Player Matchup

Discordia
Discordia
ClearWindow
Discordia
Level 28
God Stats
22W - 25L
1,489 SR
Queue Stats
98W - 107L
1,343 Elo+
Solo
Da Ji
Da Ji
Qahhavoc
Da Ji
Level 41
God Stats
7W - 5L
1,369 SR
Queue Stats
356W - 442L
1,371 Elo+
Party 1
Skadi
Skadi
SPX Krex
Skadi
Level 28
God Stats
8W - 6L
1,329 SR
Queue Stats
98W - 118L
1,306 Elo+
Party 2
Mulan
Mulan
SPX Mercy
Mulan
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 42L
1,379 Elo+
Party 2
Izanami
Izanami
sIumpkami
Izanami
Level 1
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 1
Team Averages
Level 24
1,437 SR
1,380 Elo+

VS

Team Averages
Level 11
1,403 SR
1,361 Elo+
Merlin
Merlin
KHANTHEKAGE
Merlin
Level 13
God Stats
10W - 11L
1,423 SR
Queue Stats
15W - 18L
1,308 Elo+
Solo
Jing Wei
Jing Wei
SILENIO
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheCubanMissile
Sylvanus
Level 14
God Stats
1W - 1L
1,293 SR
Queue Stats
16W - 23L
1,218 Elo+
Solo
Tyr
Tyr
butterfleee
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
jo7pedro
Loki
Level 20
God Stats
41W - 50L
1,301 SR
Queue Stats
93W - 111L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClearWindow
Discordia
20
3 / 12 / 7
13,157
454
19,652
31,248
10,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
Qahhavoc
Da Ji
20
22 / 8 / 4
15,897
548
25,383
28,023
17,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
SPX Krex
Skadi
13
3 / 7 / 7
10,490
362
10,319
14,035
3,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
SPX Mercy
Mulan
14
2 / 7 / 3
10,723
370
6,569
9,936
4,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
sIumpkami
Izanami
16
3 / 19 / 6
11,210
387
15,403
24,235
8,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 7 / 12
15,602
538
18,028
17,734
8,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SILENIO
Jing Wei
18
4 / 9 / 4
13,353
460
4,010
14,098
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
19
6 / 5 / 26
14,070
485
12,530
22,327
26,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 13 / 13
14,733
508
17,566
29,698
39,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
20
20 / 3 / 9
17,444
602
29,736
20,670
16,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
117
33
Kills
53
53
Deaths
37
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
ClearWindow
Discordia
3
12
7
0.54
W
Merlin
11
7
12
2.43
L
Da Ji
Qahhavoc
Da Ji
22
8
4
3
W
Jing Wei
SILENIO
Jing Wei
4
9
4
0.67
L
Skadi
SPX Krex
Skadi
3
7
7
0.93
L
Mulan
SPX Mercy
Mulan
2
7
3
0.5
W
Sylvanus
6
5
26
3.8
W
12
13
13
1.42
W
Loki
20
3
9
8.17
L
Izanami
sIumpkami
Izanami
3
19
6
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,326
Damage
81,870
107,477
Taken
104,527
44,925
Mitigated
96,808
13,975
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ClearWindow
Discordia
19,652
1,764
164
7,879
31,248
10,416
0
10,137
20,567
105,589
0
W
Merlin
18,028
1,060
766
2,637
17,734
8,791
2,700
5,109
12,613
110,678
0
L
Da Ji
Qahhavoc
Da Ji
25,383
6,338
634
1,680
28,023
17,799
320
5,111
22,824
0
89,316
W
Jing Wei
SILENIO
Jing Wei
4,010
3,173
0
91
14,098
5,673
8,173
1,918
12,180
0
50,204
L
Skadi
SPX Krex
Skadi
10,319
5,626
0
3,097
14,035
3,940
1,635
3,427
10,448
0
37,984
L
Mulan
SPX Mercy
Mulan
6,569
2,603
0
521
9,936
4,693
718
432
9,442
0
39,011
W
Sylvanus
12,530
3,128
5,664
7,102
22,327
26,235
1,015
5,146
17,169
38,183
0
W
17,566
8,352
0
2,886
29,698
39,240
822
3,751
25,919
0
60,278
W
Loki
29,736
6,481
0
0
20,670
16,869
28
3,655
16,994
0
85,493
L
Izanami
sIumpkami
Izanami
15,403
10,698
0
0
24,235
8,077
0
10,307
13,638
0
40,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,477
Gold Earned
75,202
477
Minions Killed
547
0
Camps Cleared
0
1,917,227
Distance Traveled
2,643,691
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,157
454
155
5
0
412,272
0
W
Merlin
15,602
538
173
6
0
411,900
5
L
Da Ji
15,897
548
107
4
0
540,543
1
W
Jing Wei
13,353
460
105
4
0
544,315
3
L
Skadi
10,490
362
68
2
0
326,506
1
L
Mulan
10,723
370
93
3
0
342,027
0
W
Sylvanus
14,070
485
54
2
0
540,445
5
W
Tyr
14,733
508
98
3
0
519,143
8
W
Loki
17,444
602
117
4
0
627,888
0
L
Izanami
11,210
387
54
2
0
295,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role