Player Matchup

Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
MattBoi527
Khepri
Level 26
God Stats
45W - 45L
1,570 SR
Queue Stats
107W - 106L
1,464 Elo+
Party 1
Freya
Freya
NDMNY4DRVGS
Freya
Level 28
God Stats
3W - 1L
1,557 SR
Queue Stats
59W - 57L
1,290 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dukeofepic205
Morgan Le Fay
Level 129
God Stats
7W - 4L
1,614 SR
Queue Stats
370W - 369L
1,394 Elo+
Party 1
Team Averages
Level 57
1,548 SR
1,430 Elo+

VS

Team Averages
Level 106
1,485 SR
1,423 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Barneyknightmare
Morgan Le Fay
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
TheMoDE-11
Danzaburou
Level 45
God Stats
21W - 24L
1,467 SR
Queue Stats
184W - 223L
1,370 Elo+
Party 3
Tsukuyomi
Tsukuyomi
edenfran530
Tsukuyomi
Level 89
God Stats
11W - 20L
1,402 SR
Queue Stats
224W - 301L
1,356 Elo+
Solo
Nox
Nox
tobilee9
Nox
Level 122
God Stats
5W - 12L
1,556 SR
Queue Stats
552W - 539L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 1
6,566
657
3,391
5,213
2,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
 
Arachne
9
4 / 1 / 1
5,946
595
3,539
5,594
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
MattBoi527
Khepri
8
0 / 2 / 1
5,208
521
1,094
5,636
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 2
5,114
511
2,822
6,466
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
dukeofepic205
Morgan Le Fay
11
5 / 0 / 2
6,471
647
5,721
4,392
1,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 1
5,348
535
4,195
8,716
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Barneyknightmare
Morgan Le Fay
9
2 / 3 / 1
5,401
540
2,976
4,611
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheMoDE-11
Danzaburou
8
0 / 1 / 2
4,984
498
2,346
4,943
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
edenfran530
Tsukuyomi
8
2 / 4 / 2
4,980
498
2,069
6,458
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 1 / 2
4,637
464
3,475
5,385
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
6
6
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
1
1.5
W
Arachne
 
Arachne
4
1
1
4.5
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Morgan Le Fay
Barneyknightmare
Morgan Le Fay
2
3
1
0.83
W
Khepri
MattBoi527
Khepri
0
2
1
0.25
W
0
3
2
0.33
L
Danzaburou
TheMoDE-11
Danzaburou
0
1
2
1
W
Morgan Le Fay
dukeofepic205
Morgan Le Fay
5
0
2
6
L
Tsukuyomi
edenfran530
Tsukuyomi
2
4
2
0.75
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
15,061
27,301
Taken
30,113
9,819
Mitigated
11,637
10,402
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,391
1,846
0
2,687
5,213
2,106
0
2,750
2,043
0
36,638
W
Arachne
 
Arachne
3,539
2,071
0
2,246
5,594
1,978
0
1,682
3,882
0
24,176
L
Cthulhu
 
Cthulhu
4,195
483
0
3,162
8,716
5,049
0
909
7,807
29,253
0
L
Morgan Le Fay
Barneyknightmare
Morgan Le Fay
2,976
359
0
872
4,611
1,582
0
2,731
1,880
19,181
0
W
Khepri
MattBoi527
Khepri
1,094
159
246
1,384
5,636
2,420
628
2,394
3,182
15,369
0
W
2,822
1,258
0
2,071
6,466
1,789
550
1,738
4,728
17,113
0
L
Danzaburou
TheMoDE-11
Danzaburou
2,346
1,173
0
1,041
4,943
1,271
0
2,433
2,510
0
19,842
W
Morgan Le Fay
dukeofepic205
Morgan Le Fay
5,721
210
118
1,650
4,392
1,526
336
1,542
2,820
31,782
0
L
Tsukuyomi
edenfran530
Tsukuyomi
2,069
616
0
1,462
6,458
1,754
0
1,439
5,019
0
15,718
L
3,475
353
333
1,266
5,385
1,981
0
2,125
3,260
16,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
25,350
257
Minions Killed
228
0
Camps Cleared
0
951,285
Distance Traveled
902,764
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,566
657
90
9
0
188,971
1
W
Arachne
5,946
595
47
5
0
223,318
0
L
Cthulhu
5,348
535
63
6
0
174,414
0
L
Morgan Le Fay
5,401
540
53
5
0
175,411
0
W
Khepri
5,208
521
23
2
0
166,540
1
W
Freya
5,114
511
33
3
0
181,781
0
L
Danzaburou
4,984
498
41
4
0
174,934
4
W
Morgan Le Fay
6,471
647
64
6
0
190,675
0
L
Tsukuyomi
4,980
498
45
5
0
194,890
0
L
Nox
4,637
464
26
3
0
183,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role