay
stvrluv
Morgan Le Fay
11,164
613
62
5,463
17,854
7,312
540
8,124
9,610
62,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,394
Gold Earned
55,252
442
Minions Killed
488
0
Camps Cleared
0
1,965,214
Distance Traveled
1,808,252
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,542
616
187
9
0
385,026
7
L
Susano
9,002
409
77
4
0
440,110
0
L
Achilles
10,591
481
83
4
0
402,893
1
W
Cupid
7,571
344
29
1
0
324,072
0
W
Cthulhu
11,290
513
94
4
0
431,421
0
L
Poseidon
8,821
401
90
4
0
377,941
2
W
Morgan Le Fay
14,949
680
161
7
0
352,908
8
L
Skadi
10,535
479
97
4
0
353,511
0
W
Anubis
7,900
359
17
1
0
314,825
0
L
Morgan Le Fay
9,445
429
95
4
0
390,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role