Player Matchup

Set
Set
GATONEZ82
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
LoboKindred
Hades
Level 24
God Stats
11W - 10L
1,533 SR
Queue Stats
83W - 88L
1,341 Elo+
Solo
Ares
Ares
Noooooooo123179
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Trrem bom
Merlin
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mvrquisf
Morgan Le Fay
Level 28
God Stats
4W - 9L
1,064 SR
Queue Stats
82W - 111L
1,238 Elo+
Solo
Team Averages
Level 11
1,420 SR
1,416 Elo+

VS

Team Averages
Level 25
1,440 SR
1,246 Elo+
Chaac
Chaac
Abdullah vgf
Chaac
Level 18
God Stats
132W - 107L
1,492 SR
Queue Stats
445W - 500L
1,306 Elo+
Party 1
Pele
Pele
Enma XV
Pele
Level 43
God Stats
15W - 16L
1,325 SR
Queue Stats
182W - 235L
1,336 Elo+
Party 1
Skadi
Skadi
Youngkilla_40
Skadi
Level 14
God Stats
10W - 7L
1,136 SR
Queue Stats
19W - 19L
1,166 Elo+
Solo
Bacchus
Bacchus
ll MOSA ll
Bacchus
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 201L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
williamkill32
Nu Wa
Level 18
God Stats
1W - 0L
1,745 SR
Queue Stats
1W - 5L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
3,575
447
1,031
5,009
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
3,380
423
770
3,280
1,078
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 3 / 0
3,227
403
84
2,350
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Trrem bom
Merlin
5
0 / 3 / 1
3,599
450
636
2,452
482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
mvrquisf
Morgan Le Fay
9
0 / 2 / 0
4,850
606
1,245
3,280
907
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 1
4,947
618
3,113
4,141
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Enma XV
Pele
8
2 / 0 / 3
4,718
590
1,545
3,008
777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 2
4,493
562
1,075
2,050
645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ll MOSA ll
Bacchus
6
2 / 1 / 3
4,734
592
1,424
4,604
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 1 / 3
4,455
557
947
2,870
535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
0
Kills
11
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Pele
Enma XV
Pele
2
0
3
3.5
L
0
6
0
0
L
0
1
0
0
L
0
3
0
0
L
Merlin
Trrem bom
Merlin
0
3
1
0.17
W
1
0
2
2
W
Bacchus
ll MOSA ll
Bacchus
2
1
3
3.5
L
Morgan Le Fay
mvrquisf
Morgan Le Fay
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,766
Damage
8,104
16,371
Taken
16,673
4,644
Mitigated
7,585
1,523
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,113
245
0
1,454
4,141
3,058
618
741
3,400
0
15,536
W
Pele
Enma XV
Pele
1,545
371
0
163
3,008
777
0
448
2,560
0
20,886
L
1,031
774
0
156
5,009
1,358
0
869
3,990
0
5,642
L
770
109
0
964
3,280
1,078
0
254
2,906
6,993
0
L
84
84
0
42
2,350
819
33
586
1,734
1,357
0
L
Merlin
Trrem bom
Merlin
636
237
0
94
2,452
482
0
350
2,042
5,550
0
W
1,075
272
0
0
2,050
645
336
943
1,107
0
16,317
W
Bacchus
ll MOSA ll
Bacchus
1,424
379
0
1,720
4,604
2,570
675
603
4,001
9,843
0
L
Morgan Le Fay
mvrquisf
Morgan Le Fay
1,245
149
0
267
3,280
907
853
312
2,968
25,870
0
W
947
131
248
681
2,870
535
470
0
2,870
12,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,631
Gold Earned
23,347
92
Minions Killed
146
0
Camps Cleared
0
607,470
Distance Traveled
732,388
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,947
618
28
4
0
140,520
1
W
Pele
4,718
590
40
5
0
188,676
0
L
Set
3,575
447
11
1
0
141,680
2
L
Hades
3,380
423
11
1
0
85,200
1
L
Ares
3,227
403
4
1
0
99,290
0
L
Merlin
3,599
450
3
0
0
141,506
3
W
Skadi
4,493
562
41
5
0
104,273
1
W
Bacchus
4,734
592
21
3
0
175,518
0
L
Morgan Le Fay
4,850
606
63
8
0
139,794
0
W
Nu Wa
4,455
557
16
2
0
123,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role