Player Matchup

Gilgamesh
Gilgamesh
D0PFl
Gilgamesh
Level 27
God Stats
21W - 7L
1,914 SR
Queue Stats
139W - 64L
1,740 Elo+
Party 1
Neith
Neith
HUGOBOSSROSS
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,536 Elo+
Party 1
Anubis
Anubis
mizu spirit
Anubis
Level 112
God Stats
2W - 1L
1,728 SR
Queue Stats
34W - 41L
1,552 Elo+
Party 1
Chaac
Chaac
piffalius5
Chaac
Level 123
God Stats
17W - 10L
1,751 SR
Queue Stats
458W - 401L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
xXkiritoXx248
Sylvanus
Level 29
God Stats
22W - 8L
1,700 SR
Queue Stats
190W - 145L
1,673 Elo+
Party 1
Team Averages
Level 76
1,719 SR
1,612 Elo+

VS

Team Averages
Level 60
1,604 SR
1,646 Elo+
Bakasura
Bakasura
M_ShifuPizza04
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,832 Elo+
Party 2
Sobek
Sobek
R_Atallah1234
Sobek
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 47L
1,750 Elo+
Party 2
Bellona
Bellona
Spidergentlemann
Bellona
Level 34
God Stats
44W - 36L
1,551 SR
Queue Stats
129W - 123L
1,437 Elo+
Solo
Skadi
Skadi
popeyemmg
Skadi
Level 12
God Stats
7W - 8L
1,897 SR
Queue Stats
54W - 49L
1,750 Elo+
Party 2
Poseidon
Poseidon
theone11_1
Poseidon
Level 39
God Stats
11W - 19L
1,571 SR
Queue Stats
224W - 243L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D0PFl
Gilgamesh
14
11 / 2 / 4
8,672
667
9,921
8,766
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
2 / 1 / 6
7,698
592
3,348
4,442
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
2 / 2 / 6
7,579
583
4,556
4,692
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
3 / 3 / 10
7,308
562
8,424
11,326
6,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
xXkiritoXx248
Sylvanus
16
5 / 0 / 2
9,028
694
6,219
7,250
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
5 / 5 / 2
7,643
588
8,820
10,930
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 4 / 3
6,828
525
4,243
12,014
6,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 0
6,207
477
4,409
7,780
4,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
popeyemmg
Skadi
10
0 / 5 / 1
5,986
460
1,368
7,794
1,945
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
theone11_1
Poseidon
10
0 / 8 / 1
5,758
443
2,031
7,842
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
8
8
Deaths
23
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
D0PFl
Gilgamesh
11
2
4
6.5
W
2
1
6
5
L
Bakasura
5
5
2
1.2
L
3
4
3
1.13
L
0
1
0
0
W
Anubis
2
2
6
2.5
W
Chaac
3
3
10
2.67
L
Skadi
popeyemmg
Skadi
0
5
1
0.1
L
Poseidon
theone11_1
Poseidon
0
8
1
0.06
W
Sylvanus
xXkiritoXx248
Sylvanus
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
20,871
36,476
Taken
46,360
18,491
Mitigated
18,560
11,389
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
D0PFl
Gilgamesh
9,921
3,663
0
797
8,766
4,497
0
1,340
6,773
0
47,708
W
3,348
1,638
0
1,776
4,442
1,404
1,316
737
3,485
0
37,732
L
Bakasura
8,820
5,505
0
2,101
10,930
3,840
28
1,208
9,630
0
44,706
L
4,243
313
0
2,572
12,014
6,441
256
2,372
9,502
13,654
0
L
4,409
830
0
2,232
7,780
4,801
168
3,212
4,482
0
37,950
W
Anubis
4,556
149
0
1,383
4,692
1,769
454
1,677
2,617
36,898
0
W
Chaac
8,424
1,108
0
2,154
11,326
6,410
0
2,104
8,299
0
35,662
L
Skadi
popeyemmg
Skadi
1,368
622
0
1,426
7,794
1,945
0
0
7,794
0
40,171
L
Poseidon
theone11_1
Poseidon
2,031
491
0
650
7,842
1,533
31
3,144
4,492
25,909
0
W
Sylvanus
xXkiritoXx248
Sylvanus
6,219
1,792
1,058
4,221
7,250
4,411
0
150
6,942
49,669
8,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
32,422
424
Minions Killed
350
0
Camps Cleared
0
1,190,253
Distance Traveled
1,222,104
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,672
667
76
6
0
273,555
4
W
Neith
7,698
592
79
6
0
241,073
5
L
Bakasura
7,643
588
90
7
0
255,588
1
L
Sobek
6,828
525
36
3
0
249,119
0
L
Bellona
6,207
477
85
7
0
271,919
2
W
Anubis
7,579
583
85
7
0
215,403
4
W
Chaac
7,308
562
63
5
0
262,274
1
L
Skadi
5,986
460
78
6
0
223,883
2
L
Poseidon
5,758
443
61
5
0
221,595
4
W
Sylvanus
9,028
694
121
9
0
197,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role