Player Matchup

Hachiman
Hachiman
BULAFIJI
Hachiman
Level 18
God Stats
0W - 2L
1,816 SR
Queue Stats
1W - 6L
1,304 Elo+
Party 1
Set
Set
TNT1297
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,247 Elo+
Party 1
Ymir
Ymir
teddygraham326
Ymir
Level 25
God Stats
3W - 4L
1,590 SR
Queue Stats
3W - 6L
1,197 Elo+
Party 1
Team Averages
Level 30
1,636 SR
1,249 Elo+

VS

Team Averages
Level 44
1,373 SR
1,414 Elo+
Ra
Ra
GwenTheTwin
Ra
Level 68
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 2
Tyr
Tyr
ReversedOrange
Tyr
Level 40
God Stats
1W - 2L
1,358 SR
Queue Stats
16W - 12L
1,524 Elo+
Party 2
Set
Set
soupshamen
Set
Level 24
God Stats
2W - 0L
1,471 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BULAFIJI
Hachiman
14
3 / 7 / 4
9,855
657
9,229
13,658
4,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
13
2 / 10 / 5
10,432
695
8,647
16,098
6,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 7 / 5
9,459
631
4,964
18,156
12,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 18
11,737
782
13,466
12,677
6,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 4 / 13
11,314
754
13,201
14,216
12,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
10 / 2 / 10
11,396
760
12,962
10,102
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
7
Kills
24
24
Deaths
8
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BULAFIJI
Hachiman
3
7
4
0.71
W
6
2
18
7.5
W
8
4
13
3.63
L
Set
2
10
5
0.45
W
10
2
10
7.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
39,629
47,912
Taken
36,995
22,919
Mitigated
25,354
9,310
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BULAFIJI
Hachiman
9,229
4,030
1,030
4,097
13,658
4,286
0
2,864
10,709
0
35,446
W
13,466
1,483
1,380
5,528
12,677
6,380
1,591
1,318
11,359
66,701
0
W
13,201
1,616
0
4,901
14,216
12,930
478
2,255
11,961
0
25,137
L
Set
8,647
2,849
0
1,023
16,098
6,535
0
4,419
11,499
0
38,936
W
12,962
4,050
0
2,062
10,102
6,044
100
1,391
8,711
0
25,866
L
4,964
256
0
3,160
18,156
12,098
0
6,183
11,681
19,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
34,447
136
Minions Killed
161
0
Camps Cleared
0
701,629
Distance Traveled
826,061
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,855
657
55
4
0
232,809
1
W
Ra
11,737
782
110
7
0
267,541
0
W
Tyr
11,314
754
30
2
0
283,454
0
L
Set
10,432
695
56
4
0
241,510
1
W
Set
11,396
760
21
1
0
275,066
0
L
Ymir
9,459
631
25
2
0
227,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role