Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JazzyG0414
Nu Wa
Level 26
God Stats
24W - 28L
1,175 SR
Queue Stats
75W - 104L
1,287 Elo+
Party 1
Amaterasu
Amaterasu
KatsAndTats
Amaterasu
Level 45
God Stats
14W - 31L
1,164 SR
Queue Stats
305W - 380L
1,317 Elo+
Party 1
Arachne
Arachne
immortal034sb
Arachne
Level 61
God Stats
2W - 1L
1,547 SR
Queue Stats
140W - 157L
1,524 Elo+
Solo
Olorun
Olorun
tradeuropa
Olorun
Level 66
God Stats
5W - 4L
1,481 SR
Queue Stats
265W - 269L
1,518 Elo+
Solo
Team Averages
Level 68
1,374 SR
1,429 Elo+

VS

Team Averages
Level 53
1,479 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
BrokenPrism
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
Cuachii
Danzaburou
Level 67
God Stats
8W - 7L
1,663 SR
Queue Stats
37W - 37L
1,475 Elo+
Party 3
Ymir
Ymir
YisWave
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Loki
Loki
chongusmaximus
Loki
Level 23
God Stats
1W - 5L
1,218 SR
Queue Stats
45W - 40L
1,520 Elo+
Party 2
Tyr
Tyr
evandarkside4
Tyr
Level 95
God Stats
43W - 50L
1,513 SR
Queue Stats
285W - 296L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 2 / 11
11,643
613
9,603
21,817
24,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
15
4 / 3 / 10
10,158
535
9,290
10,367
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
KatsAndTats
Amaterasu
15
0 / 2 / 3
9,648
508
3,444
12,059
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
18
7 / 4 / 7
12,062
635
12,645
16,795
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
tradeuropa
Olorun
17
15 / 2 / 9
12,550
661
18,486
14,211
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrokenPrism
Morgan Le Fay
14
3 / 9 / 4
9,201
484
11,416
11,544
5,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Cuachii
Danzaburou
14
1 / 9 / 1
8,638
455
6,615
15,780
4,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
YisWave
Ymir
8
0 / 9 / 2
6,280
331
2,414
12,997
6,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 3
9,595
505
6,151
13,738
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 3
10,874
572
13,918
18,217
18,268
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
34
Kills
13
13
Deaths
34
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
11
6.75
L
Morgan Le Fay
BrokenPrism
Morgan Le Fay
3
9
4
0.56
L
Danzaburou
Cuachii
Danzaburou
1
9
1
0.17
W
Nu Wa
4
3
10
3
W
Amaterasu
KatsAndTats
Amaterasu
0
2
3
0.75
L
Ymir
YisWave
Ymir
0
9
2
0.11
L
4
5
3
1.1
L
5
2
3
3.25
W
Arachne
7
4
7
2.63
W
Olorun
tradeuropa
Olorun
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,468
Damage
40,514
75,249
Taken
72,276
47,940
Mitigated
42,611
30,666
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,603
2,331
1,102
8,098
21,817
24,381
916
3,862
17,955
1,393
42,941
L
Morgan Le Fay
BrokenPrism
Morgan Le Fay
11,416
1,193
0
345
11,544
5,821
0
3,626
7,674
42,123
0
L
Danzaburou
Cuachii
Danzaburou
6,615
1,707
0
2,211
15,780
4,702
368
5,647
9,965
0
57,744
W
Nu Wa
9,290
2,053
108
2,551
10,367
3,284
2,209
3,914
6,453
31,970
0
W
Amaterasu
KatsAndTats
Amaterasu
3,444
475
0
4,697
12,059
7,369
2,320
1,942
10,117
0
33,604
L
Ymir
YisWave
Ymir
2,414
1,125
0
357
12,997
6,607
297
7,505
5,314
12,313
0
L
6,151
1,586
0
4,288
13,738
7,213
0
3,174
10,364
0
62,398
L
13,918
911
0
8,778
18,217
18,268
89
6,947
10,896
0
72,277
W
Arachne
12,645
8,571
0
4,701
16,795
7,303
2,284
3,415
13,380
0
95,140
W
Olorun
tradeuropa
Olorun
18,486
11,748
841
8,568
14,211
5,603
2,977
4,373
9,838
76,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,061
Gold Earned
44,588
415
Minions Killed
395
0
Camps Cleared
0
1,793,100
Distance Traveled
1,549,546
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,643
613
50
3
0
364,994
11
L
Morgan Le Fay
9,201
484
65
3
0
304,772
3
L
Danzaburou
8,638
455
86
5
0
305,261
2
W
Nu Wa
10,158
535
47
2
0
325,011
2
W
Amaterasu
9,648
508
64
3
0
348,043
6
L
Ymir
6,280
331
16
1
0
213,805
1
L
Loki
9,595
505
111
6
0
351,914
3
L
Tyr
10,874
572
117
6
0
373,794
3
W
Arachne
12,062
635
131
7
0
415,306
2
W
Olorun
12,550
661
123
6
0
339,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role