Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Astoriaあ
Zhong Kui
Level 99
God Stats
21W - 10L
1,633 SR
Queue Stats
155W - 140L
1,609 Elo+
Party 1
Artemis
Artemis
DsxDarthVader
Artemis
Level 124
God Stats
8W - 12L
1,609 SR
Queue Stats
175W - 181L
1,598 Elo+
Party 1
Nemesis
Nemesis
HobbleScotch
Nemesis
Level 106
God Stats
114W - 135L
1,507 SR
Queue Stats
720W - 803L
1,550 Elo+
Solo
Yemoja
Yemoja
lRevan
Yemoja
Level 115
God Stats
33W - 28L
1,613 SR
Queue Stats
206W - 212L
1,583 Elo+
Party 1
Team Averages
Level 121
1,572 SR
1,568 Elo+

VS

Team Averages
Level 114
1,613 SR
1,584 Elo+
Izanami
Izanami
MonkieDLuffy
Izanami
Level 97
God Stats
13W - 11L
1,586 SR
Queue Stats
321W - 283L
1,601 Elo+
Party 2
Cthulhu
Cthulhu
Rebounder208
Cthulhu
Level 115
God Stats
1W - 6L
1,419 SR
Queue Stats
404W - 337L
1,580 Elo+
Party 2
Mercury
Mercury
WolfMasterJay
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 66L
1,572 Elo+
Solo
King Arthur
King Arthur
ZaWarudoG2H
King Arthur
Level 132
God Stats
7W - 6L
1,814 SR
Queue Stats
332W - 261L
1,594 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zelpie
Morgan Le Fay
Level 140
God Stats
10W - 8L
1,743 SR
Queue Stats
428W - 363L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 1
7,370
670
4,309
6,505
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Astoriaあ
Zhong Kui
11
0 / 0 / 0
6,336
576
510
4,772
3,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
11
3 / 1 / 1
6,614
601
3,481
5,377
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
HobbleScotch
Nemesis
13
4 / 0 / 2
7,586
690
4,914
6,750
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
lRevan
Yemoja
10
1 / 0 / 3
6,198
563
2,123
5,408
2,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MonkieDLuffy
Izanami
9
0 / 2 / 1
5,345
486
1,416
5,400
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Rebounder208
Cthulhu
9
0 / 3 / 1
5,047
459
2,587
4,934
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
11
1 / 3 / 0
6,098
554
1,714
7,240
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ZaWarudoG2H
King Arthur
9
0 / 3 / 0
5,661
515
5,788
9,608
3,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Zelpie
Morgan Le Fay
11
0 / 0 / 0
5,766
524
3,542
2,155
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
1
1
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
1
3.5
W
Zhong Kui
Astoriaあ
Zhong Kui
0
0
0
0
W
Artemis
3
1
1
3.5
W
Nemesis
HobbleScotch
Nemesis
4
0
2
5
L
Izanami
MonkieDLuffy
Izanami
0
2
1
0.25
L
Cthulhu
Rebounder208
Cthulhu
0
3
1
0.17
L
Mercury
1
3
0
0.33
L
King Arthur
ZaWarudoG2H
King Arthur
0
3
0
0
L
Morgan Le Fay
Zelpie
Morgan Le Fay
0
0
0
0
W
Yemoja
lRevan
Yemoja
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,337
Damage
15,047
28,812
Taken
29,337
11,856
Mitigated
9,697
14,957
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,309
318
366
5,181
6,505
2,204
53
0
6,505
48,705
0
W
Zhong Kui
Astoriaあ
Zhong Kui
510
109
0
3,909
4,772
3,057
898
2,464
1,980
32,440
0
W
Artemis
3,481
1,997
0
2,421
5,377
1,841
824
326
4,867
0
35,883
W
Nemesis
HobbleScotch
Nemesis
4,914
3,025
0
1,341
6,750
2,371
0
291
6,403
0
52,706
L
Izanami
MonkieDLuffy
Izanami
1,416
788
0
983
5,400
1,338
0
441
4,959
0
25,304
L
Cthulhu
Rebounder208
Cthulhu
2,587
334
0
1,238
4,934
1,600
0
1,315
3,573
18,646
0
L
Mercury
1,714
837
0
3,348
7,240
2,165
0
229
6,985
0
32,582
L
King Arthur
ZaWarudoG2H
King Arthur
5,788
97
0
2,940
9,608
3,974
0
4,062
5,194
0
37,959
L
Morgan Le Fay
Zelpie
Morgan Le Fay
3,542
435
0
1,213
2,155
620
0
471
1,684
32,405
0
W
Yemoja
lRevan
Yemoja
2,123
347
853
886
5,408
2,383
63
2,136
2,928
18,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
27,917
406
Minions Killed
350
0
Camps Cleared
0
966,412
Distance Traveled
1,015,484
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,370
670
116
11
0
213,092
3
W
Zhong Kui
6,336
576
73
7
0
146,100
0
W
Artemis
6,614
601
72
7
0
168,513
3
W
Nemesis
7,586
690
106
10
0
253,756
5
L
Izanami
5,345
486
69
6
0
158,278
2
L
Cthulhu
5,047
459
50
5
0
207,866
1
L
Mercury
6,098
554
82
7
0
221,257
0
L
King Arthur
5,661
515
77
7
0
229,377
0
L
Morgan Le Fay
5,766
524
72
7
0
198,706
0
W
Yemoja
6,198
563
39
4
0
184,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role