Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Cenmlik
Ra
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
335W - 285L
1,500 Elo+
Party 1
Set
Set
Fr4nkthet4nk
Set
Level 29
God Stats
3W - 3L
1,356 SR
Queue Stats
224W - 225L
1,485 Elo+
Party 1
Hera
Hera
MalumEst
Hera
Level 65
God Stats
3W - 3L
1,457 SR
Queue Stats
160W - 157L
1,519 Elo+
Party 1
Achilles
Achilles
SpiritLynxie
Achilles
Level 122
God Stats
7W - 9L
1,236 SR
Queue Stats
671W - 598L
1,500 Elo+
Party 1
Team Averages
Level 76
1,410 SR
1,501 Elo+

VS

Team Averages
Level 55
1,505 SR
1,449 Elo+
Chiron
Chiron
Niecary
Chiron
Level 70
God Stats
7W - 9L
1,364 SR
Queue Stats
383W - 397L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Ochoantonioo
Danzaburou
Level 63
God Stats
4W - 2L
1,432 SR
Queue Stats
166W - 156L
1,449 Elo+
Solo
Jormungandr
Jormungandr
mapelacas
Jormungandr
Level 18
God Stats
2W - 0L
1,734 SR
Queue Stats
18W - 27L
1,433 Elo+
Solo
Terra
Terra
xSHIRTLESSHOBOx
Terra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,494 Elo+
Party 2
Agni
Agni
xVanishedElmx
Agni
Level 109
God Stats
6W - 9L
1,495 SR
Queue Stats
184W - 220L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 4 / 15
14,639
813
21,195
27,384
27,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 6 / 14
11,431
635
18,566
15,556
6,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 8 / 6
11,116
618
11,600
17,849
7,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
20
8 / 5 / 8
13,350
742
28,494
13,860
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Achilles
SpiritLynxie
Achilles
20
6 / 4 / 8
12,795
711
19,657
23,773
26,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Niecary
Chiron
19
3 / 4 / 10
12,140
674
21,079
21,165
12,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Ochoantonioo
Danzaburou
20
14 / 6 / 4
14,596
811
22,086
19,965
11,330
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
mapelacas
Jormungandr
19
4 / 7 / 13
12,768
709
10,652
30,818
42,087
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 4 / 20
13,558
753
12,053
33,298
48,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 14
12,977
721
21,756
14,327
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
88
23
Kills
27
27
Deaths
23
51
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
15
3.13
L
1
6
14
1.33
L
3
8
6
0.75
L
Hera
8
5
8
2.4
W
Chiron
Niecary
Chiron
3
4
10
2
W
Danzaburou
Ochoantonioo
Danzaburou
14
6
4
2.67
L
Achilles
SpiritLynxie
Achilles
6
4
8
2.5
W
Jormungandr
mapelacas
Jormungandr
4
7
13
1.5
W
2
4
20
3
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,512
Damage
87,626
98,422
Taken
119,573
74,784
Mitigated
122,142
45,144
Healing
52,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
21,195
333
5,335
5,780
27,384
27,944
417
11,439
15,945
40,955
0
L
18,566
2,210
8,978
4,112
15,556
6,950
500
7,147
8,409
41,206
0
L
11,600
7,057
3,306
2,728
17,849
7,797
0
9,956
7,893
0
21,021
L
Hera
28,494
8,337
3,612
1,791
13,860
5,984
981
6,118
7,742
48,449
0
W
Chiron
Niecary
Chiron
21,079
5,273
6,800
5,562
21,165
12,556
3,293
14,218
6,947
0
56,323
W
Danzaburou
Ochoantonioo
Danzaburou
22,086
9,857
1,546
4,851
19,965
11,330
1,700
13,419
6,546
0
39,211
L
Achilles
SpiritLynxie
Achilles
19,657
2,955
3,287
6,215
23,773
26,109
1,422
9,801
13,972
0
35,569
W
Jormungandr
mapelacas
Jormungandr
10,652
827
1,620
2,211
30,818
42,087
425
13,639
17,179
36,314
0
W
12,053
1,261
13,905
11,773
33,298
48,776
588
19,527
13,771
28,310
0
W
21,756
93
2,759
1,473
14,327
7,393
622
7,452
6,875
40,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,331
Gold Earned
66,039
184
Minions Killed
183
0
Camps Cleared
0
1,628,502
Distance Traveled
1,494,595
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,639
813
40
2
0
380,050
0
L
Ra
11,431
635
63
4
0
302,427
1
L
Set
11,116
618
23
1
0
273,242
0
L
Hera
13,350
742
34
2
0
318,722
0
W
Chiron
12,140
674
69
4
0
277,734
1
W
Danzaburou
14,596
811
21
1
0
215,247
0
L
Achilles
12,795
711
24
1
0
354,061
0
W
Jormungandr
12,768
709
31
2
0
298,631
2
W
Terra
13,558
753
24
1
0
337,603
0
W
Agni
12,977
721
38
2
0
365,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role