Player Matchup

Sun Wukong
Sun Wukong
Ahzidal-0415
Sun Wukong
Level 107
God Stats
25W - 22L
1,647 SR
Queue Stats
150W - 160L
1,471 Elo+
Solo
Medusa
Medusa
GOBIGRED402
Medusa
Level 158
God Stats
7W - 7L
1,252 SR
Queue Stats
263W - 253L
1,490 Elo+
Solo
Khepri
Khepri
TheThunderTaco
Khepri
Level 79
God Stats
35W - 32L
1,286 SR
Queue Stats
230W - 267L
1,363 Elo+
Solo
Nemesis
Nemesis
WingWongKyle
Nemesis
Level 56
God Stats
4W - 5L
1,690 SR
Queue Stats
60W - 57L
1,482 Elo+
Solo
Scylla
Scylla
iAm_Law_
Scylla
Level 96
God Stats
1W - 2L
1,608 SR
Queue Stats
24W - 17L
1,472 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,455 Elo+

VS

Team Averages
Level 79
1,551 SR
1,472 Elo+
Cupid
Cupid
Choruru00
Cupid
Level 80
God Stats
6W - 6L
1,726 SR
Queue Stats
567W - 570L
1,468 Elo+
Party 1
Chaac
Chaac
GUARDIANxEATOS2
Chaac
Level 96
God Stats
15W - 13L
1,619 SR
Queue Stats
533W - 555L
1,484 Elo+
Solo
Athena
Athena
Pinkwarrior101
Athena
Level 87
God Stats
24W - 27L
1,345 SR
Queue Stats
701W - 715L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UndeadFateHD
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 34L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
Zaphod5356
Ne Zha
Level 65
God Stats
16W - 12L
1,564 SR
Queue Stats
173W - 202L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahzidal-0415
Sun Wukong
18
1 / 0 / 2
10,724
511
7,048
12,959
11,602
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
6 / 1 / 3
11,514
548
11,104
13,441
6,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 9
9,530
454
5,382
13,898
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
WingWongKyle
Nemesis
12
3 / 3 / 3
8,489
404
4,806
10,656
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
iAm_Law_
Scylla
17
4 / 2 / 2
10,238
488
8,488
10,259
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Choruru00
Cupid
16
0 / 3 / 3
9,064
432
6,696
11,696
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
1 / 3 / 2
10,837
516
7,862
16,640
18,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 3 / 3
8,521
406
4,427
12,496
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
UndeadFateHD
Morgan Le Fay
17
4 / 3 / 2
10,670
508
15,978
10,858
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Zaphod5356
Ne Zha
14
2 / 3 / 3
9,056
431
4,586
14,338
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
7
7
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ahzidal-0415
Sun Wukong
1
0
2
2
W
Cupid
Choruru00
Cupid
0
3
3
0.5
L
Medusa
6
1
3
7.5
W
1
3
2
0.67
W
0
3
3
0.5
L
1
1
9
5.5
W
Morgan Le Fay
UndeadFateHD
Morgan Le Fay
4
3
2
1.67
L
Nemesis
WingWongKyle
Nemesis
3
3
3
1.5
W
Ne Zha
Zaphod5356
Ne Zha
2
3
3
1.17
L
Scylla
iAm_Law_
Scylla
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,828
Damage
39,549
61,213
Taken
66,028
42,111
Mitigated
39,944
17,937
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ahzidal-0415
Sun Wukong
7,048
1,706
0
4,820
12,959
11,602
804
1,393
11,566
0
73,075
W
Cupid
Choruru00
Cupid
6,696
4,076
450
5,624
11,696
3,484
2,405
2,027
9,635
0
60,832
L
Medusa
11,104
3,951
0
3,665
13,441
6,834
2,389
3,578
9,863
0
107,268
W
7,862
1,509
0
9,707
16,640
18,701
1,138
2,230
14,394
0
72,448
W
4,427
1,125
1,820
3,765
12,496
8,567
204
2,356
10,094
33,396
0
L
5,382
626
231
3,888
13,898
15,998
293
7,404
6,494
16,705
0
W
Morgan Le Fay
UndeadFateHD
Morgan Le Fay
15,978
2,741
0
2,239
10,858
3,980
1,064
4,200
6,398
65,158
0
L
Nemesis
WingWongKyle
Nemesis
4,806
3,002
0
2,613
10,656
3,911
0
3,249
7,407
0
34,459
W
Ne Zha
Zaphod5356
Ne Zha
4,586
1,829
0
5,010
14,338
5,212
0
2,565
11,637
0
58,706
L
Scylla
iAm_Law_
Scylla
8,488
79
0
2,720
10,259
3,766
160
4,781
5,478
66,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,495
Gold Earned
48,148
535
Minions Killed
523
0
Camps Cleared
0
1,817,597
Distance Traveled
1,979,964
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,724
511
149
7
0
385,544
4
W
Cupid
9,064
432
125
6
0
409,083
8
L
Medusa
11,514
548
167
8
0
378,675
7
W
Chaac
10,837
516
164
8
0
345,777
10
W
Athena
8,521
406
53
3
0
418,656
7
L
Khepri
9,530
454
19
1
0
404,016
3
W
Morgan Le Fay
10,670
508
89
4
0
374,556
6
L
Nemesis
8,489
404
68
3
0
278,165
1
W
Ne Zha
9,056
431
92
4
0
431,892
1
L
Scylla
10,238
488
132
6
0
371,197
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role