Player Matchup

Cerberus
Cerberus
AkisameKun
Cerberus
Level 66
God Stats
18W - 12L
1,483 SR
Queue Stats
55W - 77L
1,301 Elo+
Party 1
Bellona
Bellona
Ang3licBratz
Bellona
Level 69
God Stats
17W - 28L
1,433 SR
Queue Stats
1,175W - 1,260L
1,456 Elo+
Party 3
Kuzenbo
Kuzenbo
DarkHaiko
Kuzenbo
Level 24
God Stats
3W - 4L
1,568 SR
Queue Stats
4W - 11L
1,295 Elo+
Party 1
Discordia
Discordia
Magewarrior5949
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Gilgamesh
Gilgamesh
RockMeAmad3us
Gilgamesh
Level 45
God Stats
21W - 36L
1,420 SR
Queue Stats
286W - 323L
1,413 Elo+
Party 3
Team Averages
Level 58
1,481 SR
1,349 Elo+

VS

Team Averages
Level 99
1,473 SR
1,390 Elo+
Osiris
Osiris
BugattiGunShotz
Osiris
Level 54
God Stats
5W - 1L
1,597 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 2
Hades
Hades
Calcos
Hades
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
HAMbone45
Sun Wukong
Level 106
God Stats
6W - 2L
1,274 SR
Queue Stats
74W - 63L
1,452 Elo+
Party 2
Medusa
Medusa
Nomoresauce
Medusa
Level 135
God Stats
2W - 2L
1,652 SR
Queue Stats
23W - 22L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zaxhalfgod_halfd
Morgan Le Fay
Level 48
God Stats
32W - 37L
1,340 SR
Queue Stats
41W - 50L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkisameKun
Cerberus
19
4 / 12 / 13
13,824
1,063
18,582
42,457
31,159
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Ang3licBratz
Bellona
19
9 / 12 / 10
14,421
1,109
26,430
33,012
28,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
DarkHaiko
Kuzenbo
19
1 / 6 / 13
12,197
938
16,047
33,522
41,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Magewarrior5949
Discordia
20
3 / 4 / 15
13,386
1,030
26,141
13,868
4,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
RockMeAmad3us
Gilgamesh
19
4 / 12 / 14
14,748
1,134
17,854
33,213
13,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 33
12,955
997
13,678
22,252
21,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Calcos
Hades
20
13 / 4 / 28
16,056
1,235
49,769
26,605
14,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HAMbone45
Sun Wukong
20
6 / 4 / 31
13,515
1,040
16,218
23,859
25,333
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
12 / 3 / 29
15,352
1,181
41,068
20,422
8,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
zaxhalfgod_halfd
Morgan Le Fay
20
12 / 6 / 26
15,273
1,175
25,018
17,151
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
193
21
Kills
46
46
Deaths
21
65
Assists
147
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AkisameKun
Cerberus
4
12
13
0.88
L
Bellona
Ang3licBratz
Bellona
9
12
10
1.17
W
3
4
33
4.88
W
Hades
Calcos
Hades
13
4
28
6.75
L
Kuzenbo
DarkHaiko
Kuzenbo
1
6
13
1.25
W
Sun Wukong
HAMbone45
Sun Wukong
6
4
31
5.38
L
Discordia
Magewarrior5949
Discordia
3
4
15
2.63
W
Medusa
12
3
29
8.83
L
Gilgamesh
RockMeAmad3us
Gilgamesh
4
12
14
0.92
W
Morgan Le Fay
zaxhalfgod_halfd
Morgan Le Fay
12
6
26
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,054
Damage
145,751
156,072
Taken
110,289
119,705
Mitigated
78,016
23,771
Healing
34,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AkisameKun
Cerberus
18,582
1,241
2,415
11,377
42,457
31,159
0
16,897
25,382
41,230
0
L
Bellona
Ang3licBratz
Bellona
26,430
8,690
210
1,498
33,012
28,543
0
19,197
13,632
0
39,718
W
13,678
6,642
979
1,858
22,252
21,663
0
11,005
11,247
0
19,463
W
Hades
Calcos
Hades
49,769
3,198
5,142
11,664
26,605
14,386
0
13,779
12,826
86,641
0
L
Kuzenbo
DarkHaiko
Kuzenbo
16,047
2,398
0
4,606
33,522
41,785
0
15,044
18,120
40,433
0
W
Sun Wukong
HAMbone45
Sun Wukong
16,218
3,353
821
1,941
23,859
25,333
0
13,553
10,306
7,401
24,917
L
Discordia
Magewarrior5949
Discordia
26,141
1,158
0
912
13,868
4,547
0
8,963
4,845
66,562
0
W
Medusa
41,068
23,001
0
5,619
20,422
8,927
0
12,924
7,498
0
76,413
L
Gilgamesh
RockMeAmad3us
Gilgamesh
17,854
4,980
1,408
1,345
33,213
13,671
0
18,344
14,599
278
36,649
W
Morgan Le Fay
zaxhalfgod_halfd
Morgan Le Fay
25,018
4,990
2,064
3,979
17,151
7,707
0
9,787
7,364
48,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,576
Gold Earned
73,151
277
Minions Killed
264
5
Camps Cleared
9
1,193,594
Distance Traveled
1,170,440
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,824
1,063
62
5
3
218,391
0
L
Bellona
14,421
1,109
22
2
0
236,688
0
W
Osiris
12,955
997
13
1
1
261,095
0
W
Hades
16,056
1,235
94
7
1
227,504
0
L
Kuzenbo
12,197
938
46
4
1
233,142
2
W
Sun Wukong
13,515
1,040
34
3
0
230,237
0
L
Discordia
13,386
1,030
104
8
0
250,725
0
W
Medusa
15,352
1,181
78
6
2
236,378
1
L
Gilgamesh
14,748
1,134
43
3
1
254,648
0
W
Morgan Le Fay
15,273
1,175
45
3
5
215,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role