Player Matchup

Jing Wei
Jing Wei
Javaxz
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 54L
1,478 Elo+
Party 1
Medusa
Medusa
JooJDasTrevas
Medusa
Level 18
God Stats
5W - 1L
1,272 SR
Queue Stats
75W - 47L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
duquerayy
Amaterasu
Level 22
God Stats
20W - 14L
1,580 SR
Queue Stats
115W - 104L
1,509 Elo+
Solo
Horus
Horus
luca489
Horus
Level 27
God Stats
11W - 4L
1,449 SR
Queue Stats
63W - 42L
1,459 Elo+
Party 1
Anubis
Anubis
thecarlitoss2
Anubis
Level 10
God Stats
6W - 2L
1,336 SR
Queue Stats
68W - 77L
1,304 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,443 Elo+

VS

Team Averages
Level 14
1,547 SR
1,481 Elo+
Ares
Ares
Cyrus6969
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Rodric_Seven
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,359 Elo+
Solo
Thoth
Thoth
SilverChariot
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,414 Elo+
Solo
Bellona
Bellona
Sir__Marvel__
Bellona
Level 18
God Stats
1W - 3L
1,469 SR
Queue Stats
2W - 6L
1,455 Elo+
Solo
Merlin
Merlin
alneimusXD
Merlin
Level 15
God Stats
2W - 2L
1,767 SR
Queue Stats
2W - 2L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Javaxz
Jing Wei
19
6 / 1 / 14
12,520
963
20,192
8,678
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

20
14 / 1 / 15
14,752
1,135
43,782
14,323
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
duquerayy
Amaterasu
19
3 / 2 / 26
12,983
999
14,534
19,532
18,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
luca489
Horus
20
4 / 0 / 26
12,759
981
8,611
15,143
18,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 1 / 11
13,519
1,040
12,840
6,689
3,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
0 / 12 / 3
10,882
837
6,848
36,150
25,249
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 6 / 3
11,031
849
5,026
12,962
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 4 / 1
12,030
925
15,557
16,124
6,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
17
1 / 5 / 0
10,983
845
9,527
21,668
13,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
alneimusXD
Merlin
18
2 / 5 / 3
12,013
924
21,069
18,176
8,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
15
32
Kills
5
5
Deaths
32
92
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
0
12
3
0.13
W
Jing Wei
Javaxz
Jing Wei
6
1
14
13
W
14
1
15
21.5
L
0
6
3
0.25
L
2
4
1
0.63
L
Bellona
1
5
0
0.2
L
Merlin
alneimusXD
Merlin
2
5
3
0.7
W
Amaterasu
duquerayy
Amaterasu
3
2
26
8
W
Horus
luca489
Horus
4
0
26
17
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,959
Damage
58,027
64,365
Taken
105,080
49,600
Mitigated
58,995
32,580
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,848
1,027
0
0
36,150
25,249
0
4,963
31,187
14,147
0
W
Jing Wei
Javaxz
Jing Wei
20,192
14,406
0
0
8,678
3,466
0
5,906
2,772
0
37,192
W
43,782
25,404
0
4,148
14,323
5,412
0
10,939
3,384
0
64,596
L
5,026
2,255
0
781
12,962
5,836
0
2,085
10,877
0
15,318
L
15,557
234
113
499
16,124
6,656
0
1,638
14,486
36,791
0
L
Bellona
9,527
2,215
0
272
21,668
13,004
0
2,850
18,818
0
23,328
L
Merlin
alneimusXD
Merlin
21,069
932
0
553
18,176
8,250
0
1,304
16,872
61,344
0
W
Amaterasu
duquerayy
Amaterasu
14,534
3,643
0
5,922
19,532
18,602
0
12,435
7,097
0
23,105
W
Horus
luca489
Horus
8,611
3,604
9,956
10,449
15,143
18,730
0
9,773
5,370
0
13,929
W
12,840
569
0
2,105
6,689
3,390
0
4,421
2,268
68,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,533
Gold Earned
56,939
265
Minions Killed
213
8
Camps Cleared
5
1,360,519
Distance Traveled
1,184,691
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,882
837
16
1
1
236,813
2
W
Jing Wei
12,520
963
46
4
1
244,693
2
W
Medusa
14,752
1,135
52
4
4
262,250
3
L
Neith
11,031
849
17
1
0
174,656
0
L
Thoth
12,030
925
52
4
2
240,843
0
L
Bellona
10,983
845
41
3
2
255,003
2
L
Merlin
12,013
924
87
7
0
277,376
0
W
Amaterasu
12,983
999
24
2
0
300,022
0
W
Horus
12,759
981
9
1
0
284,394
0
W
Anubis
13,519
1,040
134
10
3
269,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role