Player Matchup

Danzaburou
Danzaburou
BurntToAKrisp
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,472 Elo+
Solo
Thor
Thor
DiegoAdrm10
Thor
Level 11
God Stats
3W - 8L
1,394 SR
Queue Stats
61W - 69L
1,510 Elo+
Solo
Nu Wa
Nu Wa
OsE Hermit
Nu Wa
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 73L
1,436 Elo+
Solo
Kukulkan
Kukulkan
lordfontolroy
Kukulkan
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 76L
1,500 Elo+
Solo
Geb
Geb
zenagga16
Geb
Level 26
God Stats
0W - 1L
1,437 SR
Queue Stats
2W - 3L
1,518 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,487 Elo+

VS

Team Averages
Level 47
1,544 SR
1,465 Elo+
Bakasura
Bakasura
Clocktonganian
Bakasura
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,324 Elo+
Solo
Ao Kuang
Ao Kuang
Kikianu
Ao Kuang
Level 29
God Stats
18W - 10L
1,472 SR
Queue Stats
66W - 69L
1,423 Elo+
Solo
Tiamat
Tiamat
LegendaryyAngel
Tiamat
Level 27
God Stats
64W - 57L
1,604 SR
Queue Stats
80W - 64L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Sophyl
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Nike
Nike
Trialsnowball
Nike
Level 158
God Stats
2W - 1L
1,642 SR
Queue Stats
549W - 558L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurntToAKrisp
Danzaburou
18
4 / 6 / 7
12,892
992
18,010
18,858
7,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 10 / 8
11,615
893
11,416
22,921
9,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
18
3 / 13 / 5
12,459
958
17,797
23,387
10,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
lordfontolroy
Kukulkan
18
2 / 6 / 6
12,168
936
16,595
14,705
5,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 4 / 9
13,203
1,016
13,845
23,982
29,939
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 3 / 2
10,605
816
1,713
6,451
2,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Kikianu
Ao Kuang
20
8 / 6 / 14
13,575
1,044
19,643
26,880
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 1 / 19
14,845
1,142
30,751
16,625
9,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Sophyl
Kukulkan
20
13 / 3 / 14
15,899
1,223
27,650
11,905
4,897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 0 / 16
15,581
1,199
19,646
21,158
16,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
13
Kills
39
39
Deaths
13
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BurntToAKrisp
Danzaburou
4
6
7
1.25
W
Bakasura
1
3
2
0.67
L
1
10
8
0.5
W
Ao Kuang
Kikianu
Ao Kuang
8
6
14
2.5
W
7
1
19
16.5
L
Nu Wa
3
13
5
0.42
W
Kukulkan
Sophyl
Kukulkan
13
3
14
6.67
W
10
0
16
18
L
Kukulkan
lordfontolroy
Kukulkan
2
6
6
0.83
L
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,663
Damage
99,403
103,853
Taken
83,019
61,905
Mitigated
44,044
3,937
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BurntToAKrisp
Danzaburou
18,010
6,727
0
1,867
18,858
7,285
0
12,928
5,619
0
31,489
W
Bakasura
1,713
1,059
0
442
6,451
2,422
0
4,196
2,255
0
2,879
L
11,416
4,105
0
0
22,921
9,311
0
17,636
4,912
0
24,454
W
Ao Kuang
Kikianu
Ao Kuang
19,643
4,847
282
6,496
26,880
10,678
0
10,795
16,085
30,623
0
W
30,751
285
522
5,076
16,625
9,314
0
12,803
3,822
61,374
0
L
Nu Wa
17,797
6,480
0
415
23,387
10,051
0
18,313
4,812
54,220
0
W
Kukulkan
Sophyl
Kukulkan
27,650
2,426
0
919
11,905
4,897
0
8,373
3,532
78,118
0
W
19,646
3,738
0
3,979
21,158
16,733
0
12,070
9,088
0
55,972
L
Kukulkan
lordfontolroy
Kukulkan
16,595
2,308
0
371
14,705
5,319
0
10,177
4,356
49,103
0
L
13,845
726
0
1,284
23,982
29,939
0
17,541
5,972
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,337
Gold Earned
70,505
232
Minions Killed
306
4
Camps Cleared
11
1,215,267
Distance Traveled
1,143,003
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,892
992
47
4
2
258,079
0
W
Bakasura
10,605
816
4
0
1
94,939
0
L
Thor
11,615
893
16
1
2
232,436
0
W
Ao Kuang
13,575
1,044
20
2
5
256,241
1
W
Tiamat
14,845
1,142
78
6
2
287,660
0
L
Nu Wa
12,459
958
64
5
0
205,098
1
W
Kukulkan
15,899
1,223
131
10
0
242,114
0
W
Nike
15,581
1,199
73
6
3
262,049
0
L
Kukulkan
12,168
936
93
7
0
223,312
0
L
Geb
13,203
1,016
12
1
0
296,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role