Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold II
Drewzyqg
Sol
Gold II
Level 117
God Stats
7W - 4L
1,500 SR
Queue Stats
283W - 283L
1,602 MMR
Solo
Hercules
Hercules
Bronze III
LovelyLlama
Hercules
Bronze III
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 15L
1,534 MMR
Party 2
Tyr
Tyr
Gold IV
OnlyOneNut
Tyr
Gold IV
Level 89
God Stats
0W - 2L
1,227 SR
Queue Stats
196W - 198L
1,438 MMR
Party 1
Pele
Pele
Gold II
SqueezyPineapple
Pele
Gold II
Level 105
God Stats
56W - 36L
1,693 SR
Queue Stats
277W - 272L
1,607 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,527 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,624 SR
1,544 MMR
Arachne
Arachne
Gold IV
Clayton23
Arachne
Gold IV
Level 98
God Stats
13W - 5L
1,757 SR
Queue Stats
36W - 30L
1,587 MMR
Solo
Scylla
Scylla
Gold IV
FrostyyB
Scylla
Gold IV
Level 128
God Stats
6W - 6L
1,695 SR
Queue Stats
375W - 380L
1,526 MMR
Solo
Ares
Ares
Bronze III
OnyxBR
Ares
Bronze III
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
PrincesssCarolyn
Chiron
Platinum V
Level 43
God Stats
11W - 9L
1,508 SR
Queue Stats
57W - 52L
1,687 MMR
Party 3
Yemoja
Yemoja
Gold V
damnnboy
Yemoja
Gold V
Level 110
God Stats
17W - 21L
1,661 SR
Queue Stats
206W - 204L
1,420 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 4 / 1
4,952
495
1,511
4,238
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,112
511
5,415
6,158
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
LovelyLlama
Hercules
8
1 / 2 / 2
5,353
535
3,006
7,088
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 4 / 0
4,721
472
2,965
7,123
2,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,260
526
3,128
4,606
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
King ArthurSetApolloTiamatTsukuyomi

VS

Bans
GilgameshSobekGuan YuAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clayton23
Arachne
10
6 / 1 / 5
6,291
629
5,137
6,646
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
FrostyyB
Scylla
12
5 / 0 / 5
6,823
682
3,721
2,981
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
OnyxBR
Ares
10
3 / 0 / 2
6,230
623
5,639
5,996
3,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 1 / 4
5,736
574
3,672
5,314
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
damnnboy
Yemoja
8
1 / 1 / 3
5,289
529
936
5,033
1,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
16
16
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
W
Arachne
Clayton23
Arachne
6
1
5
8.5
L
1
3
1
0.5
W
Scylla
FrostyyB
Scylla
5
0
5
7.5
L
Hercules
LovelyLlama
Hercules
1
2
2
1
L
0
4
0
0
W
Ares
OnyxBR
Ares
3
0
2
4
W
1
1
4
3
L
1
3
0
0.33
W
Yemoja
damnnboy
Yemoja
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
19,105
29,213
Taken
25,970
10,976
Mitigated
10,428
8,942
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,511
120
268
1,083
4,238
1,150
0
752
3,434
23,495
0
W
Arachne
Clayton23
Arachne
5,137
3,383
0
3,065
6,646
2,741
0
883
5,763
0
36,285
L
5,415
2,575
0
2,528
6,158
1,279
0
392
5,766
31,174
0
W
Scylla
FrostyyB
Scylla
3,721
997
0
1,411
2,981
828
0
1,060
1,921
35,897
0
L
Hercules
LovelyLlama
Hercules
3,006
775
81
2,834
7,088
4,318
0
2,755
4,277
0
7,981
L
2,965
431
0
1,563
7,123
2,623
0
5,240
1,883
0
19,417
W
Ares
OnyxBR
Ares
5,639
517
0
1,978
5,996
3,554
0
0
5,996
23,455
0
W
3,672
1,435
249
2,366
5,314
1,463
387
2,989
2,325
0
34,898
L
3,128
630
0
585
4,606
1,606
0
1,011
3,557
0
31,055
W
Yemoja
damnnboy
Yemoja
936
411
634
1,305
5,033
1,842
0
1,994
3,039
7,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
30,369
236
Minions Killed
294
0
Camps Cleared
0
962,995
Distance Traveled
966,022
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,952
495
57
6
0
188,853
4
W
Arachne
6,291
629
67
7
0
206,773
4
L
Sol
5,112
511
62
6
0
168,210
2
W
Scylla
6,823
682
89
9
0
193,117
5
L
Hercules
5,353
535
14
1
0
219,039
2
L
Tyr
4,721
472
39
4
0
198,934
0
W
Ares
6,230
623
52
5
0
179,949
3
W
Chiron
5,736
574
68
7
0
187,020
1
L
Pele
5,260
526
64
6
0
187,959
3
W
Yemoja
5,289
529
18
2
0
199,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role