Player Matchup

Mulan
Mulan
COBALTSS0007
Mulan
Level 96
God Stats
8W - 11L
1,386 SR
Queue Stats
36W - 50L
1,428 Elo+
Party 1
Ymir
Ymir
Cab00seM00se
Ymir
Level 121
God Stats
21W - 20L
1,547 SR
Queue Stats
51W - 76L
1,395 Elo+
Party 1
Ne Zha
Ne Zha
GibsSucks
Ne Zha
Level 128
God Stats
8W - 6L
1,657 SR
Queue Stats
52W - 61L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Happyjoey13
Morgan Le Fay
Level 147
God Stats
10W - 10L
1,480 SR
Queue Stats
127W - 141L
1,426 Elo+
Party 1
Izanami
Izanami
dcooperdoc
Izanami
Level 124
God Stats
8W - 6L
1,436 SR
Queue Stats
79W - 87L
1,447 Elo+
Party 1
Team Averages
Level 123
1,501 SR
1,433 Elo+

VS

Team Averages
Level 127
1,412 SR
1,490 Elo+
Cthulhu
Cthulhu
FireBlazingWolf
Cthulhu
Level 146
God Stats
5W - 6L
1,307 SR
Queue Stats
203W - 228L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
GreenbudMercU
Danzaburou
Level 157
God Stats
0W - 2L
1,468 SR
Queue Stats
18W - 15L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
MockinJaySlayer
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 120L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
putsadface
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 175L
1,459 Elo+
Party 2
Da Ji
Da Ji
zombieninja2400
Da Ji
Level 98
God Stats
0W - 2L
1,287 SR
Queue Stats
43W - 45L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
12,720
748
5,585
15,356
17,958
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

19
2 / 1 / 12
11,739
691
5,714
11,443
10,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
GibsSucks
Ne Zha
20
10 / 1 / 7
14,829
872
17,047
11,503
6,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Happyjoey13
Morgan Le Fay
20
4 / 5 / 14
12,858
756
22,243
14,345
5,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
dcooperdoc
Izanami
19
3 / 3 / 11
12,362
727
11,639
15,409
6,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 9
12,453
733
18,104
16,094
16,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
GreenbudMercU
Danzaburou
19
0 / 5 / 3
10,757
633
5,163
13,105
5,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
MockinJaySlayer
Erlang Shen
18
4 / 6 / 5
11,479
675
10,001
16,102
13,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
putsadface
Morgan Le Fay
19
4 / 5 / 6
11,683
687
13,103
15,480
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 5
11,593
682
10,685
13,924
11,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
25
Kills
13
13
Deaths
25
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
2
1
12
8
L
2
5
9
1.3
W
Ne Zha
GibsSucks
Ne Zha
10
1
7
13.5
L
Danzaburou
GreenbudMercU
Danzaburou
0
5
3
0.3
W
Morgan Le Fay
Happyjoey13
Morgan Le Fay
4
5
14
2.2
L
Erlang Shen
MockinJaySlayer
Erlang Shen
4
6
5
1.08
W
Izanami
dcooperdoc
Izanami
3
3
11
2.83
L
Morgan Le Fay
putsadface
Morgan Le Fay
4
5
6
1.4
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,228
Damage
57,056
68,056
Taken
74,705
46,615
Mitigated
54,417
14,324
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,585
984
1,808
2,358
15,356
17,958
540
8,490
6,866
0
15,933
W
5,714
615
0
0
11,443
10,173
280
6,241
5,202
21,920
0
L
18,104
32
450
750
16,094
16,427
1
6,198
9,618
39,712
0
W
Ne Zha
GibsSucks
Ne Zha
17,047
6,829
0
3,033
11,503
6,307
2,671
1,349
10,154
0
68,546
L
Danzaburou
GreenbudMercU
Danzaburou
5,163
1,439
0
1,575
13,105
5,684
357
4,572
8,421
0
53,303
W
Morgan Le Fay
Happyjoey13
Morgan Le Fay
22,243
540
172
4,203
14,345
5,642
520
9,230
5,115
64,177
0
L
Erlang Shen
MockinJaySlayer
Erlang Shen
10,001
4,179
0
1,738
16,102
13,239
414
5,607
10,267
0
43,523
W
Izanami
dcooperdoc
Izanami
11,639
7,783
0
2,750
15,409
6,535
1,431
6,312
9,097
0
52,977
L
Morgan Le Fay
putsadface
Morgan Le Fay
13,103
569
82
3,212
15,480
7,395
0
6,450
8,672
51,170
0
L
10,685
2,616
0
1,972
13,924
11,672
0
4,401
9,387
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,508
Gold Earned
57,965
419
Minions Killed
392
9
Camps Cleared
8
1,586,605
Distance Traveled
1,428,293
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,720
748
28
2
0
314,241
0
W
Ymir
11,739
691
40
2
0
322,621
2
L
Cthulhu
12,453
733
57
3
0
287,345
2
W
Ne Zha
14,829
872
124
7
3
368,822
1
L
Danzaburou
10,757
633
136
8
1
248,685
2
W
Morgan Le Fay
12,858
756
114
7
2
285,979
0
L
Erlang Shen
11,479
675
52
3
6
292,521
2
W
Izanami
12,362
727
113
7
4
294,942
1
L
Morgan Le Fay
11,683
687
109
6
1
290,032
2
L
Da Ji
11,593
682
38
2
0
309,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role