Player Matchup

Hercules
Hercules
AutonomousUbiety
Hercules
Level 12
God Stats
5W - 11L
1,500 SR
Queue Stats
153W - 158L
1,580 Elo+
Solo
Jing Wei
Jing Wei
AxeAndSwort
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 108L
1,572 Elo+
Solo
Persephone
Persephone
IrohnHeart
Persephone
Level 19
God Stats
21W - 20L
1,489 SR
Queue Stats
139W - 135L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
llegotumiedo
Gilgamesh
Level 21
God Stats
49W - 39L
1,490 SR
Queue Stats
152W - 144L
1,588 Elo+
Party 1
Mercury
Mercury
xxdasianbou
Mercury
Level 14
God Stats
3W - 2L
1,351 SR
Queue Stats
33W - 27L
1,560 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,580 Elo+

VS

Team Averages
Level 17
1,539 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
ArizOwOnya
Morgan Le Fay
Level 28
God Stats
23W - 24L
1,758 SR
Queue Stats
323W - 294L
1,563 Elo+
Party 2
Jing Wei
Jing Wei
JungleDiff
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 57L
1,584 Elo+
Party 2
Chang'e
Chang'e
ScubaBrick
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,579 Elo+
Solo
Heimdallr
Heimdallr
Telemancer
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,626 Elo+
Solo
Yemoja
Yemoja
beanswtf
Yemoja
Level 20
God Stats
4W - 4L
1,439 SR
Queue Stats
41W - 47L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 8
9,664
387
11,439
30,753
33,779
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
AxeAndSwort
Jing Wei
15
5 / 8 / 6
11,199
448
12,515
19,676
6,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
IrohnHeart
Persephone
17
3 / 8 / 2
11,464
459
16,689
15,803
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
llegotumiedo
Gilgamesh
18
4 / 6 / 5
12,026
481
12,560
26,830
31,292
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
xxdasianbou
Mercury
19
4 / 7 / 6
11,458
458
10,894
24,222
10,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArizOwOnya
Morgan Le Fay
19
4 / 5 / 7
13,142
526
18,321
19,511
15,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
JungleDiff
Jing Wei
20
13 / 2 / 6
14,485
579
30,888
19,269
9,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
ScubaBrick
Chang'e
20
16 / 0 / 6
14,859
594
26,762
21,016
9,886
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Telemancer
Heimdallr
15
1 / 11 / 9
9,782
391
8,057
19,266
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
beanswtf
Yemoja
17
2 / 1 / 17
11,835
473
10,038
12,013
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
19
Kills
36
36
Deaths
19
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArizOwOnya
Morgan Le Fay
4
5
7
1.5
L
3
7
8
1
L
Jing Wei
AxeAndSwort
Jing Wei
5
8
6
1
L
Persephone
IrohnHeart
Persephone
3
8
2
0.5
W
Jing Wei
JungleDiff
Jing Wei
13
2
6
8
W
Chang'e
ScubaBrick
Chang'e
16
0
6
19
W
Heimdallr
Telemancer
Heimdallr
1
11
9
0.5
W
Yemoja
beanswtf
Yemoja
2
1
17
10.5
L
Gilgamesh
llegotumiedo
Gilgamesh
4
6
5
1.08
L
Mercury
xxdasianbou
Mercury
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,097
Damage
94,066
117,284
Taken
91,075
87,976
Mitigated
56,782
15,221
Healing
43,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArizOwOnya
Morgan Le Fay
18,321
2,537
365
6,205
19,511
15,734
160
2,855
16,656
92,771
0
L
11,439
4,469
0
6,731
30,753
33,779
62
14,625
15,894
0
35,334
L
Jing Wei
AxeAndSwort
Jing Wei
12,515
10,076
0
2,498
19,676
6,880
1,343
7,922
11,694
0
60,418
L
Persephone
IrohnHeart
Persephone
16,689
526
0
3,075
15,803
5,638
0
7,643
7,962
84,789
0
W
Jing Wei
JungleDiff
Jing Wei
30,888
24,433
0
4,692
19,269
9,676
4,447
3,985
15,284
0
149,042
W
Chang'e
ScubaBrick
Chang'e
26,762
2,410
6,498
13,045
21,016
9,886
1,452
5,518
15,498
123,790
0
W
Heimdallr
Telemancer
Heimdallr
8,057
5,526
0
1,879
19,266
8,328
740
3,345
15,921
0
32,454
W
Yemoja
beanswtf
Yemoja
10,038
2,478
5,754
4,751
12,013
13,158
684
986
11,027
30,314
0
L
Gilgamesh
llegotumiedo
Gilgamesh
12,560
2,619
0
2,117
26,830
31,292
0
13,298
13,290
0
75,000
L
Mercury
xxdasianbou
Mercury
10,894
5,797
0
800
24,222
10,387
0
10,755
13,319
0
103,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,811
Gold Earned
64,103
581
Minions Killed
613
0
Camps Cleared
0
2,318,228
Distance Traveled
2,257,451
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,142
526
153
6
0
404,820
8
L
Hercules
9,664
387
49
2
0
523,887
0
L
Jing Wei
11,199
448
111
4
0
407,563
4
L
Persephone
11,464
459
135
5
0
426,265
1
W
Jing Wei
14,485
579
180
7
0
515,727
4
W
Chang'e
14,859
594
199
8
0
507,677
5
W
Heimdallr
9,782
391
50
2
0
371,111
0
W
Yemoja
11,835
473
31
1
0
458,116
4
L
Gilgamesh
12,026
481
136
5
0
462,725
3
L
Mercury
11,458
458
150
6
0
497,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role