Player Matchup

Ra
Ra
Smug Nepgear
Ra
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
385W - 325L
1,324 Elo+
Party 1
Susano
Susano
greatwhite100
Susano
Level 29
God Stats
9W - 9L
1,353 SR
Queue Stats
39W - 53L
1,400 Elo+
Party 1
Sobek
Sobek
spaceskull1
Sobek
Level 63
God Stats
18W - 17L
1,521 SR
Queue Stats
390W - 324L
1,303 Elo+
Party 1
Team Averages
Level 67
1,458 SR
1,342 Elo+

VS

Team Averages
Level 21
1,458 SR
1,311 Elo+
Fenrir
Fenrir
Mr_xx_Lunatic
Fenrir
Level 46
God Stats
1W - 2L
1,221 SR
Queue Stats
61W - 72L
1,248 Elo+
Party 2
Medusa
Medusa
electric310blade
Medusa
Level 12
God Stats
8W - 10L
1,449 SR
Queue Stats
19W - 22L
1,185 Elo+
Party 2
Ares
Ares
killerbuzzkill18
Ares
Level 4
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 10
9,482
862
9,965
7,779
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
11 / 4 / 11
9,560
869
12,710
10,214
6,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 16
8,298
754
3,741
13,512
6,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 6 / 2
8,798
800
7,646
13,614
5,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 5
7,576
689
7,369
10,441
4,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 10 / 4
6,709
610
5,329
13,830
8,368
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
7
9
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
9
2
10
7
L
1
7
5
0.5
W
11
4
11
4.13
L
0
10
4
0.2
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,416
Damage
20,344
31,505
Taken
37,885
15,926
Mitigated
17,908
11,129
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,646
2,799
171
1,469
13,614
5,367
0
5,169
8,233
0
24,207
W
9,965
1,634
2,710
3,792
7,779
3,101
1,154
1,455
6,324
33,789
0
L
7,369
3,136
0
1,377
10,441
4,173
0
3,941
6,323
0
18,210
W
12,710
4,193
0
1,200
10,214
6,267
189
2,683
7,531
0
22,005
L
5,329
711
0
224
13,830
8,368
0
3,939
9,623
12,423
0
W
3,741
823
496
2,931
13,512
6,558
216
1,191
11,289
6,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
23,083
79
Minions Killed
55
0
Camps Cleared
0
565,549
Distance Traveled
470,591
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,798
800
24
2
0
176,720
1
W
Ra
9,482
862
57
5
0
196,540
1
L
Medusa
7,576
689
25
2
0
151,057
0
W
Susano
9,560
869
18
2
0
183,112
1
L
Ares
6,709
610
6
1
0
142,814
0
W
Sobek
8,298
754
4
0
0
185,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role