Player Matchup

Cupid
Cupid
BestWithBots
Cupid
Level 28
God Stats
0W - 1L
1,281 SR
Queue Stats
51W - 31L
1,628 Elo+
Party 2
Chang'e
Chang'e
CrImSoNKiNg6o8
Chang'e
Level 146
God Stats
6W - 7L
1,703 SR
Queue Stats
113W - 117L
1,568 Elo+
Party 2
Cabrakan
Cabrakan
OopsJustBerries
Cabrakan
Level 28
God Stats
2W - 1L
1,885 SR
Queue Stats
63W - 28L
1,773 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lReturnedl
Morgan Le Fay
Level 151
God Stats
9W - 6L
1,809 SR
Queue Stats
166W - 158L
1,639 Elo+
Party 2
Ratatoskr
Ratatoskr
nenopadillajr
Ratatoskr
Level 48
God Stats
2W - 6L
1,546 SR
Queue Stats
212W - 214L
1,552 Elo+
Solo
Team Averages
Level 80
1,645 SR
1,632 Elo+

VS

Team Averages
Level 77
1,745 SR
1,758 Elo+
Da Ji
Da Ji
Dento9
Da Ji
Level 127
God Stats
22W - 10L
1,649 SR
Queue Stats
749W - 445L
1,780 Elo+
Party 1
Sol
Sol
FancyTramp
Sol
Level 122
God Stats
6W - 0L
2,007 SR
Queue Stats
40W - 14L
1,873 Elo+
Party 1
Cthulhu
Cthulhu
FluffyRuff
Cthulhu
Level 45
God Stats
14W - 8L
1,459 SR
Queue Stats
384W - 418L
1,420 Elo+
Solo
Anhur
Anhur
HalseyXIII
Anhur
Level 40
God Stats
110W - 86L
1,792 SR
Queue Stats
693W - 488L
1,794 Elo+
Party 1
Hachiman
Hachiman
UpgradeOnly
Hachiman
Level 49
God Stats
22W - 16L
1,821 SR
Queue Stats
548W - 325L
1,923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 4
12,896
561
10,817
17,790
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 8 / 5
11,064
481
5,026
22,012
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
14
1 / 11 / 8
9,342
406
7,774
29,039
33,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
lReturnedl
Morgan Le Fay
17
4 / 8 / 0
11,456
498
15,410
21,279
9,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
nenopadillajr
Ratatoskr
18
3 / 10 / 8
11,703
509
12,012
22,700
14,112
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dento9
Da Ji
20
18 / 3 / 14
15,220
662
19,925
15,427
7,409
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
11 / 4 / 16
14,259
620
30,913
15,950
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
FluffyRuff
Cthulhu
19
3 / 4 / 8
13,368
581
9,550
16,970
14,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
19
3 / 6 / 18
12,211
531
9,426
14,856
11,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
UpgradeOnly
Hachiman
20
10 / 3 / 11
15,245
663
20,485
16,519
6,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
20
Kills
45
45
Deaths
20
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
6
8
5
1.06
W
Da Ji
Dento9
Da Ji
18
3
14
8.33
W
11
4
16
4.75
W
Cthulhu
FluffyRuff
Cthulhu
3
4
8
1.75
W
Anhur
3
6
18
2
L
Cabrakan
1
11
8
0.45
W
Hachiman
UpgradeOnly
Hachiman
10
3
11
5.17
L
Morgan Le Fay
lReturnedl
Morgan Le Fay
4
8
0
0.5
L
Ratatoskr
nenopadillajr
Ratatoskr
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,039
Damage
90,299
112,820
Taken
79,722
72,283
Mitigated
45,801
23,548
Healing
25,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,817
7,412
704
3,922
17,790
5,736
0
3,765
13,988
0
64,399
L
5,026
290
1,842
6,126
22,012
10,112
0
10,727
11,202
50,161
0
W
Da Ji
Dento9
Da Ji
19,925
7,612
0
1,285
15,427
7,409
780
6,497
8,930
0
94,746
W
30,913
10,248
0
8,757
15,950
6,295
5,594
3,686
12,264
119,648
0
W
Cthulhu
FluffyRuff
Cthulhu
9,550
420
87
3,040
16,970
14,172
0
8,122
8,848
61,864
0
W
Anhur
9,426
4,020
0
2,431
14,856
11,639
1,007
6,559
8,297
0
50,404
L
Cabrakan
7,774
933
0
4,163
29,039
33,186
0
10,344
18,640
23,125
0
W
Hachiman
UpgradeOnly
Hachiman
20,485
13,452
0
10,021
16,519
6,286
5,905
3,695
12,824
0
135,113
L
Morgan Le Fay
lReturnedl
Morgan Le Fay
15,410
1,469
0
6,601
21,279
9,137
27
6,309
14,718
78,192
0
L
Ratatoskr
nenopadillajr
Ratatoskr
12,012
3,901
0
190
22,700
14,112
0
8,735
13,809
0
85,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,461
Gold Earned
70,303
501
Minions Killed
681
0
Camps Cleared
0
2,027,330
Distance Traveled
2,168,002
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,896
561
129
6
0
391,649
6
L
Chang'e
11,064
481
89
4
0
371,104
3
W
Da Ji
15,220
662
126
5
0
463,723
1
W
Sol
14,259
620
158
7
0
438,643
9
W
Cthulhu
13,368
581
135
6
0
419,411
9
W
Anhur
12,211
531
81
4
0
412,792
4
L
Cabrakan
9,342
406
29
1
0
427,409
11
W
Hachiman
15,245
663
181
8
0
433,433
4
L
Morgan Le Fay
11,456
498
127
6
0
368,194
6
L
Ratatoskr
11,703
509
127
6
0
468,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role