Player Matchup

Scylla
Scylla
Das_Sturm
Scylla
Level 60
God Stats
11W - 17L
1,430 SR
Queue Stats
136W - 203L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
El Cura MF
Gilgamesh
Level 86
God Stats
1W - 3L
1,559 SR
Queue Stats
6W - 10L
1,220 Elo+
Solo
Neith
Neith
Pertle51991
Neith
Level 140
God Stats
3W - 6L
1,583 SR
Queue Stats
168W - 229L
1,313 Elo+
Party 1
Team Averages
Level 95
1,524 SR
1,280 Elo+

VS

Team Averages
Level 86
1,452 SR
1,333 Elo+
Bellona
Bellona
Ghoustfrog
Bellona
Level 63
God Stats
2W - 2L
1,470 SR
Queue Stats
31W - 44L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
NightLotus43072
Cthulhu
Level 89
God Stats
2W - 1L
1,509 SR
Queue Stats
4W - 4L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Outcast0821
Morgan Le Fay
Level 105
God Stats
3W - 1L
1,376 SR
Queue Stats
59W - 78L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Das_Sturm
Scylla
18
4 / 8 / 7
13,878
603
15,959
17,539
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
El Cura MF
Gilgamesh
20
9 / 7 / 8
17,460
759
20,090
52,026
38,382
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 4 / 10
15,311
666
28,774
24,515
9,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghoustfrog
Bellona
17
4 / 9 / 9
14,472
629
13,962
25,455
26,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 5 / 15
16,103
700
30,292
31,658
39,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Outcast0821
Morgan Le Fay
20
10 / 5 / 7
16,893
734
31,374
20,737
8,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
19
Kills
18
19
Deaths
19
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
Das_Sturm
Scylla
4
8
7
0.94
L
Gilgamesh
El Cura MF
Gilgamesh
9
7
8
1.86
W
Bellona
Ghoustfrog
Bellona
4
9
9
0.94
W
4
5
15
2.3
W
Morgan Le Fay
Outcast0821
Morgan Le Fay
10
5
7
2.7
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,823
Damage
75,628
94,080
Taken
77,850
54,590
Mitigated
74,549
24,725
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Das_Sturm
Scylla
15,959
823
0
1,198
17,539
6,587
200
12,774
4,765
48,947
0
L
Gilgamesh
El Cura MF
Gilgamesh
20,090
4,027
1,180
17,952
52,026
38,382
510
29,966
22,060
4,121
58,109
W
Bellona
Ghoustfrog
Bellona
13,962
4,908
465
1,101
25,455
26,036
443
4,999
20,164
0
34,903
W
30,292
924
1,556
8,676
31,658
39,516
400
5,398
25,728
83,699
0
W
Morgan Le Fay
Outcast0821
Morgan Le Fay
31,374
2,329
0
7,717
20,737
8,997
1,644
5,545
14,920
84,889
0
L
28,774
11,616
0
4,395
24,515
9,621
1,515
18,926
5,589
0
85,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
47,468
237
Minions Killed
237
0
Camps Cleared
0
1,170,943
Distance Traveled
1,185,670
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,878
603
73
3
0
360,973
5
L
Gilgamesh
17,460
759
57
2
0
419,245
1
W
Bellona
14,472
629
43
2
0
376,752
0
W
Cthulhu
16,103
700
87
4
0
412,069
5
W
Morgan Le Fay
16,893
734
107
5
0
396,849
2
L
Neith
15,311
666
107
5
0
390,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role