Player Matchup

Morgan Le Fay
Morgan Le Fay
ARKtic ARKana
Morgan Le Fay
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 180L
1,592 Elo+
Solo
Izanami
Izanami
Bc 7 8 92236
Izanami
Level 128
God Stats
21W - 16L
1,699 SR
Queue Stats
353W - 317L
1,661 Elo+
Party 1
Hades
Hades
Playtex Sport
Hades
Level 154
God Stats
5W - 2L
1,505 SR
Queue Stats
468W - 419L
1,645 Elo+
Party 1
Bakasura
Bakasura
lightpupper
Bakasura
Level 97
God Stats
1W - 2L
1,275 SR
Queue Stats
79W - 57L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
zStainville__-
Gilgamesh
Level 148
God Stats
11W - 7L
1,525 SR
Queue Stats
433W - 414L
1,598 Elo+
Solo
Team Averages
Level 137
1,501 SR
1,630 Elo+

VS

Team Averages
Level 128
1,474 SR
1,573 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BrothaGuapo
Camazotz
Level 146
God Stats
3W - 1L
1,658 SR
Queue Stats
200W - 194L
1,608 Elo+
Party 2
Chiron
Chiron
Urchin Black
Chiron
Level 145
God Stats
0W - 2L
1,527 SR
Queue Stats
164W - 137L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
youthought01
Gilgamesh
Level 116
God Stats
2W - 6L
1,184 SR
Queue Stats
776W - 761L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ARKtic ARKana
Morgan Le Fay
11
3 / 1 / 2
6,103
555
4,215
5,683
1,662
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Bc 7 8 92236
Izanami
12
3 / 0 / 3
7,144
649
3,664
4,726
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 0 / 4
6,678
607
3,332
7,182
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
lightpupper
Bakasura
11
0 / 0 / 2
6,050
550
2,702
7,064
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
zStainville__-
Gilgamesh
13
4 / 2 / 0
7,243
658
9,589
7,920
5,385
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 0
5,449
495
3,786
4,918
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
 
Bacchus
9
1 / 2 / 0
5,322
484
3,454
7,312
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
BrothaGuapo
Camazotz
10
1 / 4 / 1
5,577
507
3,377
11,962
3,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
10
0 / 3 / 0
5,347
486
2,057
5,445
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
youthought01
Gilgamesh
10
1 / 1 / 1
5,942
540
3,561
7,023
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
Bacchus
 
Bacchus
1
2
0
0.5
W
Morgan Le Fay
ARKtic ARKana
Morgan Le Fay
3
1
2
4
W
Izanami
Bc 7 8 92236
Izanami
3
0
3
4.5
L
Camazotz
BrothaGuapo
Camazotz
1
4
1
0.38
W
2
0
4
4
L
Chiron
0
3
0
0
W
Bakasura
lightpupper
Bakasura
0
0
2
1
L
Gilgamesh
youthought01
Gilgamesh
1
1
1
1.5
W
Gilgamesh
zStainville__-
Gilgamesh
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
16,235
32,575
Taken
36,660
15,722
Mitigated
14,101
14,311
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,786
416
0
537
4,918
1,674
0
2,268
2,639
36,822
0
L
Bacchus
 
Bacchus
3,454
775
0
2,027
7,312
4,893
0
2,898
4,215
12,465
0
W
Morgan Le Fay
ARKtic ARKana
Morgan Le Fay
4,215
216
0
1,236
5,683
1,662
0
3,577
1,940
27,024
0
W
Izanami
Bc 7 8 92236
Izanami
3,664
2,201
0
2,368
4,726
1,570
1,478
874
3,852
0
45,788
L
Camazotz
BrothaGuapo
Camazotz
3,377
968
0
6,133
11,962
3,596
0
1,386
10,576
0
27,968
W
3,332
242
245
5,103
7,182
4,065
0
2,174
4,911
19,211
0
L
Chiron
2,057
932
280
1,224
5,445
1,300
0
736
4,687
0
34,554
W
Bakasura
lightpupper
Bakasura
2,702
1,716
0
3,059
7,064
3,040
0
516
6,536
0
36,543
L
Gilgamesh
youthought01
Gilgamesh
3,561
1,152
0
539
7,023
2,638
0
1,596
5,222
0
32,161
W
Gilgamesh
zStainville__-
Gilgamesh
9,589
2,175
0
2,300
7,920
5,385
0
141
7,779
4,793
34,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
27,637
376
Minions Killed
306
0
Camps Cleared
0
1,081,810
Distance Traveled
1,000,460
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,449
495
82
7
0
204,101
2
L
Bacchus
5,322
484
19
2
0
178,047
0
W
Morgan Le Fay
6,103
555
49
4
0
207,328
4
W
Izanami
7,144
649
112
10
0
196,264
1
L
Camazotz
5,577
507
50
5
0
193,222
0
W
Hades
6,678
607
40
4
0
214,510
5
L
Chiron
5,347
486
82
7
0
186,054
6
W
Bakasura
6,050
550
92
8
0
259,572
1
L
Gilgamesh
5,942
540
73
7
0
239,036
1
W
Gilgamesh
7,243
658
83
8
0
204,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role