Player Matchup

Ymir
Ymir
JoseGamer1233
Ymir
Level 48
God Stats
5W - 6L
1,276 SR
Queue Stats
47W - 50L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
KingRhymos
Gilgamesh
Level 29
God Stats
28W - 12L
1,684 SR
Queue Stats
69W - 71L
1,416 Elo+
Party 2
Arachne
Arachne
SaltyOpal
Arachne
Level 104
God Stats
107W - 59L
1,650 SR
Queue Stats
1,048W - 1,133L
1,397 Elo+
Party 1
Neith
Neith
Simp1Actual
Neith
Level 47
God Stats
10W - 10L
1,432 SR
Queue Stats
209W - 252L
1,337 Elo+
Party 1
Sol
Sol
rifler1321
Sol
Level 48
God Stats
10W - 9L
1,654 SR
Queue Stats
148W - 148L
1,447 Elo+
Party 2
Team Averages
Level 55
1,539 SR
1,414 Elo+

VS

Team Averages
Level 43
1,439 SR
1,480 Elo+
King Arthur
King Arthur
IFoxMcCloud1
King Arthur
Level 48
God Stats
18W - 3L
1,577 SR
Queue Stats
38W - 17L
1,518 Elo+
Solo
Merlin
Merlin
OLIVE OWNS
Merlin
Level 45
God Stats
10W - 17L
1,427 SR
Queue Stats
226W - 297L
1,348 Elo+
Solo
Anhur
Anhur
OffTheWa11ace
Anhur
Level 14
God Stats
2W - 2L
1,426 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ares
Ares
YallNeedTherapy
Ares
Level 41
God Stats
29W - 22L
1,475 SR
Queue Stats
290W - 288L
1,460 Elo+
Solo
Thanatos
Thanatos
YourDecent
Thanatos
Level 65
God Stats
2W - 1L
1,292 SR
Queue Stats
25W - 19L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,330
533
2,215
6,963
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
KingRhymos
Gilgamesh
8
0 / 3 / 0
4,910
491
4,599
7,893
2,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
SaltyOpal
Arachne
9
1 / 2 / 0
5,391
539
2,378
5,464
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,274
427
971
5,328
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 0
6,683
668
4,021
6,622
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IFoxMcCloud1
King Arthur
10
1 / 0 / 2
5,532
553
4,866
7,281
3,449
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
OLIVE OWNS
Merlin
9
0 / 3 / 2
5,115
512
2,705
4,347
1,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 3
5,372
537
4,500
3,891
1,260
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 0 / 2
5,965
597
2,193
6,426
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
YourDecent
Thanatos
12
7 / 0 / 1
6,845
685
5,921
8,497
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
13
14
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
IFoxMcCloud1
King Arthur
1
0
2
2
L
1
2
1
0.75
L
Gilgamesh
KingRhymos
Gilgamesh
0
3
0
0
W
Merlin
OLIVE OWNS
Merlin
0
3
2
0.33
W
2
2
3
1.75
L
Arachne
SaltyOpal
Arachne
1
2
0
0.5
L
0
5
0
0
W
3
0
2
4
W
Thanatos
YourDecent
Thanatos
7
0
1
7.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
20,185
32,270
Taken
30,442
10,472
Mitigated
11,465
8,133
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
IFoxMcCloud1
King Arthur
4,866
146
0
1,486
7,281
3,449
368
0
7,281
0
26,970
L
2,215
173
0
2,004
6,963
2,813
0
1,487
5,476
18,194
0
L
Gilgamesh
KingRhymos
Gilgamesh
4,599
918
0
1,415
7,893
2,412
121
459
7,434
0
19,418
W
Merlin
OLIVE OWNS
Merlin
2,705
152
0
800
4,347
1,217
0
2,762
1,585
26,279
0
W
4,500
2,112
369
369
3,891
1,260
401
952
2,939
0
26,195
L
Arachne
SaltyOpal
Arachne
2,378
1,655
0
1,307
5,464
2,099
0
190
5,274
0
29,445
L
971
546
0
391
5,328
1,135
205
516
4,812
0
8,938
W
2,193
74
0
2,958
6,426
2,845
0
1,263
5,163
13,358
0
W
Thanatos
YourDecent
Thanatos
5,921
896
0
9,178
8,497
2,694
0
1,259
7,238
0
33,988
L
4,021
348
0
3,016
6,622
2,013
69
2,246
4,376
39,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
28,829
244
Minions Killed
241
0
Camps Cleared
0
870,524
Distance Traveled
928,620
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,532
553
52
5
0
170,406
0
L
Ymir
5,330
533
35
4
0
166,757
4
L
Gilgamesh
4,910
491
38
4
0
164,446
3
W
Merlin
5,115
512
44
4
0
180,371
0
W
Anhur
5,372
537
56
6
0
159,044
0
L
Arachne
5,391
539
68
7
0
208,560
0
L
Neith
4,274
427
16
2
0
137,314
1
W
Ares
5,965
597
12
1
0
203,577
3
W
Thanatos
6,845
685
77
8
0
215,222
0
L
Sol
6,683
668
87
9
0
193,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role