Player Matchup

Bacchus
Bacchus
BANNANA HANDS1
Bacchus
Level 48
God Stats
50W - 29L
1,679 SR
Queue Stats
712W - 629L
1,564 Elo+
Party 2
Vamana
Vamana
Dragon Noot
Vamana
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
639W - 576L
1,630 Elo+
Party 2
Neith
Neith
OtOPariah
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,645 Elo+
Party 2
Merlin
Merlin
SkarseId
Merlin
Level 36
God Stats
24W - 23L
1,650 SR
Queue Stats
382W - 422L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRareJoker
Morgan Le Fay
Level 105
God Stats
43W - 16L
1,820 SR
Queue Stats
391W - 313L
1,651 Elo+
Party 2
Team Averages
Level 68
1,630 SR
1,602 Elo+

VS

Team Averages
Level 103
1,613 SR
1,644 Elo+
The Morrigan
The Morrigan
MYT-2_33
The Morrigan
Level 160
God Stats
3W - 0L
1,930 SR
Queue Stats
185W - 130L
1,648 Elo+
Party 1
Anhur
Anhur
SneakAttackz
Anhur
Level 47
God Stats
6W - 5L
1,658 SR
Queue Stats
110W - 56L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
YT_Tazbegrinding
Nu Wa
Level 139
God Stats
2W - 1L
1,548 SR
Queue Stats
34W - 19L
1,659 Elo+
Party 1
Vamana
Vamana
dtrrules211800
Vamana
Level 47
God Stats
1W - 0L
1,348 SR
Queue Stats
20W - 13L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jordanlee75
Ah Muzen Cab
Level 120
God Stats
18W - 13L
1,578 SR
Queue Stats
78W - 67L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,915
384
6,274
13,384
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
15
3 / 4 / 1
9,522
529
7,600
15,174
9,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
OtOPariah
Neith
13
0 / 4 / 0
7,916
440
1,491
8,710
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
SkarseId
Merlin
14
2 / 3 / 2
8,542
475
4,456
8,292
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
TheRareJoker
Morgan Le Fay
15
3 / 2 / 2
9,102
506
12,809
12,463
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MYT-2_33
The Morrigan
16
5 / 2 / 4
9,676
538
11,396
10,661
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 9
9,361
520
5,582
15,727
9,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 2 / 5
9,085
505
10,403
6,973
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 1
10,637
591
7,099
11,702
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
jordanlee75
Ah Muzen Cab
17
3 / 1 / 2
10,161
565
5,985
7,506
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
17
17
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Vamana
3
4
1
0.88
W
The Morrigan
MYT-2_33
The Morrigan
5
2
4
3.5
L
Neith
OtOPariah
Neith
0
4
0
0
L
Merlin
SkarseId
Merlin
2
3
2
1
W
1
2
9
2.75
L
Morgan Le Fay
TheRareJoker
Morgan Le Fay
3
2
2
2
W
5
2
5
3.75
W
3
1
1
3.5
W
Ah Muzen Cab
jordanlee75
Ah Muzen Cab
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,630
Damage
40,465
58,023
Taken
52,569
27,668
Mitigated
28,135
15,418
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,274
281
0
3,622
13,384
7,802
0
6,438
6,719
20,464
0
L
Vamana
7,600
3,342
0
4,619
15,174
9,927
280
4,619
10,431
15
57,020
W
The Morrigan
MYT-2_33
The Morrigan
11,396
2,798
0
5,346
10,661
4,392
0
3,144
7,449
74,749
986
L
Neith
OtOPariah
Neith
1,491
629
0
756
8,710
2,663
0
1,187
7,407
0
44,339
L
Merlin
SkarseId
Merlin
4,456
39
0
2,289
8,292
2,436
0
3,625
4,577
55,723
0
W
5,582
2,310
0
4,250
15,727
9,033
327
9,453
6,086
0
39,258
L
Morgan Le Fay
TheRareJoker
Morgan Le Fay
12,809
365
0
4,132
12,463
4,840
0
4,115
8,076
69,991
0
W
10,403
2,258
211
950
6,973
2,388
145
4,740
2,081
47,932
0
W
7,099
2,582
0
2,551
11,702
9,335
0
3,578
8,078
0
52,880
W
Ah Muzen Cab
jordanlee75
Ah Muzen Cab
5,985
2,792
0
3,730
7,506
2,987
82
2,188
5,318
0
74,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,997
Gold Earned
48,920
490
Minions Killed
535
0
Camps Cleared
0
1,695,635
Distance Traveled
1,708,105
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,915
384
40
2
0
352,516
4
L
Vamana
9,522
529
119
7
0
342,514
4
W
The Morrigan
9,676
538
121
7
0
360,786
0
L
Neith
7,916
440
105
6
0
274,880
1
L
Merlin
8,542
475
107
6
0
341,477
6
W
Anhur
9,361
520
65
4
0
322,344
7
L
Morgan Le Fay
9,102
506
119
7
0
384,248
8
W
Nu Wa
9,085
505
93
5
0
332,745
8
W
Vamana
10,637
591
108
6
0
356,599
4
W
Ah Muzen Cab
10,161
565
148
8
0
335,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role