Player Matchup

Awilix
Awilix
AdrianoJogos
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 12L
1,771 Elo+
Party 2
Cupid
Cupid
BoiBen
Cupid
Level 25
God Stats
3W - 2L
1,999 SR
Queue Stats
135W - 29L
1,867 Elo+
Party 2
Cthulhu
Cthulhu
FnaticPinga
Cthulhu
Level 11
God Stats
8W - 6L
1,506 SR
Queue Stats
10W - 7L
1,587 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jubileugames
Morgan Le Fay
Level 25
God Stats
12W - 3L
2,191 SR
Queue Stats
151W - 35L
1,865 Elo+
Party 2
Sol
Sol
Kqxc
Sol
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,611 Elo+
Party 1
Team Averages
Level 18
1,739 SR
1,740 Elo+

VS

Team Averages
Level 19
1,550 SR
1,583 Elo+
Raijin
Raijin
 
Raijin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BrunaVampirinha
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,801 Elo+
Solo
Ymir
Ymir
LJIC12
Ymir
Level 29
God Stats
5W - 3L
1,528 SR
Queue Stats
89W - 66L
1,512 Elo+
Solo
Nike
Nike
Mfernny
Nike
Level 13
God Stats
47W - 34L
1,720 SR
Queue Stats
272W - 294L
1,604 Elo+
Solo
Hachiman
Hachiman
xXTinRoberXx
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 4 / 7
8,392
494
6,833
10,846
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
BoiBen
Cupid
14
4 / 3 / 3
8,562
504
4,537
10,443
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
FnaticPinga
Cthulhu
13
0 / 2 / 1
7,557
445
3,779
6,625
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Jubileugames
Morgan Le Fay
15
6 / 4 / 5
9,707
571
12,317
12,086
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Kqxc
Sol
15
2 / 2 / 0
8,946
526
8,005
9,261
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
9 / 1 / 2
10,720
631
12,083
6,850
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 8
9,126
537
9,265
17,037
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
LJIC12
Ymir
13
1 / 3 / 8
8,329
490
5,712
8,932
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
Mfernny
Nike
15
1 / 6 / 2
8,552
503
6,251
12,525
6,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
xXTinRoberXx
Hachiman
13
0 / 2 / 2
7,281
428
2,423
7,263
2,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
14
Kills
15
15
Deaths
14
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
1
2
10
L
Awilix
2
4
7
1.38
L
Cupid
BoiBen
Cupid
4
3
3
1.83
W
4
2
8
4
L
Cthulhu
FnaticPinga
Cthulhu
0
2
1
0.25
L
Morgan Le Fay
Jubileugames
Morgan Le Fay
6
4
5
2.13
L
Sol
Kqxc
Sol
2
2
0
1
W
Ymir
LJIC12
Ymir
1
3
8
1.67
W
Nike
Mfernny
Nike
1
6
2
0.33
W
Hachiman
xXTinRoberXx
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
35,734
49,261
Taken
52,607
20,073
Mitigated
23,866
13,300
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,083
1,260
251
1,220
6,850
2,754
122
3,362
3,458
70,831
0
L
Awilix
6,833
3,407
0
605
10,846
4,147
0
4,968
5,664
0
46,490
L
Cupid
BoiBen
Cupid
4,537
1,875
0
2,489
10,443
3,833
0
3,312
6,957
0
42,173
W
9,265
6,180
0
10,370
17,037
6,444
0
7,264
9,688
0
57,405
L
Cthulhu
FnaticPinga
Cthulhu
3,779
271
0
819
6,625
5,118
102
2,018
4,483
36,464
0
L
Morgan Le Fay
Jubileugames
Morgan Le Fay
12,317
765
0
4,453
12,086
4,275
234
5,486
6,406
52,489
0
L
Sol
Kqxc
Sol
8,005
2,706
0
4,934
9,261
2,700
928
1,235
7,956
60,718
0
W
Ymir
LJIC12
Ymir
5,712
358
0
2,016
8,932
5,864
216
3,905
4,882
22,760
0
W
Nike
Mfernny
Nike
6,251
473
0
2,400
12,525
6,500
580
5,348
7,117
0
50,822
W
Hachiman
xXTinRoberXx
Hachiman
2,423
1,605
0
2,021
7,263
2,304
671
3,812
3,361
0
41,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
44,008
469
Minions Killed
475
0
Camps Cleared
0
1,593,931
Distance Traveled
1,660,520
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,720
631
146
9
0
318,465
10
L
Awilix
8,392
494
69
4
0
346,223
6
L
Cupid
8,562
504
106
6
0
282,466
1
W
Arachne
9,126
537
96
6
0
370,157
1
L
Cthulhu
7,557
445
70
4
0
349,898
2
L
Morgan Le Fay
9,707
571
108
6
0
316,451
7
L
Sol
8,946
526
116
7
0
298,893
4
W
Ymir
8,329
490
46
3
0
335,905
1
W
Nike
8,552
503
115
7
0
314,098
5
W
Hachiman
7,281
428
72
4
0
321,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role