Player Matchup

Jing Wei
Jing Wei
Aeluo
Jing Wei
Level 11
God Stats
0W - 2L
1,292 SR
Queue Stats
109W - 100L
1,490 Elo+
Party 2
Neith
Neith
Charlemagnea
Neith
Level 9
God Stats
1W - 3L
1,474 SR
Queue Stats
2W - 4L
1,448 Elo+
Solo
Janus
Janus
DonInDaUSA
Janus
Level 22
God Stats
8W - 8L
1,387 SR
Queue Stats
22W - 20L
1,520 Elo+
Solo
Zeus
Zeus
Reuzh
Zeus
Level 26
God Stats
9W - 9L
1,673 SR
Queue Stats
121W - 106L
1,500 Elo+
Party 2
Ymir
Ymir
brokensoul302
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,490 Elo+

VS

Team Averages
Level 28
1,469 SR
1,498 Elo+
Neith
Neith
Garked
Neith
Level 27
God Stats
8W - 9L
1,247 SR
Queue Stats
394W - 391L
1,489 Elo+
Solo
Rama
Rama
JesusHadAnAR
Rama
Level 20
God Stats
4W - 1L
1,651 SR
Queue Stats
68W - 54L
1,549 Elo+
Party 3
Chang'e
Chang'e
Moonchildx
Chang'e
Level 26
God Stats
11W - 6L
1,604 SR
Queue Stats
167W - 178L
1,469 Elo+
Party 1
Ra
Ra
TylorRKO
Ra
Level 28
God Stats
15W - 20L
1,069 SR
Queue Stats
197W - 212L
1,487 Elo+
Party 1
Chaac
Chaac
soupbean00
Chaac
Level 39
God Stats
7W - 2L
1,777 SR
Queue Stats
50W - 54L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aeluo
Jing Wei
20
10 / 10 / 8
16,203
1,013
22,137
26,732
13,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 9 / 12
14,197
887
18,553
26,911
12,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
5 / 6 / 12
15,264
954
29,154
23,051
8,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
Reuzh
Zeus
20
2 / 7 / 11
14,021
876
22,786
22,729
9,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 7 / 12
13,734
858
6,334
30,894
40,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Garked
Neith
20
4 / 0 / 17
14,813
926
20,247
9,601
4,210
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
20 / 6 / 13
18,923
1,183
50,645
32,416
12,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Moonchildx
Chang'e
20
3 / 4 / 17
14,390
899
9,047
17,899
6,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 6 / 17
16,757
1,047
29,430
22,147
11,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
20
5 / 6 / 14
14,994
937
15,912
21,459
19,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
117
22
Kills
39
39
Deaths
22
55
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aeluo
Jing Wei
10
10
8
1.4
L
3
9
12
1
L
Janus
5
6
12
1.83
W
Neith
Garked
Neith
4
0
17
12.5
W
20
6
13
4.42
W
Chang'e
Moonchildx
Chang'e
3
4
17
2.88
L
Zeus
Reuzh
Zeus
2
7
11
1.07
W
7
6
17
2.58
L
2
7
12
1.14
W
Chaac
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,964
Damage
125,281
130,317
Taken
103,522
83,439
Mitigated
54,263
7,746
Healing
36,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aeluo
Jing Wei
22,137
21,078
1,334
924
26,732
13,046
0
5,715
21,017
0
38,858
L
18,553
10,383
0
1,156
26,911
12,018
0
10,450
16,461
0
55,531
L
Janus
29,154
1,661
0
1,169
23,051
8,390
0
8,263
14,518
54,632
0
W
Neith
Garked
Neith
20,247
13,916
0
2,408
9,601
4,210
0
4,604
4,997
0
49,749
W
50,645
45,955
0
11,266
32,416
12,329
0
16,274
16,142
0
85,150
W
Chang'e
Moonchildx
Chang'e
9,047
633
6,323
6,815
17,899
6,775
0
13,545
4,354
23,877
0
L
Zeus
Reuzh
Zeus
22,786
2,144
486
2,677
22,729
9,173
0
4,873
17,856
51,873
0
W
29,430
4,307
1,627
4,703
22,147
11,510
0
11,100
11,047
52,872
0
L
6,334
473
0
0
30,894
40,812
0
8,906
21,988
23,357
0
W
Chaac
15,912
2,825
0
3,532
21,459
19,439
0
12,751
8,708
0
36,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,419
Gold Earned
79,877
281
Minions Killed
285
5
Camps Cleared
12
1,366,550
Distance Traveled
1,393,252
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
16,203
1,013
45
3
0
316,914
1
L
Neith
14,197
887
64
4
2
265,083
0
L
Janus
15,264
954
56
4
1
286,439
0
W
Neith
14,813
926
62
4
0
274,256
0
W
Rama
18,923
1,183
81
5
4
289,997
0
W
Chang'e
14,390
899
47
3
1
287,983
0
L
Zeus
14,021
876
60
4
1
273,012
1
W
Ra
16,757
1,047
59
4
6
281,430
0
L
Ymir
13,734
858
56
4
1
225,102
1
W
Chaac
14,994
937
36
2
1
259,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role