Player Matchup

Rama
Rama
AhmedCr579
Rama
Level 129
God Stats
12W - 8L
1,675 SR
Queue Stats
887W - 863L
1,539 Elo+
Party 1
Vamana
Vamana
DR-STALLION-95
Vamana
Level 45
God Stats
7W - 4L
1,688 SR
Queue Stats
245W - 164L
1,620 Elo+
Party 1
Hades
Hades
MOE_SHADOW99
Hades
Level 108
God Stats
33W - 30L
1,721 SR
Queue Stats
439W - 354L
1,565 Elo+
Party 1
Ullr
Ullr
Psycho-Rexy
Ullr
Level 129
God Stats
21W - 25L
1,478 SR
Queue Stats
589W - 462L
1,590 Elo+
Party 1
Ares
Ares
Ranger_MJ99
Ares
Level 144
God Stats
24W - 16L
1,708 SR
Queue Stats
714W - 565L
1,576 Elo+
Party 1
Team Averages
Level 111
1,654 SR
1,578 Elo+

VS

Team Averages
Level 84
1,551 SR
1,525 Elo+
Cerberus
Cerberus
DunklesEnten
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,324 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HarryPotter756
Morgan Le Fay
Level 135
God Stats
14W - 11L
1,764 SR
Queue Stats
163W - 176L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
RedFoxZ33
Danzaburou
Level 120
God Stats
6W - 11L
1,576 SR
Queue Stats
48W - 43L
1,520 Elo+
Party 2
Fenrir
Fenrir
tepillo1996
Fenrir
Level 38
God Stats
2W - 3L
1,408 SR
Queue Stats
38W - 43L
1,698 Elo+
Solo
Achilles
Achilles
x8tera8x
Achilles
Level 89
God Stats
1W - 4L
1,505 SR
Queue Stats
319W - 316L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 1
12,287
585
12,979
17,491
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
2 / 1 / 6
11,701
557
12,355
16,680
17,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 3 / 6
10,922
520
11,866
14,242
7,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 1 / 6
11,875
565
10,858
13,801
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 10
10,163
484
12,975
21,398
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DunklesEnten
Cerberus
11
0 / 5 / 5
7,668
365
5,535
18,193
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
HarryPotter756
Morgan Le Fay
16
5 / 7 / 0
9,989
476
17,864
15,663
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RedFoxZ33
Danzaburou
16
2 / 5 / 1
10,764
513
14,867
15,215
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
3 / 4 / 4
9,837
468
7,464
16,816
7,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
x8tera8x
Achilles
16
0 / 2 / 1
9,558
455
10,915
17,618
28,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
10
10
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
2
1
6
5
L
Cerberus
DunklesEnten
Cerberus
0
5
5
0.5
L
Morgan Le Fay
HarryPotter756
Morgan Le Fay
5
7
0
0.71
W
3
3
6
2
W
9
1
6
12
W
3
3
10
2.67
L
Danzaburou
RedFoxZ33
Danzaburou
2
5
1
0.5
L
Fenrir
3
4
4
1.25
L
Achilles
x8tera8x
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,033
Damage
56,645
83,612
Taken
83,505
56,051
Mitigated
60,882
28,830
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,979
10,877
0
7,456
17,491
6,596
2,326
2,507
14,984
0
102,585
W
12,355
3,170
0
6,823
16,680
17,981
82
1,437
15,243
0
81,649
L
Cerberus
DunklesEnten
Cerberus
5,535
263
0
4,229
18,193
11,938
0
8,779
9,414
13,835
0
L
Morgan Le Fay
HarryPotter756
Morgan Le Fay
17,864
1,261
0
2,789
15,663
6,394
66
8,355
7,308
73,071
0
W
11,866
301
1,368
7,909
14,242
7,011
785
8,950
5,292
73,726
0
W
10,858
4,830
0
985
13,801
5,624
67
4,004
9,797
0
97,961
W
12,975
568
0
4,289
21,398
18,839
0
7,828
13,570
41,995
0
L
Danzaburou
RedFoxZ33
Danzaburou
14,867
7,062
0
3,086
15,215
6,609
1,080
1,543
13,672
0
88,876
L
Fenrir
7,464
2,932
0
4,316
16,816
7,343
376
2,598
14,218
0
71,697
L
Achilles
x8tera8x
Achilles
10,915
2,036
0
4,024
17,618
28,598
0
3,566
14,052
4,248
61,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,948
Gold Earned
47,816
698
Minions Killed
569
0
Camps Cleared
0
1,989,851
Distance Traveled
1,845,290
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,287
585
191
9
0
362,145
2
W
Vamana
11,701
557
156
7
0
399,575
1
L
Cerberus
7,668
365
24
1
0
391,947
9
L
Morgan Le Fay
9,989
476
124
6
0
377,817
6
W
Hades
10,922
520
170
8
0
396,093
3
W
Ullr
11,875
565
143
7
0
434,909
4
W
Ares
10,163
484
38
2
0
397,129
2
L
Danzaburou
10,764
513
173
8
0
355,387
3
L
Fenrir
9,837
468
125
6
0
354,020
0
L
Achilles
9,558
455
123
6
0
366,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role