Player Matchup

Neith
Neith
JakeLCFC84
Neith
Level 28
God Stats
5W - 1L
1,618 SR
Queue Stats
11W - 18L
1,248 Elo+
Party 1
Da Ji
Da Ji
LFCAaran
Da Ji
Level 24
God Stats
9W - 7L
1,482 SR
Queue Stats
11W - 17L
1,250 Elo+
Party 1
Ares
Ares
Smite Ares
Ares
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
madredspl
Zhong Kui
Level 67
God Stats
48W - 37L
1,654 SR
Queue Stats
158W - 145L
1,481 Elo+
Party 1
Ymir
Ymir
sergeitheraider
Ymir
Level 16
God Stats
2W - 3L
1,408 SR
Queue Stats
11W - 18L
1,248 Elo+
Party 1
Team Averages
Level 27
1,532 SR
1,345 Elo+

VS

Team Averages
Level 24
1,538 SR
1,359 Elo+
Janus
Janus
ItsMe_Macco
Janus
Level 28
God Stats
9W - 5L
1,637 SR
Queue Stats
64W - 71L
1,355 Elo+
Solo
Pele
Pele
JDelace
Pele
Level 28
God Stats
15W - 16L
1,554 SR
Queue Stats
72W - 76L
1,400 Elo+
Solo
Cernunnos
Cernunnos
SF-WaffelmodzZ
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,317 Elo+
Solo
Xbalanque
Xbalanque
juninho53
Xbalanque
Level 24
God Stats
17W - 11L
1,588 SR
Queue Stats
168W - 201L
1,390 Elo+
Solo
Bellona
Bellona
seeul8ersun
Bellona
Level 11
God Stats
15W - 17L
1,412 SR
Queue Stats
15W - 19L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 5 / 9
9,342
406
6,380
13,881
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
LFCAaran
Da Ji
15
0 / 2 / 7
9,672
421
2,229
10,886
4,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 0 / 9
13,537
589
26,720
22,034
15,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
madredspl
Zhong Kui
20
16 / 4 / 5
13,908
605
23,721
20,579
15,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 3
9,337
406
2,009
21,083
18,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
10,649
463
14,130
12,268
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
JDelace
Pele
19
6 / 3 / 1
11,589
504
18,016
21,357
8,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
SF-WaffelmodzZ
Cernunnos
14
1 / 13 / 2
9,000
391
5,563
17,948
6,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
juninho53
Xbalanque
17
4 / 7 / 4
10,382
451
15,533
14,391
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
seeul8ersun
Bellona
18
4 / 5 / 7
11,278
490
14,260
22,507
16,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
35
Kills
18
18
Deaths
35
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Pele
JDelace
Pele
6
3
1
2.17
W
Neith
1
5
9
1.1
W
Da Ji
LFCAaran
Da Ji
0
2
7
1.75
L
Cernunnos
SF-WaffelmodzZ
Cernunnos
1
13
2
0.15
W
18
0
9
22.5
L
Xbalanque
juninho53
Xbalanque
4
7
4
0.86
W
Zhong Kui
madredspl
Zhong Kui
16
4
5
4.63
L
Bellona
seeul8ersun
Bellona
4
5
7
1.5
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,059
Damage
67,502
88,463
Taken
88,471
60,312
Mitigated
42,958
29,203
Healing
23,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,130
333
0
604
12,268
4,699
742
8,399
3,869
69,116
0
L
Pele
JDelace
Pele
18,016
5,441
76
11,666
21,357
8,675
1,110
12,488
8,869
0
104,937
W
Neith
6,380
1,943
339
5,489
13,881
5,625
2,107
2,562
11,151
0
42,673
W
Da Ji
LFCAaran
Da Ji
2,229
199
0
3,188
10,886
4,346
133
975
9,875
0
38,048
L
Cernunnos
SF-WaffelmodzZ
Cernunnos
5,563
2,718
681
1,520
17,948
6,816
370
13,016
4,932
216
24,912
W
26,720
888
0
9,312
22,034
15,791
0
2,175
19,775
75,662
0
L
Xbalanque
juninho53
Xbalanque
15,533
8,349
0
2,103
14,391
6,664
2,566
7,177
7,214
0
78,902
W
Zhong Kui
madredspl
Zhong Kui
23,721
1,071
556
9,574
20,579
15,778
1,298
5,367
14,744
89,609
0
L
Bellona
seeul8ersun
Bellona
14,260
4,300
0
6,896
22,507
16,104
412
11,370
11,137
0
72,761
W
2,009
0
0
745
21,083
18,772
270
2,381
18,576
26,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,796
Gold Earned
52,898
464
Minions Killed
536
0
Camps Cleared
0
2,068,862
Distance Traveled
2,064,813
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,649
463
119
5
0
392,542
1
L
Pele
11,589
504
160
7
0
504,050
1
W
Neith
9,342
406
61
3
0
395,203
2
W
Da Ji
9,672
421
86
4
0
499,133
1
L
Cernunnos
9,000
391
43
2
0
377,487
0
W
Ares
13,537
589
118
5
0
450,752
2
L
Xbalanque
10,382
451
110
5
0
371,895
2
W
Zhong Kui
13,908
605
148
6
0
385,774
2
L
Bellona
11,278
490
104
5
0
418,839
1
W
Ymir
9,337
406
51
2
0
338,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role