Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FrostbiteDragons
Merlin
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 293L
1,549 Elo+
Party 2
Loki
Loki
NJIronMan6
Loki
Level 102
God Stats
12W - 8L
1,545 SR
Queue Stats
78W - 69L
1,474 Elo+
Solo
Achilles
Achilles
OreoCrusade
Achilles
Level 55
God Stats
17W - 23L
1,500 SR
Queue Stats
112W - 101L
1,370 Elo+
Party 2
Ares
Ares
jsphmyr
Ares
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 49L
1,360 Elo+
Solo
Team Averages
Level 101
1,509 SR
1,451 Elo+

VS

Team Averages
Level 82
1,540 SR
1,444 Elo+
Nu Wa
Nu Wa
Ancruz1588
Nu Wa
Level 53
God Stats
14W - 8L
1,552 SR
Queue Stats
103W - 134L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Arielwz
Cu Chulainn
Level 83
God Stats
33W - 29L
1,588 SR
Queue Stats
455W - 456L
1,497 Elo+
Party 1
Arachne
Arachne
JoelvXD69
Arachne
Level 69
God Stats
20W - 20L
1,465 SR
Queue Stats
259W - 270L
1,439 Elo+
Party 1
Hercules
Hercules
Neihkyx
Hercules
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 34L
1,488 Elo+
Solo
Chiron
Chiron
UnusualFlame18
Chiron
Level 88
God Stats
12W - 9L
1,596 SR
Queue Stats
342W - 343L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 0
5,560
556
3,156
5,656
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 1
6,018
602
4,416
4,376
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 1
5,099
510
3,338
8,074
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
OreoCrusade
Achilles
6
0 / 4 / 0
4,302
430
926
5,413
2,774
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
jsphmyr
Ares
7
0 / 5 / 1
4,885
489
2,700
8,365
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
5 / 1 / 4
6,558
656
3,006
3,196
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Arielwz
Cu Chulainn
13
3 / 0 / 7
7,072
707
7,804
6,702
3,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
JoelvXD69
Arachne
9
4 / 2 / 4
6,131
613
4,615
7,753
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Neihkyx
Hercules
9
3 / 0 / 4
5,884
588
2,298
5,209
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
4 / 1 / 2
6,377
638
4,726
6,258
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
19
19
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
0
0.5
W
Nu Wa
5
1
4
7
W
Cu Chulainn
Arielwz
Cu Chulainn
3
0
7
6.5
L
2
4
1
0.63
W
Arachne
JoelvXD69
Arachne
4
2
4
3
L
1
4
1
0.38
W
Hercules
Neihkyx
Hercules
3
0
4
5
L
Achilles
OreoCrusade
Achilles
0
4
0
0
W
4
1
2
5
L
Ares
jsphmyr
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
22,449
31,884
Taken
29,118
12,137
Mitigated
11,782
7,212
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,156
930
0
1,913
5,656
1,365
0
258
5,340
0
27,938
W
Nu Wa
3,006
550
0
435
3,196
952
767
2,238
670
27,986
0
W
Cu Chulainn
Arielwz
Cu Chulainn
7,804
1,379
0
2,454
6,702
3,929
15
436
6,266
2,006
41,878
L
4,416
271
0
260
4,376
1,350
0
1,098
3,186
30,097
0
W
Arachne
JoelvXD69
Arachne
4,615
3,229
0
715
7,753
2,368
34
1,586
6,071
0
27,114
L
3,338
940
0
2,412
8,074
2,372
0
403
7,653
0
25,897
W
Hercules
Neihkyx
Hercules
2,298
702
0
1,732
5,209
2,483
0
1,597
3,594
540
11,100
L
Achilles
OreoCrusade
Achilles
926
199
0
712
5,413
2,774
0
148
5,225
0
9,422
W
4,726
1,243
255
2,479
6,258
2,050
606
857
5,373
0
35,519
L
Ares
jsphmyr
Ares
2,700
116
0
1,915
8,365
4,276
0
1,299
6,930
7,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
32,022
218
Minions Killed
298
0
Camps Cleared
0
941,497
Distance Traveled
1,026,204
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,560
556
58
6
0
174,394
0
W
Nu Wa
6,558
656
67
7
0
180,726
0
W
Cu Chulainn
7,072
707
97
10
0
221,061
2
L
Merlin
6,018
602
77
8
0
158,251
2
W
Arachne
6,131
613
55
6
0
245,507
2
L
Loki
5,099
510
45
5
0
209,591
1
W
Hercules
5,884
588
20
2
0
192,713
2
L
Achilles
4,302
430
30
3
0
190,727
0
W
Chiron
6,377
638
59
6
0
186,197
3
L
Ares
4,885
489
8
1
0
208,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role