Player Matchup

Persephone
Persephone
Gold IV
Deoisonsmite
Persephone
Gold IV
Level 158
God Stats
1W - 1L
1,895 SR
Queue Stats
33W - 38L
1,228 MMR
Solo
Anhur
Anhur
Silver II
Raven455
Anhur
Silver II
Level 149
God Stats
2W - 6L
1,310 SR
Queue Stats
222W - 227L
1,099 MMR
Solo
Hercules
Hercules
Silver II
Vasentia
Hercules
Silver II
Level 124
God Stats
3W - 5L
1,532 SR
Queue Stats
491W - 572L
1,024 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
lStewiel
Sun Wukong
Silver I
Level 125
God Stats
1W - 1L
1,741 SR
Queue Stats
255W - 264L
1,098 MMR
Solo
Thor
Thor
Silver I
srchen
Thor
Silver I
Level 151
God Stats
796W - 832L
1,545 SR
Queue Stats
907W - 927L
1,206 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,604 SR
1,131 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,554 SR
1,131 MMR
Thanatos
Thanatos
Silver II
Pegadurox
Thanatos
Silver II
Level 136
God Stats
5W - 4L
1,593 SR
Queue Stats
194W - 196L
1,033 MMR
Solo
King Arthur
King Arthur
Silver II
Subaru0103
King Arthur
Silver II
Level 105
God Stats
11W - 9L
1,689 SR
Queue Stats
253W - 241L
1,125 MMR
Solo
Medusa
Medusa
Silver II
Tombomb50
Medusa
Silver II
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 77L
1,019 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Ujosu
Kuzenbo
Gold V
Level 160
God Stats
480W - 491L
1,533 SR
Queue Stats
596W - 614L
1,237 MMR
Solo
Ah Puch
Ah Puch
Silver I
kur4nk4
Ah Puch
Silver I
Level 160
God Stats
2W - 2L
1,458 SR
Queue Stats
241W - 253L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deoisonsmite
Persephone
19
4 / 3 / 4
12,658
527
22,579
15,416
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Raven455
Anhur
17
2 / 7 / 1
10,570
440
7,488
16,346
5,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Vasentia
Hercules
12
0 / 3 / 1
8,559
357
3,330
12,835
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
lStewiel
Sun Wukong
17
2 / 4 / 1
10,509
438
8,465
20,982
16,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
srchen
Thor
20
4 / 4 / 6
12,606
525
7,406
13,770
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AthenaTsukuyomiGilgameshSetTiamat

VS

Bans
ApolloYmirCu ChulainnDanzaburouRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pegadurox
Thanatos
20
3 / 4 / 6
14,070
586
9,457
19,303
13,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Subaru0103
King Arthur
19
4 / 3 / 4
13,563
565
15,282
26,673
23,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Tombomb50
Medusa
20
7 / 3 / 1
14,460
603
14,163
17,357
6,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Ujosu
Kuzenbo
19
3 / 0 / 8
14,282
595
10,414
15,833
18,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
kur4nk4
Ah Puch
19
4 / 2 / 5
13,519
563
10,448
12,347
5,192
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
21
21
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
Deoisonsmite
Persephone
4
3
4
2
W
Thanatos
Pegadurox
Thanatos
3
4
6
1.5
L
Anhur
Raven455
Anhur
2
7
1
0.36
W
King Arthur
Subaru0103
King Arthur
4
3
4
2
W
Medusa
Tombomb50
Medusa
7
3
1
2.5
W
Kuzenbo
Ujosu
Kuzenbo
3
0
8
7
L
Hercules
Vasentia
Hercules
0
3
1
0.17
W
Ah Puch
kur4nk4
Ah Puch
4
2
5
3.25
L
Sun Wukong
lStewiel
Sun Wukong
2
4
1
0.63
L
Thor
srchen
Thor
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,268
Damage
59,764
79,349
Taken
91,513
38,611
Mitigated
67,762
17,071
Healing
45,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Deoisonsmite
Persephone
22,579
656
0
3,364
15,416
5,755
0
5,414
9,999
92,556
0
W
Thanatos
Pegadurox
Thanatos
9,457
2,658
0
19,410
19,303
13,634
3,340
5,078
14,225
0
115,433
L
Anhur
Raven455
Anhur
7,488
4,162
0
1,876
16,346
5,353
854
5,415
10,931
0
79,344
W
King Arthur
Subaru0103
King Arthur
15,282
1,615
0
12,336
26,673
23,255
565
7,621
19,052
413
83,201
W
Medusa
Tombomb50
Medusa
14,163
7,262
0
4,993
17,357
6,772
3,929
2,010
15,347
0
137,493
W
Kuzenbo
Ujosu
Kuzenbo
10,414
3,023
0
3,048
15,833
18,909
1,667
3,003
12,830
55,432
0
L
Hercules
Vasentia
Hercules
3,330
1,156
0
3,396
12,835
5,081
0
2,925
9,910
0
32,746
W
Ah Puch
kur4nk4
Ah Puch
10,448
1,036
0
6,128
12,347
5,192
3,782
5,552
6,795
80,113
0
L
Sun Wukong
lStewiel
Sun Wukong
8,465
2,412
0
7,221
20,982
16,666
733
3,822
17,160
132
75,671
L
Thor
srchen
Thor
7,406
1,927
0
1,214
13,770
5,756
0
3,389
10,381
0
91,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,902
Gold Earned
69,894
641
Minions Killed
726
0
Camps Cleared
0
2,097,517
Distance Traveled
2,322,396
22
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,658
527
156
7
0
486,217
10
W
Thanatos
14,070
586
164
7
0
465,502
18
L
Anhur
10,570
440
151
6
0
399,983
6
W
King Arthur
13,563
565
148
6
0
477,794
5
W
Medusa
14,460
603
185
8
0
452,220
6
W
Kuzenbo
14,282
595
80
3
0
473,527
10
L
Hercules
8,559
357
45
2
0
317,234
0
W
Ah Puch
13,519
563
149
6
0
453,353
2
L
Sun Wukong
10,509
438
133
6
0
443,952
2
L
Thor
12,606
525
156
7
0
450,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role