Player Matchup

Cerberus
Cerberus
Calarus
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elmwar
Morgan Le Fay
Level 26
God Stats
2W - 2L
1,247 SR
Queue Stats
15W - 14L
1,391 Elo+
Solo
Ah Puch
Ah Puch
Glyssane
Ah Puch
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 138L
1,374 Elo+
Party 2
Ao Kuang
Ao Kuang
Heydrich1940
Ao Kuang
Level 7
God Stats
6W - 4L
1,562 SR
Queue Stats
14W - 11L
1,554 Elo+
Party 2
Izanami
Izanami
ShooterMkune
Izanami
Level 27
God Stats
7W - 8L
1,475 SR
Queue Stats
42W - 29L
1,458 Elo+
Solo
Team Averages
Level 26
1,457 SR
1,436 Elo+

VS

Team Averages
Level 16
1,410 SR
1,500 Elo+
Fenrir
Fenrir
EAEKAYBEE_
Fenrir
Level 8
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr_xx_Lunatic
Baron Samedi
Level 46
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Spike198v
Cthulhu
Level 13
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
electric310blade
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
killerbuzzkill18
Bellona
Level 3
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Calarus
Cerberus
14
16 / 3 / 8
10,275
604
15,772
16,488
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Elmwar
Morgan Le Fay
14
3 / 3 / 2
9,490
558
9,437
8,775
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
Glyssane
Ah Puch
16
8 / 1 / 8
10,479
616
9,853
9,231
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Heydrich1940
Ao Kuang
16
11 / 2 / 9
10,492
617
12,425
9,889
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ShooterMkune
Izanami
16
14 / 3 / 14
11,055
650
16,718
11,094
4,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EAEKAYBEE_
Fenrir
14
6 / 11 / 3
10,493
617
6,370
17,010
7,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Mr_xx_Lunatic
Baron Samedi
12
2 / 9 / 3
7,758
456
7,822
13,686
4,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Spike198v
Cthulhu
11
1 / 7 / 5
7,400
435
3,636
18,208
13,525
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 12 / 5
8,191
482
3,537
15,533
7,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 14 / 3
6,609
389
5,254
17,325
6,923
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
52
Kills
12
12
Deaths
53
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Calarus
Cerberus
16
3
8
6.67
L
Fenrir
EAEKAYBEE_
Fenrir
6
11
3
0.68
W
Morgan Le Fay
Elmwar
Morgan Le Fay
3
3
2
1.33
W
Ah Puch
Glyssane
Ah Puch
8
1
8
12
W
Ao Kuang
Heydrich1940
Ao Kuang
11
2
9
7.75
L
Baron Samedi
Mr_xx_Lunatic
Baron Samedi
2
9
3
0.39
W
Izanami
ShooterMkune
Izanami
14
3
14
7
L
Cthulhu
Spike198v
Cthulhu
1
7
5
0.5
L
2
12
5
0.38
L
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,205
Damage
26,619
55,477
Taken
81,762
29,179
Mitigated
39,060
16,479
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Calarus
Cerberus
15,772
1,240
0
4,331
16,488
12,947
722
4,759
11,030
28,485
0
L
Fenrir
EAEKAYBEE_
Fenrir
6,370
1,864
0
778
17,010
7,508
0
6,921
9,873
0
15,504
W
Morgan Le Fay
Elmwar
Morgan Le Fay
9,437
1,649
0
1,758
8,775
3,713
3,543
2,937
5,838
46,696
0
W
Ah Puch
Glyssane
Ah Puch
9,853
817
235
2,838
9,231
4,160
2,191
1,983
7,248
68,364
0
W
Ao Kuang
Heydrich1940
Ao Kuang
12,425
4,146
0
2,904
9,889
4,075
0
2,320
7,569
58,206
0
L
Baron Samedi
Mr_xx_Lunatic
Baron Samedi
7,822
1,189
938
2,862
13,686
4,065
336
5,549
7,831
37,480
0
W
Izanami
ShooterMkune
Izanami
16,718
12,602
0
4,413
11,094
4,284
4,786
2,996
8,098
0
73,737
L
Cthulhu
Spike198v
Cthulhu
3,636
496
219
794
18,208
13,525
0
13,172
4,399
23,008
0
L
3,537
1,417
232
815
15,533
7,039
32
12,434
3,005
15,546
0
L
5,254
2,054
0
500
17,325
6,923
0
7,828
9,167
0
23,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
40,451
493
Minions Killed
213
0
Camps Cleared
0
1,547,656
Distance Traveled
1,385,044
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,275
604
47
3
0
321,892
0
L
Fenrir
10,493
617
22
1
0
290,576
1
W
Morgan Le Fay
9,490
558
89
5
0
287,005
0
W
Ah Puch
10,479
616
129
8
0
333,601
9
W
Ao Kuang
10,492
617
99
6
0
318,742
3
L
Baron Samedi
7,758
456
61
4
0
277,112
0
W
Izanami
11,055
650
129
8
0
286,416
1
L
Cthulhu
7,400
435
52
3
0
285,747
2
L
Kukulkan
8,191
482
40
2
0
224,676
0
L
Bellona
6,609
389
38
2
0
306,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role