Player Matchup

Morgan Le Fay
Morgan Le Fay
HrodvitnirWolf
Morgan Le Fay
Level 121
God Stats
41W - 25L
1,580 SR
Queue Stats
455W - 289L
1,677 Elo+
Party 2
Odin
Odin
HrothvitnirNatt
Odin
Level 69
God Stats
1W - 2L
1,813 SR
Queue Stats
87W - 75L
1,584 Elo+
Party 2
Thor
Thor
fabricemartine
Thor
Level 123
God Stats
8W - 9L
1,492 SR
Queue Stats
420W - 272L
1,686 Elo+
Party 2
Team Averages
Level 104
1,629 SR
1,649 Elo+

VS

Team Averages
Level 119
1,430 SR
1,557 Elo+
Raijin
Raijin
KSGOLLUM
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,637 Elo+
Party 1
Bakasura
Bakasura
Zeinmola9000
Bakasura
Level 143
God Stats
1W - 0L
1,524 SR
Queue Stats
80W - 82L
1,538 Elo+
Party 1
Chaac
Chaac
robertofalero02
Chaac
Level 108
God Stats
5W - 3L
1,266 SR
Queue Stats
60W - 65L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HrodvitnirWolf
Morgan Le Fay
16
4 / 6 / 10
12,670
634
19,580
19,523
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 14
12,503
625
11,605
16,824
15,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 4 / 6
14,041
702
15,780
17,355
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KSGOLLUM
Raijin
19
6 / 8 / 8
14,237
712
18,763
17,570
6,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zeinmola9000
Bakasura
18
8 / 5 / 1
14,350
718
10,748
16,804
7,845
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 7
11,870
594
11,041
25,150
24,397
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
17
Kills
15
15
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HrodvitnirWolf
Morgan Le Fay
4
6
10
1.5
L
2
5
14
1.8
W
Raijin
KSGOLLUM
Raijin
6
8
8
1.25
W
Bakasura
Zeinmola9000
Bakasura
8
5
1
1.7
L
11
4
6
3.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,965
Damage
40,552
53,702
Taken
59,524
33,766
Mitigated
38,675
7,214
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HrodvitnirWolf
Morgan Le Fay
19,580
889
0
4,267
19,523
7,774
126
5,851
13,061
68,125
0
L
11,605
1,802
0
1,130
16,824
15,110
84
7,403
8,717
0
27,438
W
Raijin
KSGOLLUM
Raijin
18,763
1,378
0
1,200
17,570
6,433
813
7,798
9,322
65,259
0
W
Bakasura
Zeinmola9000
Bakasura
10,748
8,452
0
4,010
16,804
7,845
1,679
3,784
12,720
0
44,057
L
15,780
2,632
0
1,817
17,355
10,882
2,023
5,509
11,364
0
46,584
W
11,041
525
390
7,845
25,150
24,397
65
7,998
16,073
0
43,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
40,457
198
Minions Killed
216
0
Camps Cleared
0
1,009,187
Distance Traveled
919,236
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,670
634
98
5
0
342,599
3
L
Odin
12,503
625
34
2
0
347,696
1
W
Raijin
14,237
712
101
5
0
285,217
4
W
Bakasura
14,350
718
63
3
0
326,626
2
L
Thor
14,041
702
66
3
0
318,892
3
W
Chaac
11,870
594
52
3
0
307,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role