Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DuoLaneDiff
Bakasura
Level 16
God Stats
2W - 0L
1,851 SR
Queue Stats
32W - 1L
1,786 Elo+
Party 1
Hercules
Hercules
FTG SWAY4427
Hercules
Level 112
God Stats
1W - 1L
1,312 SR
Queue Stats
24W - 17L
1,647 Elo+
Party 1
Team Averages
Level 96
1,554 SR
1,644 Elo+

VS

Team Averages
Level 95
1,607 SR
1,445 Elo+
Medusa
Medusa
McAdamsBoy
Medusa
Level 28
God Stats
1W - 1L
1,782 SR
Queue Stats
1W - 3L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kev1365
Morgan Le Fay
Level 130
God Stats
8W - 9L
1,500 SR
Queue Stats
219W - 276L
1,457 Elo+
Solo
Danzaburou
Danzaburou
sandpap3r-dic
Danzaburou
Level 126
God Stats
12W - 14L
1,538 SR
Queue Stats
146W - 185L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 0 / 9
8,238
824
9,004
7,299
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
DuoLaneDiff
Bakasura
13
8 / 2 / 4
8,893
889
6,970
8,344
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
FTG SWAY4427
Hercules
11
4 / 0 / 8
8,030
803
3,370
7,352
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
McAdamsBoy
Medusa
8
0 / 7 / 2
5,714
571
3,618
8,124
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
kev1365
Morgan Le Fay
10
1 / 6 / 1
6,364
636
7,269
8,014
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
sandpap3r-dic
Danzaburou
9
1 / 4 / 1
6,459
646
4,316
5,805
1,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
2
2
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
9
9.5
W
Bakasura
DuoLaneDiff
Bakasura
8
2
4
5
W
Hercules
FTG SWAY4427
Hercules
4
0
8
8
L
Medusa
McAdamsBoy
Medusa
0
7
2
0.14
L
Morgan Le Fay
kev1365
Morgan Le Fay
1
6
1
0.25
L
Danzaburou
sandpap3r-dic
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
15,203
22,995
Taken
21,943
10,391
Mitigated
7,235
10,283
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,004
948
0
4,408
7,299
2,721
839
1,627
5,436
30,986
0
W
Bakasura
DuoLaneDiff
Bakasura
6,970
4,842
0
3,295
8,344
3,130
345
2,387
5,709
0
31,330
W
Hercules
FTG SWAY4427
Hercules
3,370
933
0
2,580
7,352
4,540
260
2,495
4,581
2,986
13,081
L
Medusa
McAdamsBoy
Medusa
3,618
1,153
0
411
8,124
2,606
0
3,657
4,139
0
6,961
L
Morgan Le Fay
kev1365
Morgan Le Fay
7,269
708
0
1,033
8,014
2,658
0
2,967
4,607
25,700
0
L
Danzaburou
sandpap3r-dic
Danzaburou
4,316
734
0
1,107
5,805
1,971
0
2,176
3,326
0
14,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
18,537
138
Minions Killed
85
0
Camps Cleared
0
596,247
Distance Traveled
473,653
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,238
824
55
6
0
193,343
3
W
Bakasura
8,893
889
50
5
0
201,899
0
W
Hercules
8,030
803
33
3
0
201,005
1
L
Medusa
5,714
571
15
2
0
165,554
1
L
Morgan Le Fay
6,364
636
42
4
0
166,758
3
L
Danzaburou
6,459
646
28
3
0
141,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role