Player Matchup

Kuzenbo
Kuzenbo
Reyrart
Kuzenbo
Level 28
God Stats
0W - 1L
1,588 SR
Queue Stats
12W - 10L
1,565 Elo+
Solo
Osiris
Osiris
Swadlee3
Osiris
Level 31
God Stats
11W - 13L
1,502 SR
Queue Stats
165W - 155L
1,508 Elo+
Solo
Zeus
Zeus
Triicolocoo
Zeus
Level 18
God Stats
0W - 5L
1,305 SR
Queue Stats
49W - 41L
1,745 Elo+
Solo
Artemis
Artemis
ZeLsx
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Kukulkan
Kukulkan
praduhgee
Kukulkan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 137L
1,592 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,611 Elo+

VS

Team Averages
Level 23
1,475 SR
1,554 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LemonyDeath
Fenrir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 53L
1,493 Elo+
Solo
Hera
Hera
NightMiracles
Hera
Level 16
God Stats
4W - 2L
1,558 SR
Queue Stats
31W - 28L
1,441 Elo+
Solo
Chaac
Chaac
WATTSx500
Chaac
Level 27
God Stats
3W - 1L
1,315 SR
Queue Stats
61W - 59L
1,647 Elo+
Solo
Cupid
Cupid
xDragonofTheWest
Cupid
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 128L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Reyrart
Kuzenbo
12
1 / 9 / 1
6,813
379
5,767
13,945
14,184
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Swadlee3
Osiris
14
2 / 4 / 2
9,156
509
5,308
17,798
12,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 6 / 1
10,351
575
12,852
13,133
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
ZeLsx
Artemis
8
0 / 8 / 0
5,958
331
1,908
9,081
2,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
praduhgee
Kukulkan
10
1 / 9 / 1
6,551
364
3,934
10,073
3,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 11
9,102
506
3,557
7,480
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
17
13 / 4 / 4
11,626
646
14,669
18,783
11,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 8
9,846
547
6,616
6,614
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
WATTSx500
Chaac
18
9 / 3 / 3
12,000
667
15,393
15,133
9,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 0 / 2
11,993
666
11,029
9,426
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
13
Kills
36
36
Deaths
13
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
11
3.75
W
Fenrir
13
4
4
3.75
W
2
4
8
1.5
L
Kuzenbo
Reyrart
Kuzenbo
1
9
1
0.17
L
Osiris
Swadlee3
Osiris
2
4
2
0.75
L
9
6
1
1.58
W
Chaac
WATTSx500
Chaac
9
3
3
3.5
L
Artemis
ZeLsx
Artemis
0
8
0
0
L
Kukulkan
praduhgee
Kukulkan
1
9
1
0.17
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
51,264
64,030
Taken
57,436
38,068
Mitigated
33,089
4,800
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,557
154
0
60
7,480
5,848
290
2,720
4,760
22,460
0
W
Fenrir
14,669
5,549
0
2,942
18,783
11,447
375
7,738
11,045
0
68,022
W
6,616
1,688
0
1,509
6,614
2,304
627
3,720
2,894
54,739
0
L
Kuzenbo
Reyrart
Kuzenbo
5,767
2,325
0
0
13,945
14,184
112
2,729
11,110
18,201
0
L
Osiris
Swadlee3
Osiris
5,308
2,715
0
3,609
17,798
12,983
0
3,171
14,477
0
31,755
L
12,852
3,325
0
409
13,133
4,845
1,802
1,971
10,995
79,097
0
W
Chaac
WATTSx500
Chaac
15,393
5,356
0
4,826
15,133
9,385
2,047
5,030
10,103
345
82,999
L
Artemis
ZeLsx
Artemis
1,908
976
0
782
9,081
2,488
203
945
8,092
0
14,226
L
Kukulkan
praduhgee
Kukulkan
3,934
996
0
0
10,073
3,568
181
1,297
8,692
27,024
0
W
11,029
7,234
0
4,684
9,426
4,105
7,751
3,345
6,081
0
90,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
54,567
308
Minions Killed
558
0
Camps Cleared
0
1,260,967
Distance Traveled
1,590,568
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,102
506
42
2
0
334,732
5
W
Fenrir
11,626
646
85
5
0
330,495
3
W
Hera
9,846
547
105
6
0
319,040
4
L
Kuzenbo
6,813
379
15
1
0
273,238
3
L
Osiris
9,156
509
84
5
0
307,674
2
L
Zeus
10,351
575
141
8
0
261,770
0
W
Chaac
12,000
667
154
9
0
286,115
0
L
Artemis
5,958
331
22
1
0
175,104
3
L
Kukulkan
6,551
364
46
3
0
243,181
0
W
Cupid
11,993
666
172
10
0
320,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role