Player Matchup

Gilgamesh
Gilgamesh
DerpySasquatch
Gilgamesh
Level 125
God Stats
13W - 16L
1,500 SR
Queue Stats
404W - 402L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
DyFran
Aphrodite
Level 25
God Stats
50W - 63L
1,411 SR
Queue Stats
113W - 142L
1,255 Elo+
Solo
Ah Puch
Ah Puch
Tun3
Ah Puch
Level 26
God Stats
8W - 4L
1,878 SR
Queue Stats
43W - 51L
1,192 Elo+
Solo
Osiris
Osiris
WeirderMirror43
Osiris
Level 27
God Stats
19W - 19L
1,374 SR
Queue Stats
122W - 164L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
teenagersweet
Morgan Le Fay
Level 5
God Stats
1W - 3L
1,692 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 1
Team Averages
Level 42
1,571 SR
1,362 Elo+

VS

Team Averages
Level 14
1,416 SR
1,295 Elo+
Cupid
Cupid
AdHerR
Cupid
Level 8
God Stats
1W - 3L
1,409 SR
Queue Stats
23W - 16L
1,382 Elo+
Solo
Heimdallr
Heimdallr
BurntQueso
Heimdallr
Level 19
God Stats
14W - 10L
1,610 SR
Queue Stats
33W - 38L
1,373 Elo+
Solo
Danzaburou
Danzaburou
FN2891
Danzaburou
Level 7
God Stats
4W - 5L
1,713 SR
Queue Stats
9W - 21L
1,134 Elo+
Solo
Pele
Pele
WBSDESPORTS21
Pele
Level 27
God Stats
5W - 13L
1,118 SR
Queue Stats
114W - 175L
1,304 Elo+
Solo
Bakasura
Bakasura
jStorm2020
Bakasura
Level 8
God Stats
10W - 18L
1,230 SR
Queue Stats
24W - 27L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DerpySasquatch
Gilgamesh
19
10 / 1 / 0
11,959
598
9,677
16,580
7,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
DyFran
Aphrodite
15
4 / 3 / 10
10,327
516
8,210
15,615
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Tun3
Ah Puch
14
3 / 5 / 1
9,953
498
6,346
11,393
3,514
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 9
10,219
511
9,624
18,683
14,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
teenagersweet
Morgan Le Fay
17
11 / 1 / 5
11,357
568
16,830
12,189
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AdHerR
Cupid
15
7 / 6 / 1
9,719
486
9,921
14,847
5,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
BurntQueso
Heimdallr
12
1 / 9 / 1
8,012
401
10,540
15,698
8,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
FN2891
Danzaburou
6
0 / 2 / 0
6,072
304
181
3,284
1,494
13
0 / 8 / 3
8,429
421
8,091
17,295
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
jStorm2020
Bakasura
16
3 / 9 / 3
10,565
528
10,594
16,349
6,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
33
Kills
11
13
Deaths
34
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
AdHerR
Cupid
7
6
1
1.25
L
Heimdallr
BurntQueso
Heimdallr
1
9
1
0.17
W
Gilgamesh
DerpySasquatch
Gilgamesh
10
1
0
10
W
Aphrodite
DyFran
Aphrodite
4
3
10
3
L
Danzaburou
FN2891
Danzaburou
0
2
0
0
W
Ah Puch
Tun3
Ah Puch
3
5
1
0.7
L
0
8
3
0.19
W
5
3
9
3.17
L
Bakasura
jStorm2020
Bakasura
3
9
3
0.5
W
Morgan Le Fay
teenagersweet
Morgan Le Fay
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,687
Damage
39,327
74,460
Taken
67,473
45,510
Mitigated
26,862
32,172
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AdHerR
Cupid
9,921
6,465
94
4,422
14,847
5,490
1,204
7,919
6,722
0
38,433
L
Heimdallr
BurntQueso
Heimdallr
10,540
7,330
0
375
15,698
8,001
0
4,430
11,174
0
32,587
W
Gilgamesh
DerpySasquatch
Gilgamesh
9,677
3,082
0
6,568
16,580
7,791
728
0
16,510
0
94,972
W
Aphrodite
DyFran
Aphrodite
8,210
798
6,110
9,697
15,615
14,143
2,032
0
15,335
32,546
0
L
Danzaburou
FN2891
Danzaburou
181
122
0
174
3,284
1,494
168
1,913
1,173
0
9,037
W
Ah Puch
Tun3
Ah Puch
6,346
2,080
243
2,965
11,393
3,514
632
0
10,898
53,988
0
L
8,091
1,738
0
473
17,295
5,770
0
9,078
8,039
0
52,920
W
9,624
4,979
0
4,478
18,683
14,586
4,098
0
18,457
0
41,667
L
Bakasura
jStorm2020
Bakasura
10,594
5,573
0
902
16,349
6,107
0
7,274
8,979
0
70,178
W
Morgan Le Fay
teenagersweet
Morgan Le Fay
16,830
3,259
0
2,111
12,189
5,476
1,699
0
11,631
69,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,815
Gold Earned
42,797
480
Minions Killed
367
0
Camps Cleared
0
1,908,377
Distance Traveled
1,406,563
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,719
486
77
4
0
287,107
2
L
Heimdallr
8,012
401
62
3
0
314,999
2
W
Gilgamesh
11,959
598
132
7
0
420,904
0
W
Aphrodite
10,327
516
64
3
0
327,872
1
L
Danzaburou
6,072
304
22
1
0
105,776
0
W
Ah Puch
9,953
498
90
5
0
265,681
0
L
Pele
8,429
421
86
4
0
386,063
0
W
Osiris
10,219
511
77
4
0
461,100
0
L
Bakasura
10,565
528
120
6
0
312,618
1
W
Morgan Le Fay
11,357
568
117
6
0
432,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role