Player Matchup

Danzaburou
Danzaburou
CRISPY91
Danzaburou
Level 156
God Stats
17W - 14L
1,542 SR
Queue Stats
84W - 92L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
MrBot25
Ne Zha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,741 Elo+
Party 1
Achilles
Achilles
TheQuinnTax
Achilles
Level 96
God Stats
1W - 0L
1,828 SR
Queue Stats
98W - 93L
1,478 Elo+
Party 1
Ra
Ra
ivangamerkiller
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,680 Elo+
Party 1
Ymir
Ymir
mitasita76
Ymir
Level 9
God Stats
3W - 2L
1,473 SR
Queue Stats
22W - 18L
1,493 Elo+
Party 1
Team Averages
Level 61
1,569 SR
1,567 Elo+

VS

Team Averages
Level 15
1,727 SR
1,591 Elo+
Mercury
Mercury
Hayato7729
Mercury
Level 28
God Stats
8W - 11L
1,513 SR
Queue Stats
78W - 84L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Marinduqe
Xbalanque
Level 12
God Stats
8W - 2L
2,053 SR
Queue Stats
37W - 31L
1,593 Elo+
Solo
Achilles
Achilles
Trigglav02
Achilles
Level 4
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 1L
1,848 Elo+
Solo
Set
Set
elSantoni
Set
Level 18
God Stats
2W - 3L
1,834 SR
Queue Stats
3W - 5L
1,475 Elo+
Solo
Yemoja
Yemoja
rzed1
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRISPY91
Danzaburou
20
1 / 6 / 6
14,788
569
13,404
22,425
10,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
MrBot25
Ne Zha
20
5 / 4 / 4
13,727
528
15,658
19,513
15,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
TheQuinnTax
Achilles
20
11 / 2 / 3
14,228
547
20,888
20,138
25,621
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 3 / 6
12,725
489
13,616
13,761
5,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 13 / 8
12,033
463
15,019
28,711
22,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hayato7729
Mercury
19
3 / 5 / 6
12,452
479
9,230
18,580
7,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Marinduqe
Xbalanque
20
9 / 5 / 7
15,594
600
26,222
24,596
11,355
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Trigglav02
Achilles
19
7 / 4 / 3
12,865
495
20,328
25,871
30,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 7 / 4
12,539
482
7,439
23,256
15,812
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
rzed1
Yemoja
18
4 / 3 / 12
11,881
457
9,388
18,068
20,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
24
Kills
28
28
Deaths
24
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CRISPY91
Danzaburou
1
6
6
0.67
L
Mercury
Hayato7729
Mercury
3
5
6
1.2
L
Xbalanque
Marinduqe
Xbalanque
9
5
7
2.5
W
Ne Zha
MrBot25
Ne Zha
5
4
4
1.75
W
Achilles
TheQuinnTax
Achilles
11
2
3
6.25
L
Achilles
Trigglav02
Achilles
7
4
3
2.13
L
5
7
4
1
W
3
3
6
2
W
4
13
8
0.62
L
Yemoja
rzed1
Yemoja
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,585
Damage
72,607
104,548
Taken
110,371
80,083
Mitigated
85,456
30,632
Healing
38,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CRISPY91
Danzaburou
13,404
5,857
0
7,678
22,425
10,327
3,420
2,661
19,764
362
108,489
L
Mercury
Hayato7729
Mercury
9,230
5,279
246
7,627
18,580
7,938
458
5,428
13,152
0
61,097
L
Xbalanque
Marinduqe
Xbalanque
26,222
16,171
0
10,838
24,596
11,355
3,162
7,689
16,907
0
144,215
W
Ne Zha
MrBot25
Ne Zha
15,658
6,338
0
7,335
19,513
15,927
1,123
1,050
18,463
0
110,973
W
Achilles
TheQuinnTax
Achilles
20,888
5,188
0
4,905
20,138
25,621
25
2,085
18,053
19,925
75,024
L
Achilles
Trigglav02
Achilles
20,328
6,350
0
6,001
25,871
30,209
0
9,886
15,985
3,184
69,659
L
7,439
5,142
0
6,246
23,256
15,812
1,170
3,549
19,707
0
84,329
W
13,616
623
2,334
6,266
13,761
5,785
168
517
13,244
81,339
0
W
15,019
2,761
0
2,114
28,711
22,423
0
3,804
24,907
66,317
0
L
Yemoja
rzed1
Yemoja
9,388
2,427
3,103
4,629
18,068
20,142
266
6,597
11,471
30,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,501
Gold Earned
65,331
754
Minions Killed
628
0
Camps Cleared
0
2,350,915
Distance Traveled
2,415,674
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,788
569
209
8
0
413,055
1
L
Mercury
12,452
479
137
5
0
537,822
5
L
Xbalanque
15,594
600
220
8
0
431,510
3
W
Ne Zha
13,727
528
185
7
0
521,317
5
W
Achilles
14,228
547
158
6
0
490,792
1
L
Achilles
12,865
495
92
4
0
491,448
0
L
Set
12,539
482
143
6
0
480,499
1
W
Ra
12,725
489
133
5
0
518,299
7
W
Ymir
12,033
463
69
3
0
407,452
11
L
Yemoja
11,881
457
36
1
0
474,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role