Player Matchup

The Morrigan
The Morrigan
AnakinMAF
The Morrigan
Level 38
God Stats
14W - 12L
1,624 SR
Queue Stats
319W - 308L
1,462 Elo+
Party 2
Ares
Ares
Estefrex01
Ares
Level 27
God Stats
10W - 10L
1,634 SR
Queue Stats
63W - 78L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
ShenghaiMando
Erlang Shen
Level 22
God Stats
3W - 2L
1,738 SR
Queue Stats
46W - 53L
1,533 Elo+
Party 2
Nemesis
Nemesis
TylerR42
Nemesis
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 157L
1,507 Elo+
Party 2
Medusa
Medusa
embutido-helado8
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,572 Elo+
Solo
Team Averages
Level 25
1,599 SR
1,488 Elo+

VS

Team Averages
Level 8
1,490 SR
1,602 Elo+
Hercules
Hercules
LetsGetBredTday
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,655 Elo+
Party 1
Tyr
Tyr
NB I Garbage
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,655 Elo+
Party 1
Heimdallr
Heimdallr
SirMr562
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,655 Elo+
Party 1
Fenrir
Fenrir
Stone-Pencil
Fenrir
Level 25
God Stats
7W - 7L
1,435 SR
Queue Stats
36W - 33L
1,415 Elo+
Solo
Hades
Hades
TreeOfLives
Hades
Level 5
God Stats
2W - 0L
1,515 SR
Queue Stats
2W - 0L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnakinMAF
The Morrigan
17
9 / 9 / 1
11,469
521
16,691
13,937
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 10
9,722
442
5,152
15,261
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
ShenghaiMando
Erlang Shen
15
4 / 9 / 4
9,959
453
14,971
19,338
14,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
TylerR42
Nemesis
16
4 / 3 / 6
10,270
467
10,619
15,356
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 7 / 3
11,233
511
13,463
16,012
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
17 / 1 / 2
13,904
632
23,660
18,990
11,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 4 / 6
11,724
533
12,032
19,767
23,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
SirMr562
Heimdallr
18
4 / 3 / 6
11,424
519
12,691
14,606
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
16
2 / 7 / 9
9,909
450
7,253
17,412
7,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 11 / 2
10,153
462
5,912
17,856
7,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
56
25
Kills
31
31
Deaths
26
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnakinMAF
The Morrigan
9
9
1
1.06
L
1
3
10
2
W
Hercules
17
1
2
18
W
5
4
6
2
L
Erlang Shen
ShenghaiMando
Erlang Shen
4
9
4
0.67
W
Heimdallr
SirMr562
Heimdallr
4
3
6
2.33
W
Fenrir
2
7
9
0.93
W
3
11
2
0.36
L
Nemesis
TylerR42
Nemesis
4
3
6
2.33
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,896
Damage
61,548
79,904
Taken
88,631
42,615
Mitigated
55,587
16,470
Healing
32,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnakinMAF
The Morrigan
16,691
1,668
0
1,675
13,937
4,800
2,420
1,318
12,550
66,704
0
L
5,152
571
0
4,107
15,261
11,631
0
1,557
13,704
28,506
0
W
Hercules
23,660
9,932
0
12,906
18,990
11,441
0
5,949
13,041
0
121,097
W
12,032
2,052
0
6,527
19,767
23,131
0
2,576
17,191
0
68,299
L
Erlang Shen
ShenghaiMando
Erlang Shen
14,971
8,324
0
3,454
19,338
14,247
0
1,618
17,720
74
54,115
W
Heimdallr
SirMr562
Heimdallr
12,691
4,369
0
4,689
14,606
5,497
4,156
1,621
12,985
0
78,887
W
Fenrir
7,253
2,701
0
6,270
17,412
7,953
195
3,516
13,896
0
38,575
W
5,912
1,032
29
2,411
17,856
7,565
213
8,255
9,601
40,701
0
L
Nemesis
TylerR42
Nemesis
10,619
2,895
474
3,688
15,356
6,355
0
1,351
14,005
0
61,487
L
13,463
6,196
0
3,072
16,012
5,582
0
0
16,012
0
84,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
57,114
485
Minions Killed
596
0
Camps Cleared
0
1,971,974
Distance Traveled
2,032,398
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,469
521
111
5
0
359,709
7
L
Ares
9,722
442
27
1
0
389,045
5
W
Hercules
13,904
632
165
8
0
513,541
5
W
Tyr
11,724
533
130
6
0
432,497
1
L
Erlang Shen
9,959
453
106
5
0
357,927
1
W
Heimdallr
11,424
519
133
6
0
410,210
1
W
Fenrir
9,909
450
75
3
0
414,362
6
W
Hades
10,153
462
93
4
0
261,788
4
L
Nemesis
10,270
467
97
4
0
463,791
0
L
Medusa
11,233
511
144
7
0
401,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role