Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
 
Sol
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze IV
 
Awilix
Bronze IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Pudimtkd
Cu Chulainn
Silver II
Level 128
God Stats
8W - 5L
1,559 SR
Queue Stats
34W - 41L
1,166 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,512 SR
1,433 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,494 SR
1,127 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
Kakun10
King Arthur
Bronze III
Level 82
God Stats
1W - 1L
1,503 SR
Queue Stats
4W - 10L
1,149 MMR
Solo
Nemesis
Nemesis
Silver III
NascarBoy
Nemesis
Silver III
Level 128
God Stats
1W - 1L
1,417 SR
Queue Stats
11W - 13L
1,244 MMR
Solo
Bacchus
Bacchus
Bronze IV
Vérmouth
Bacchus
Bronze IV
Level 126
God Stats
4W - 12L
1,606 SR
Queue Stats
60W - 96L
929 MMR
Solo
Neith
Neith
Silver III
lGoulding
Neith
Silver III
Level 160
God Stats
18W - 19L
1,444 SR
Queue Stats
220W - 247L
814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 0 / 2
6,637
664
5,326
5,411
1,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
 
Sol
11
2 / 1 / 0
6,152
615
2,685
4,065
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
 
Ares
9
2 / 0 / 3
5,928
593
2,491
5,828
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
 
Awilix
10
0 / 0 / 1
5,548
555
1,290
4,296
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Pudimtkd
Cu Chulainn
11
3 / 0 / 0
6,629
663
6,204
7,004
2,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TsukuyomiAthenaJanusScyllaAnhur

VS

Bans
SetFenrirDanzaburouPersephoneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 1
4,882
488
1,855
3,391
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Kakun10
King Arthur
9
1 / 2 / 0
4,804
480
1,405
8,892
2,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
NascarBoy
Nemesis
8
0 / 2 / 1
4,705
471
3,906
5,685
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Vérmouth
Bacchus
6
0 / 3 / 0
4,197
420
2,003
5,924
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
lGoulding
Neith
9
0 / 1 / 0
4,656
466
3,128
3,471
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
1
1
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
2
4
W
Sol
 
Sol
2
1
0
2
W
Ares
 
Ares
2
0
3
3.5
W
Awilix
 
Awilix
0
0
1
0.5
L
Tiamat
 
Tiamat
0
2
1
0.25
L
King Arthur
Kakun10
King Arthur
1
2
0
0.5
L
Nemesis
NascarBoy
Nemesis
0
2
1
0.25
W
Cu Chulainn
Pudimtkd
Cu Chulainn
3
0
0
3
L
Bacchus
Vérmouth
Bacchus
0
3
0
0
L
Neith
lGoulding
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,996
Damage
12,297
26,604
Taken
27,363
10,223
Mitigated
9,590
11,336
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,326
2,990
0
2,815
5,411
1,654
1,094
1,082
4,329
0
43,643
W
Sol
 
Sol
2,685
666
0
2,005
4,065
1,192
1,036
977
3,002
37,541
0
W
Ares
 
Ares
2,491
0
0
1,685
5,828
3,301
0
1,514
4,216
11,338
0
W
Awilix
 
Awilix
1,290
511
0
2,324
4,296
1,176
0
101
4,195
0
30,344
L
Tiamat
 
Tiamat
1,855
256
0
826
3,391
1,337
0
1,281
1,991
21,525
0
L
King Arthur
Kakun10
King Arthur
1,405
259
0
2,424
8,892
2,975
0
407
8,473
0
13,765
L
Nemesis
NascarBoy
Nemesis
3,906
1,913
0
792
5,685
1,524
0
1,786
3,857
0
25,589
W
Cu Chulainn
Pudimtkd
Cu Chulainn
6,204
827
0
2,507
7,004
2,900
78
0
7,004
0
38,343
L
Bacchus
Vérmouth
Bacchus
2,003
184
0
998
5,924
3,018
0
971
4,953
11,176
0
L
Neith
lGoulding
Neith
3,128
1,262
0
1,186
3,471
736
0
558
2,913
0
24,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
23,244
356
Minions Killed
195
0
Camps Cleared
0
954,939
Distance Traveled
900,244
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,637
664
91
9
0
179,831
4
W
Sol
6,152
615
88
9
0
184,123
2
W
Ares
5,928
593
22
2
0
192,631
3
W
Awilix
5,548
555
68
7
0
221,929
2
L
Tiamat
4,882
488
54
5
0
178,539
2
L
King Arthur
4,804
480
29
3
0
165,932
1
L
Nemesis
4,705
471
54
5
0
217,272
2
W
Cu Chulainn
6,629
663
87
9
0
176,425
3
L
Bacchus
4,197
420
15
2
0
183,741
3
L
Neith
4,656
466
43
4
0
154,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role