Player Matchup

Tiamat
Tiamat
Dawnbreaker864
Tiamat
Level 87
God Stats
3W - 3L
1,522 SR
Queue Stats
270W - 262L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
GodTurkey
Danzaburou
Level 78
God Stats
21W - 13L
1,533 SR
Queue Stats
256W - 230L
1,491 Elo+
Solo
Khepri
Khepri
Movechkn
Khepri
Level 124
God Stats
19W - 8L
1,795 SR
Queue Stats
111W - 114L
1,505 Elo+
Solo
Osiris
Osiris
RileyX7
Osiris
Level 68
God Stats
4W - 4L
1,890 SR
Queue Stats
234W - 235L
1,514 Elo+
Solo
Awilix
Awilix
SlimShady864
Awilix
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 259L
1,529 Elo+
Party 1
Team Averages
Level 91
1,648 SR
1,515 Elo+

VS

Team Averages
Level 75
1,473 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
Blackshade17
Morgan Le Fay
Level 109
God Stats
4W - 6L
1,464 SR
Queue Stats
83W - 93L
1,536 Elo+
Solo
Cerberus
Cerberus
SKULLDRIVER
Cerberus
Level 46
God Stats
2W - 2L
1,701 SR
Queue Stats
109W - 101L
1,481 Elo+
Party 2
Rama
Rama
Tebanu
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
dbr13
Zhong Kui
Level 88
God Stats
0W - 3L
1,201 SR
Queue Stats
360W - 341L
1,528 Elo+
Solo
Susano
Susano
imasteamuser
Susano
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
237W - 204L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
8,856
521
6,434
7,736
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GodTurkey
Danzaburou
16
5 / 0 / 2
9,698
570
9,453
5,279
1,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Movechkn
Khepri
14
1 / 1 / 11
8,630
508
4,458
10,858
7,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
RileyX7
Osiris
16
5 / 1 / 6
9,582
564
11,785
15,153
11,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
16
7 / 3 / 8
9,585
564
10,223
9,085
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blackshade17
Morgan Le Fay
13
2 / 4 / 3
8,319
489
10,045
10,091
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SKULLDRIVER
Cerberus
12
1 / 4 / 3
7,878
463
4,606
14,946
11,080
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Tebanu
Rama
14
2 / 3 / 0
8,617
507
2,069
8,132
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
dbr13
Zhong Kui
14
0 / 5 / 3
8,373
493
8,808
12,783
13,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
14
2 / 4 / 2
8,204
483
5,762
11,286
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
20
Kills
7
7
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Blackshade17
Morgan Le Fay
2
4
3
0.88
W
2
2
6
2.5
W
Danzaburou
GodTurkey
Danzaburou
5
0
2
6
W
Khepri
Movechkn
Khepri
1
1
11
6.5
W
Osiris
RileyX7
Osiris
5
1
6
8
L
Cerberus
SKULLDRIVER
Cerberus
1
4
3
0.63
W
Awilix
7
3
8
3.67
L
Rama
Tebanu
Rama
2
3
0
0.67
L
Zhong Kui
dbr13
Zhong Kui
0
5
3
0.3
L
Susano
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,353
Damage
31,290
48,111
Taken
57,238
28,429
Mitigated
35,499
15,190
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Blackshade17
Morgan Le Fay
10,045
1,303
0
1,991
10,091
3,882
0
3,471
6,620
47,692
0
W
6,434
806
0
2,408
7,736
4,784
0
3,530
4,029
65,278
0
W
Danzaburou
GodTurkey
Danzaburou
9,453
5,889
0
4,077
5,279
1,787
508
2,715
2,536
0
70,682
W
Khepri
Movechkn
Khepri
4,458
332
0
750
10,858
7,040
0
6,750
3,865
16,742
0
W
Osiris
RileyX7
Osiris
11,785
3,937
0
6,621
15,153
11,733
138
7,070
8,049
178
51,430
L
Cerberus
SKULLDRIVER
Cerberus
4,606
380
0
3,801
14,946
11,080
0
3,241
11,705
20,659
0
W
Awilix
10,223
3,442
0
1,334
9,085
3,085
0
2,814
6,173
0
69,034
L
Rama
Tebanu
Rama
2,069
1,813
0
2,645
8,132
2,425
668
1,439
6,693
0
49,617
L
Zhong Kui
dbr13
Zhong Kui
8,808
2,079
0
4,543
12,783
13,842
0
1,113
11,670
50,060
0
L
Susano
5,762
1,699
0
615
11,286
4,270
0
1,806
9,480
0
55,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,351
Gold Earned
41,391
465
Minions Killed
472
0
Camps Cleared
0
1,643,667
Distance Traveled
1,502,702
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,319
489
103
6
0
295,990
6
W
Tiamat
8,856
521
106
6
0
313,995
7
W
Danzaburou
9,698
570
136
8
0
321,201
1
W
Khepri
8,630
508
18
1
0
319,961
1
W
Osiris
9,582
564
101
6
0
327,313
2
L
Cerberus
7,878
463
35
2
0
329,149
5
W
Awilix
9,585
564
104
6
0
361,197
7
L
Rama
8,617
507
120
7
0
274,945
0
L
Zhong Kui
8,373
493
122
7
0
248,344
4
L
Susano
8,204
483
92
5
0
354,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role