Player Matchup

Pele
Pele
LoliHHaven
Pele
Level 9
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 13L
1,358 Elo+
Party 1
Cerberus
Cerberus
Yellowhood101
Cerberus
Level 16
God Stats
6W - 6L
1,512 SR
Queue Stats
48W - 47L
1,426 Elo+
Party 1
Loki
Loki
hulkout2004
Loki
Level 5
God Stats
2W - 2L
1,603 SR
Queue Stats
18W - 25L
1,285 Elo+
Party 1
Ah Puch
Ah Puch
jaytclark13
Ah Puch
Level 8
God Stats
3W - 2L
1,796 SR
Queue Stats
10W - 20L
1,294 Elo+
Party 1
Sun Wukong
Sun Wukong
nico061305
Sun Wukong
Level 6
God Stats
20W - 20L
1,425 SR
Queue Stats
22W - 26L
1,271 Elo+
Party 1
Team Averages
Level 9
1,567 SR
1,327 Elo+

VS

Team Averages
Level 12
1,478 SR
1,451 Elo+
Loki
Loki
FOOLERY95
Loki
Level 6
God Stats
6W - 7L
1,384 SR
Queue Stats
7W - 8L
1,364 Elo+
Party 2
Artemis
Artemis
FinnaBeHokage
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,480 Elo+
Party 2
Ra
Ra
JUDi Birds
Ra
Level 18
God Stats
7W - 7L
1,537 SR
Queue Stats
10W - 10L
1,492 Elo+
Party 2
Discordia
Discordia
Nest1995
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Skadi
Skadi
xsPidErFrEaK15
Skadi
Level 9
God Stats
31W - 22L
1,471 SR
Queue Stats
81W - 86L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 8
12,301
1,025
10,494
18,838
7,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Yellowhood101
Cerberus
19
5 / 4 / 16
12,943
1,079
12,892
19,749
24,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 15 / 9
12,170
1,014
9,909
23,520
9,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
jaytclark13
Ah Puch
18
3 / 6 / 10
11,717
976
10,552
15,680
6,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
nico061305
Sun Wukong
18
3 / 6 / 13
12,229
1,019
8,932
18,656
15,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
1 / 5 / 14
11,240
937
3,507
10,390
3,360
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
20
28 / 3 / 10
18,264
1,522
56,728
16,129
5,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 6 / 18
13,239
1,103
8,274
9,261
2,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Nest1995
Discordia
19
0 / 6 / 22
12,347
1,029
9,825
14,881
7,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 1 / 18
12,461
1,038
8,730
8,064
2,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
121
21
Kills
39
39
Deaths
21
56
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Loki
1
5
14
1.6
W
Artemis
28
3
10
11
W
6
6
18
2.5
L
6
8
8
1.25
W
Discordia
Nest1995
Discordia
0
6
22
1.83
L
Cerberus
Yellowhood101
Cerberus
5
4
16
3.25
L
4
15
9
0.57
L
Ah Puch
jaytclark13
Ah Puch
3
6
10
1.33
L
Sun Wukong
nico061305
Sun Wukong
3
6
13
1.58
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,779
Damage
87,064
96,443
Taken
58,725
63,773
Mitigated
22,016
4,913
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,507
185
0
0
10,390
3,360
0
5,110
5,280
0
10,422
W
Artemis
56,728
39,175
0
4,786
16,129
5,764
0
6,068
10,061
0
79,070
W
8,274
470
1,172
877
9,261
2,890
0
3,149
5,912
28,020
0
L
10,494
1,283
0
925
18,838
7,999
0
5,839
12,999
0
38,629
W
Discordia
Nest1995
Discordia
9,825
1,345
784
3,219
14,881
7,258
0
6,186
8,695
33,826
0
L
Cerberus
Yellowhood101
Cerberus
12,892
699
0
2,073
19,749
24,157
0
3,135
16,614
22,583
0
L
9,909
2,761
0
0
23,520
9,058
0
2,274
21,246
0
16,139
L
Ah Puch
jaytclark13
Ah Puch
10,552
1,429
0
1,018
15,680
6,991
0
3,070
12,610
45,737
0
L
Sun Wukong
nico061305
Sun Wukong
8,932
2,487
0
897
18,656
15,568
0
3,781
14,875
282
27,922
W
8,730
5,035
0
1,293
8,064
2,744
0
3,025
5,039
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,360
Gold Earned
67,551
196
Minions Killed
242
14
Camps Cleared
3
1,145,513
Distance Traveled
1,037,201
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,240
937
17
1
0
229,613
0
W
Artemis
18,264
1,522
60
5
1
199,649
3
W
Ra
13,239
1,103
51
4
1
214,780
1
L
Pele
12,301
1,025
60
5
2
235,671
0
W
Discordia
12,347
1,029
50
4
0
191,468
0
L
Cerberus
12,943
1,079
18
2
2
251,585
0
L
Loki
12,170
1,014
10
1
1
206,740
1
L
Ah Puch
11,717
976
79
7
0
205,174
1
L
Sun Wukong
12,229
1,019
29
2
9
246,343
0
W
Skadi
12,461
1,038
64
5
1
201,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role