Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Grandmaster
 
Xing Tian
Grandmaster
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
firetrai7
Aphrodite
Masters
Level 59
God Stats
7W - 0L
2,004 SR
Queue Stats
97W - 21L
2,743 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 69
1,668 SR
1,914 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,741 SR
2,118 MMR
Cu Chulainn
Cu Chulainn
Platinum II
Kneevs
Cu Chulainn
Platinum II
Level 119
God Stats
15W - 4L
1,894 SR
Queue Stats
29W - 15L
2,217 MMR
Party 2
Neith
Neith
Gold I
PowderyBurrito
Neith
Gold I
Level 129
God Stats
14W - 6L
1,766 SR
Queue Stats
45W - 33L
2,017 MMR
Party 2
Ah Puch
Ah Puch
Diamond IV
SelfPeace
Ah Puch
Diamond IV
Level 160
God Stats
7W - 8L
1,562 SR
Queue Stats
373W - 475L
2,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
8 / 6 / 4
13,209
734
20,054
15,908
7,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
 
Xing Tian
16
4 / 4 / 9
12,992
722
8,987
22,104
31,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
firetrai7
Aphrodite
17
2 / 3 / 10
11,635
646
6,846
13,325
12,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GilgameshPersephoneAthenaTiamatNe Zha

VS

Bans
DanzaburouCerberusHeimdallrOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kneevs
Cu Chulainn
16
5 / 6 / 6
12,024
668
15,635
22,635
18,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 4 / 5
11,524
640
10,506
9,977
3,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SelfPeace
Ah Puch
15
3 / 5 / 5
11,181
621
12,098
11,907
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
14
Kills
13
13
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
6
4
1.67
W
Xing Tian
 
Xing Tian
4
4
9
2.13
L
Cu Chulainn
Kneevs
Cu Chulainn
5
6
6
1.33
L
5
4
5
1.88
L
Ah Puch
SelfPeace
Ah Puch
3
5
5
1.1
W
Aphrodite
firetrai7
Aphrodite
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
38,239
51,337
Taken
44,519
50,875
Mitigated
25,879
19,717
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,054
13,059
0
2,947
15,908
7,187
2,625
3,478
11,994
0
80,614
W
Xing Tian
 
Xing Tian
8,987
832
0
2,843
22,104
31,138
0
3,802
17,802
28,964
0
L
Cu Chulainn
Kneevs
Cu Chulainn
15,635
2,593
0
3,834
22,635
18,291
257
8,118
14,438
2,573
43,196
L
10,506
3,744
0
1,807
9,977
3,442
850
3,369
6,608
0
34,691
L
Ah Puch
SelfPeace
Ah Puch
12,098
185
0
2,936
11,907
4,146
269
4,346
7,299
43,035
0
W
Aphrodite
firetrai7
Aphrodite
6,846
1,189
5,790
8,137
13,325
12,550
549
4,348
8,663
42,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
34,729
248
Minions Killed
159
0
Camps Cleared
0
992,352
Distance Traveled
940,421
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,209
734
137
8
0
295,866
2
W
Xing Tian
12,992
722
20
1
0
373,158
0
L
Cu Chulainn
12,024
668
47
3
0
327,562
0
L
Neith
11,524
640
53
3
0
306,245
3
L
Ah Puch
11,181
621
59
3
0
306,614
0
W
Aphrodite
11,635
646
91
5
0
323,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role