Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
 
Ullr
Masters
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
firetrai7
Aphrodite
Masters
Level 59
God Stats
7W - 0L
1,923 SR
Queue Stats
97W - 21L
2,741 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 50
1,641 SR
1,914 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,667 SR
2,240 MMR
Ne Zha
Ne Zha
Masters
Subakna
Ne Zha
Masters
Level 160
God Stats
65W - 21L
1,855 SR
Queue Stats
190W - 77L
2,736 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
cutekillerwhale
Zhong Kui
Platinum II
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 321L
2,000 MMR
Solo
Bastet
Bastet
Diamond IV
the gr GERM
Bastet
Diamond IV
Level 157
God Stats
8W - 9L
1,645 SR
Queue Stats
55W - 58L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 2 / 6
10,837
774
5,595
16,309
18,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
 
Ullr
15
7 / 3 / 5
10,796
771
13,302
12,440
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
firetrai7
Aphrodite
14
3 / 4 / 9
10,359
740
7,330
9,109
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaPersephoneGilgameshFenrirTiamat

VS

Bans
Cu ChulainnCerberusHou YiCabrakanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Subakna
Ne Zha
15
6 / 5 / 2
10,037
717
14,265
11,839
6,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
cutekillerwhale
Zhong Kui
10
1 / 7 / 3
8,191
585
6,132
15,520
18,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
13
2 / 3 / 6
9,414
672
10,600
10,280
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
9
9
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
6
4
W
Ullr
 
Ullr
7
3
5
3.17
L
Ne Zha
Subakna
Ne Zha
6
5
2
1.4
L
Zhong Kui
cutekillerwhale
Zhong Kui
1
7
3
0.36
W
Aphrodite
firetrai7
Aphrodite
3
4
9
1.88
L
Bastet
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
30,997
37,858
Taken
37,639
30,756
Mitigated
28,620
15,741
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,595
1,291
0
2,424
16,309
18,888
168
2,453
13,856
16,025
0
W
Ullr
 
Ullr
13,302
6,493
0
3,322
12,440
4,345
1,889
1,459
10,981
0
52,694
L
Ne Zha
Subakna
Ne Zha
14,265
3,215
0
1,251
11,839
6,152
773
3,589
8,250
0
50,239
L
Zhong Kui
cutekillerwhale
Zhong Kui
6,132
854
0
1,026
15,520
18,344
0
4,901
10,619
21,503
0
W
Aphrodite
firetrai7
Aphrodite
7,330
1,779
4,911
5,084
9,109
7,523
830
2,220
6,889
26,439
0
L
Bastet
10,600
1,766
330
3,808
10,280
4,124
620
4,341
5,845
0
33,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
27,642
152
Minions Killed
142
0
Camps Cleared
0
753,215
Distance Traveled
720,696
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,837
774
17
1
0
270,446
1
W
Ullr
10,796
771
85
6
0
246,432
2
L
Ne Zha
10,037
717
65
5
0
246,354
3
L
Zhong Kui
8,191
585
28
2
0
171,465
5
W
Aphrodite
10,359
740
50
4
0
236,337
0
L
Bastet
9,414
672
49
4
0
302,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role