Player Matchup

Fenrir
Fenrir
EvoAsoshe
Fenrir
Level 127
God Stats
8W - 6L
1,683 SR
Queue Stats
268W - 286L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
Kike_9877
Ah Puch
Level 14
God Stats
1W - 3L
1,163 SR
Queue Stats
18W - 26L
1,260 Elo+
Solo
Nu Wa
Nu Wa
Narutoisdaddy0
Nu Wa
Level 26
God Stats
39W - 39L
1,454 SR
Queue Stats
104W - 129L
1,309 Elo+
Party 1
Team Averages
Level 56
1,433 SR
1,334 Elo+

VS

Team Averages
Level 15
1,603 SR
1,324 Elo+
Set
Set
Bzrker_Ghost
Set
Level 16
God Stats
1W - 7L
1,627 SR
Queue Stats
16W - 20L
1,131 Elo+
Solo
Sun Wukong
Sun Wukong
DylPickleMan12
Sun Wukong
Level 26
God Stats
3W - 4L
1,447 SR
Queue Stats
59W - 69L
1,342 Elo+
Party 2
Ra
Ra
Vokron
Ra
Level 3
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EvoAsoshe
Fenrir
16
12 / 2 / 6
12,126
808
15,440
12,179
7,504
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
Kike_9877
Ah Puch
14
4 / 3 / 8
10,435
696
9,363
8,845
3,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 2 / 14
11,191
746
13,251
4,227
1,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,300
620
6,679
16,508
5,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
DylPickleMan12
Sun Wukong
14
6 / 4 / 0
11,076
738
4,989
18,583
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
11
0 / 8 / 2
8,933
596
3,811
10,840
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
7
7
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Sun Wukong
DylPickleMan12
Sun Wukong
6
4
0
1.5
W
Fenrir
EvoAsoshe
Fenrir
12
2
6
7.5
W
Ah Puch
Kike_9877
Ah Puch
4
3
8
2.67
W
4
2
14
5.5
L
Ra
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,054
Damage
15,479
25,251
Taken
45,931
12,588
Mitigated
23,289
4,379
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
2,988
243
1,275
16,508
5,802
22
7,809
8,699
0
31,975
L
Sun Wukong
DylPickleMan12
Sun Wukong
4,989
1,224
0
978
18,583
13,390
0
8,623
9,960
0
28,566
W
Fenrir
EvoAsoshe
Fenrir
15,440
4,775
0
2,032
12,179
7,504
1,795
1,467
10,412
0
37,348
W
Ah Puch
Kike_9877
Ah Puch
9,363
647
0
1,737
8,845
3,601
305
2,287
6,498
42,280
0
W
13,251
5,464
0
610
4,227
1,483
742
57
4,106
44,837
0
L
Ra
3,811
531
127
1,615
10,840
4,097
220
6,182
4,658
29,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
29,309
143
Minions Killed
153
0
Camps Cleared
0
856,085
Distance Traveled
711,956
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,300
620
53
4
0
242,721
2
L
Sun Wukong
11,076
738
39
3
0
294,887
1
W
Fenrir
12,126
808
29
2
0
296,125
2
W
Ah Puch
10,435
696
49
3
0
281,706
0
W
Nu Wa
11,191
746
65
4
0
278,254
0
L
Ra
8,933
596
61
4
0
174,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role