Player Matchup

Neith
Neith
Mimah30
Neith
Level 18
God Stats
22W - 8L
1,500 SR
Queue Stats
100W - 73L
1,543 Elo+
Solo
Sol
Sol
Seveenh
Sol
Level 15
God Stats
10W - 2L
1,866 SR
Queue Stats
117W - 77L
1,727 Elo+
Solo
Ymir
Ymir
cielo-frio4
Ymir
Level 25
God Stats
37W - 21L
1,396 SR
Queue Stats
357W - 278L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
marques2barber-_
Guan Yu
Level 28
God Stats
7W - 3L
1,638 SR
Queue Stats
112W - 88L
1,510 Elo+
Party 1
Janus
Janus
ohara567
Janus
Level 28
God Stats
25W - 35L
1,463 SR
Queue Stats
75W - 79L
1,521 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,573 Elo+

VS

Team Averages
Level 11
1,459 SR
1,537 Elo+
Cupid
Cupid
AICRAG14
Cupid
Level 29
God Stats
4W - 5L
1,395 SR
Queue Stats
52W - 40L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flamurinsky
Ah Muzen Cab
Level 9
God Stats
13W - 15L
1,401 SR
Queue Stats
343W - 269L
1,785 Elo+
Solo
Bacchus
Bacchus
blitzkrieger76
Bacchus
Level 7
God Stats
10W - 8L
1,500 SR
Queue Stats
78W - 62L
1,574 Elo+
Solo
Fenrir
Fenrir
firas_mazek
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,414 Elo+
Party 2
Olorun
Olorun
skipperwm
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mimah30
Neith
11
2 / 0 / 8
6,480
648
3,814
3,071
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
11
8 / 0 / 2
6,367
637
6,217
4,465
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
5 / 0 / 5
6,159
616
2,120
4,324
1,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 2
5,886
589
2,113
6,121
3,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ohara567
Janus
10
2 / 1 / 2
5,809
581
1,478
4,110
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AICRAG14
Cupid
7
0 / 3 / 0
4,082
408
1,904
2,586
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
Flamurinsky
Ah Muzen Cab
9
2 / 4 / 0
5,633
563
4,849
6,389
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
4,351
435
684
3,059
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
4
0 / 5 / 0
3,801
380
262
6,153
1,839
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
skipperwm
Olorun
4
0 / 6 / 0
3,783
378
1,171
5,208
1,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
19
Kills
2
2
Deaths
20
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
AICRAG14
Cupid
0
3
0
0
L
Ah Muzen Cab
Flamurinsky
Ah Muzen Cab
2
4
0
0.5
W
Neith
Mimah30
Neith
2
0
8
6
W
Sol
8
0
2
9
L
0
2
0
0
W
5
0
5
7.5
L
Fenrir
0
5
0
0
W
2
1
2
3
W
Janus
ohara567
Janus
2
1
2
3
L
Olorun
skipperwm
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
8,870
22,091
Taken
23,395
8,327
Mitigated
7,020
6,968
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AICRAG14
Cupid
1,904
1,275
0
136
2,586
576
0
1,900
686
0
10,225
L
Ah Muzen Cab
Flamurinsky
Ah Muzen Cab
4,849
1,804
0
1,742
6,389
1,878
93
2,126
4,199
0
32,371
W
Neith
Mimah30
Neith
3,814
1,333
0
1,397
3,071
1,162
891
571
2,500
0
32,485
W
Sol
6,217
2,390
0
2,461
4,465
1,253
2,265
447
4,018
34,120
0
L
684
72
0
786
3,059
1,644
0
1,571
1,480
6,436
0
W
2,120
549
0
500
4,324
1,908
0
785
3,539
7,210
0
L
Fenrir
262
186
0
291
6,153
1,839
0
2,450
3,659
0
8,311
W
2,113
148
187
1,923
6,121
3,116
148
52
6,069
0
25,114
W
Janus
ohara567
Janus
1,478
188
0
500
4,110
888
0
0
4,110
31,810
0
L
Olorun
skipperwm
Olorun
1,171
528
0
619
5,208
1,083
0
1,644
3,556
9,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
21,650
290
Minions Killed
122
0
Camps Cleared
0
887,021
Distance Traveled
791,571
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,082
408
17
2
0
137,876
1
L
Ah Muzen Cab
5,633
563
63
6
0
152,747
0
W
Neith
6,480
648
73
7
0
166,032
2
W
Sol
6,367
637
58
6
0
181,369
4
L
Bacchus
4,351
435
9
1
0
187,759
5
W
Ymir
6,159
616
11
1
0
137,237
1
L
Fenrir
3,801
380
15
2
0
152,177
0
W
Guan Yu
5,886
589
69
7
0
200,552
1
W
Janus
5,809
581
79
8
0
201,831
0
L
Olorun
3,783
378
18
2
0
161,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role