Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DarkJoker7713
Ullr
Level 29
God Stats
1W - 3L
1,297 SR
Queue Stats
57W - 93L
1,358 Elo+
Solo
Eset
Eset
GG Quisy105 GG
Eset
Level 103
God Stats
3W - 1L
1,843 SR
Queue Stats
152W - 165L
1,480 Elo+
Solo
Chiron
Chiron
NicktheNord77
Chiron
Level 92
God Stats
1W - 1L
1,718 SR
Queue Stats
140W - 154L
1,409 Elo+
Solo
Team Averages
Level 90
1,572 SR
1,449 Elo+

VS

Team Averages
Level 89
1,476 SR
1,397 Elo+
Persephone
Persephone
BlevNation
Persephone
Level 64
God Stats
1W - 1L
1,281 SR
Queue Stats
95W - 102L
1,467 Elo+
Solo
Chang'e
Chang'e
SAD STroNgBAd
Chang'e
Level 107
God Stats
7W - 3L
1,450 SR
Queue Stats
372W - 412L
1,372 Elo+
Solo
Mulan
Mulan
brunne
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,328 Elo+
Solo
Ne Zha
Ne Zha
margad111
Ne Zha
Level 134
God Stats
4W - 11L
1,312 SR
Queue Stats
304W - 356L
1,404 Elo+
Solo
Ares
Ares
whynofindname
Ares
Level 73
God Stats
4W - 3L
1,837 SR
Queue Stats
330W - 329L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 6 / 9
9,456
675
13,290
22,392
23,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
 
Scylla
15
0 / 3 / 9
9,050
646
10,681
11,655
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 9
10,413
744
12,383
13,235
6,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 7 / 5
9,544
682
14,294
12,498
5,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 5
10,110
722
14,096
16,370
7,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlevNation
Persephone
19
3 / 1 / 16
11,194
800
16,253
5,414
2,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
19
7 / 1 / 14
12,509
894
12,890
12,710
8,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
brunne
Mulan
16
4 / 7 / 15
10,280
734
11,328
21,500
15,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
margad111
Ne Zha
19
5 / 1 / 15
11,131
795
19,569
11,047
5,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
3 / 5 / 17
10,929
781
9,666
26,934
32,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
14
Kills
22
22
Deaths
15
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
9
0.92
L
Scylla
 
Scylla
0
3
9
1.5
W
Persephone
BlevNation
Persephone
3
1
16
11
L
3
4
9
1.88
L
4
7
5
0.93
L
6
2
5
4.25
W
Chang'e
7
1
14
14
W
Mulan
brunne
Mulan
4
7
15
1.64
W
Ne Zha
margad111
Ne Zha
5
1
15
12.5
W
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,744
Damage
69,706
76,150
Taken
77,605
46,308
Mitigated
64,999
31,969
Healing
28,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,290
504
985
5,147
22,392
23,163
0
14,107
8,285
21,138
0
L
Scylla
 
Scylla
10,681
1,066
3,248
3,867
11,655
4,569
0
5,042
6,613
23,670
0
W
Persephone
BlevNation
Persephone
16,253
631
2,002
918
5,414
2,183
1,389
2,548
2,865
35,253
0
L
12,383
7,272
2,587
2,982
13,235
6,013
1,483
7,850
5,385
0
33,050
L
14,294
1,051
4,493
1,308
12,498
5,087
0
6,184
6,314
25,446
0
L
14,096
2,770
1,608
5,744
16,370
7,476
503
5,626
10,744
0
25,446
W
Chang'e
12,890
1,924
11,732
4,462
12,710
8,636
1,049
6,622
6,088
36,165
0
W
Mulan
brunne
Mulan
11,328
2,129
185
2,591
21,500
15,780
643
10,445
11,055
0
19,965
W
Ne Zha
margad111
Ne Zha
19,569
1,712
1,803
1,952
11,047
5,532
1,371
5,306
5,741
0
41,735
W
9,666
270
728
1,992
26,934
32,868
449
13,343
13,591
11,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,573
Gold Earned
56,043
154
Minions Killed
134
0
Camps Cleared
0
1,169,133
Distance Traveled
1,241,775
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,456
675
23
2
0
249,725
1
L
Scylla
9,050
646
39
3
0
217,430
0
W
Persephone
11,194
800
38
3
0
246,272
0
L
Ullr
10,413
744
47
3
0
215,167
0
L
Eset
9,544
682
19
1
0
223,745
1
L
Chiron
10,110
722
26
2
0
263,066
6
W
Chang'e
12,509
894
45
3
0
263,015
0
W
Mulan
10,280
734
17
1
0
250,532
0
W
Ne Zha
11,131
795
31
2
0
234,237
0
W
Ares
10,929
781
3
0
0
247,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role