Player Matchup

Sobek
Sobek
Darvina
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,662 Elo+
Party 1
Merlin
Merlin
GenghisSpawn
Merlin
Level 3
God Stats
3W - 1L
1,704 SR
Queue Stats
4W - 1L
1,662 Elo+
Party 1
Arachne
Arachne
Noteable_Plug
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,547 Elo+
Solo
Artemis
Artemis
Tortuosa
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,662 Elo+
Party 1
The Morrigan
The Morrigan
dangjulie
The Morrigan
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 1L
1,662 Elo+
Party 1
Team Averages
Level 21
1,582 SR
1,639 Elo+

VS

Team Averages
Level 20
1,504 SR
1,516 Elo+
Tiamat
Tiamat
Dakrionus
Tiamat
Level 25
God Stats
4W - 4L
1,473 SR
Queue Stats
25W - 21L
1,550 Elo+
Solo
Chaac
Chaac
GarlicBread36
Chaac
Level 22
God Stats
11W - 7L
1,613 SR
Queue Stats
166W - 125L
1,623 Elo+
Solo
Danzaburou
Danzaburou
Hon3yBadg3r92
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,147 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slick Rick3655
Morgan Le Fay
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,639 Elo+
Solo
Scylla
Scylla
vullpii
Scylla
Level 29
God Stats
2W - 2L
1,433 SR
Queue Stats
38W - 38L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darvina
Sobek
19
6 / 9 / 7
14,430
465
17,716
34,009
57,791
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
7 / 11 / 7
14,215
459
13,606
24,040
10,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
15
6 / 5 / 3
12,170
393
7,035
17,423
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Tortuosa
Artemis
17
4 / 12 / 4
12,240
395
14,421
23,450
11,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
dangjulie
The Morrigan
15
1 / 16 / 5
10,732
346
4,381
19,510
8,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dakrionus
Tiamat
20
14 / 7 / 6
16,826
543
31,201
26,197
18,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
26 / 2 / 16
19,755
637
42,743
49,675
66,110
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Hon3yBadg3r92
Danzaburou
15
1 / 11 / 3
11,375
367
2,501
17,302
5,452
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Slick Rick3655
Morgan Le Fay
4
0 / 0 / 0
7,284
235
0
0
0
Scylla
vullpii
Scylla
20
12 / 7 / 8
15,611
504
22,970
19,503
7,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
86
24
Kills
53
53
Deaths
27
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dakrionus
Tiamat
14
7
6
2.43
L
Sobek
Darvina
Sobek
6
9
7
1.06
W
26
2
16
17
L
Merlin
7
11
7
0.95
W
Danzaburou
Hon3yBadg3r92
Danzaburou
1
11
3
0.23
L
Arachne
6
5
3
1.5
W
Morgan Le Fay
Slick Rick3655
Morgan Le Fay
0
0
0
0
L
Artemis
Tortuosa
Artemis
4
12
4
0.5
L
The Morrigan
dangjulie
The Morrigan
1
16
5
0.22
W
Scylla
vullpii
Scylla
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,159
Damage
99,415
118,432
Taken
112,677
95,878
Mitigated
97,003
16,614
Healing
48,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dakrionus
Tiamat
31,201
3,063
1,418
9,152
26,197
18,103
7,869
9,422
16,775
115,593
0
L
Sobek
Darvina
Sobek
17,716
1,818
0
7,281
34,009
57,791
396
17,340
16,129
54,611
0
W
42,743
9,335
0
32,151
49,675
66,110
2,079
15,988
32,951
0
170,916
L
Merlin
13,606
1,206
316
2,393
24,040
10,844
1,282
13,090
10,726
88,182
0
W
Danzaburou
Hon3yBadg3r92
Danzaburou
2,501
592
0
2,043
17,302
5,452
852
6,643
10,659
0
29,056
L
Arachne
7,035
4,458
0
4,968
17,423
7,785
0
5,064
12,297
0
64,459
W
Morgan Le Fay
Slick Rick3655
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Tortuosa
Artemis
14,421
7,147
0
1,550
23,450
11,200
1,967
11,380
11,564
0
75,592
L
The Morrigan
dangjulie
The Morrigan
4,381
2,312
0
106
19,510
8,258
33
5,823
13,545
21,516
0
W
Scylla
vullpii
Scylla
22,970
2,721
0
3,979
19,503
7,338
746
8,821
10,682
84,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,787
Gold Earned
70,851
530
Minions Killed
556
0
Camps Cleared
0
2,097,756
Distance Traveled
2,153,555
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,826
543
167
5
0
544,185
0
L
Sobek
14,430
465
71
2
0
499,681
5
W
Chaac
19,755
637
247
8
0
602,267
0
L
Merlin
14,215
459
174
6
0
481,203
1
W
Danzaburou
11,375
367
33
1
0
462,961
0
L
Arachne
12,170
393
123
4
0
293,309
0
W
Morgan Le Fay
7,284
235
0
0
0
0
0
L
Artemis
12,240
395
119
4
0
367,324
4
L
The Morrigan
10,732
346
43
1
0
456,239
2
W
Scylla
15,611
504
109
4
0
544,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role