Player Matchup

Cupid
Cupid
BossBunnyJS
Cupid
Level 58
God Stats
18W - 13L
1,545 SR
Queue Stats
96W - 94L
1,495 Elo+
Party 2
Cerberus
Cerberus
NotBeckham_551
Cerberus
Level 72
God Stats
19W - 11L
1,630 SR
Queue Stats
282W - 256L
1,483 Elo+
Party 2
Arachne
Arachne
YuiTachibana
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 87L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
hugePERSONALITY
Ne Zha
Level 106
God Stats
4W - 1L
1,789 SR
Queue Stats
276W - 231L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iamzaiah
Morgan Le Fay
Level 109
God Stats
34W - 15L
1,654 SR
Queue Stats
162W - 149L
1,502 Elo+
Party 2
Team Averages
Level 74
1,623 SR
1,505 Elo+

VS

Team Averages
Level 50
1,549 SR
1,439 Elo+
Fenrir
Fenrir
Casiim
Fenrir
Level 48
God Stats
1W - 2L
1,494 SR
Queue Stats
110W - 119L
1,489 Elo+
Party 3
Anubis
Anubis
Kotins
Anubis
Level 47
God Stats
61W - 51L
1,546 SR
Queue Stats
80W - 101L
1,393 Elo+
Party 3
Freya
Freya
kitakitaoyj
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 196L
1,456 Elo+
Party 1
Izanami
Izanami
kumarimo
Izanami
Level 23
God Stats
26W - 29L
1,487 SR
Queue Stats
151W - 157L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
vegaspaisen
Aphrodite
Level 92
God Stats
1W - 1L
1,720 SR
Queue Stats
367W - 357L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 11
9,018
410
6,765
14,326
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
17
6 / 2 / 15
12,685
577
9,642
23,612
17,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
YuiTachibana
Arachne
20
15 / 1 / 6
12,904
587
15,072
16,941
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 7
11,255
512
5,582
16,528
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
iamzaiah
Morgan Le Fay
19
6 / 5 / 18
12,361
562
27,299
13,800
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Casiim
Fenrir
17
7 / 6 / 4
11,104
505
8,316
21,209
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Kotins
Anubis
16
6 / 9 / 5
10,378
472
14,415
18,933
8,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 5 / 1
10,166
462
6,071
13,947
4,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
kumarimo
Izanami
14
3 / 7 / 6
9,534
433
13,645
15,880
5,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
vegaspaisen
Aphrodite
14
1 / 5 / 7
9,092
413
8,407
15,687
10,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
32
Kills
17
18
Deaths
32
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
4
11
1.38
L
Fenrir
Casiim
Fenrir
7
6
4
1.5
L
Anubis
Kotins
Anubis
6
9
5
0.94
W
Cerberus
6
2
15
6.75
W
Arachne
YuiTachibana
Arachne
15
1
6
18
W
5
6
7
1.42
W
Morgan Le Fay
iamzaiah
Morgan Le Fay
6
5
18
3
L
0
5
1
0.1
L
Izanami
kumarimo
Izanami
3
7
6
0.86
L
Aphrodite
vegaspaisen
Aphrodite
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,360
Damage
50,854
85,207
Taken
85,656
42,628
Mitigated
37,741
30,441
Healing
27,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,765
3,672
311
3,133
14,326
4,213
560
6,453
7,873
0
38,395
L
Fenrir
Casiim
Fenrir
8,316
1,557
0
5,690
21,209
8,167
0
8,040
13,169
0
62,073
L
Anubis
Kotins
Anubis
14,415
857
0
4,660
18,933
8,752
0
10,234
8,699
64,767
0
W
Cerberus
9,642
231
0
6,495
23,612
17,707
130
9,748
13,864
39,322
0
W
Arachne
YuiTachibana
Arachne
15,072
8,509
0
10,098
16,941
9,659
1,538
6,454
10,487
0
69,915
W
5,582
2,171
0
6,454
16,528
5,998
0
3,895
12,633
0
73,275
W
Morgan Le Fay
iamzaiah
Morgan Le Fay
27,299
2,118
0
3,950
13,800
5,051
1,220
5,836
7,964
99,571
0
L
6,071
1,915
0
4,631
13,947
4,965
0
3,313
10,634
56,089
0
L
Izanami
kumarimo
Izanami
13,645
8,530
0
996
15,880
5,483
796
7,229
8,651
0
66,876
L
Aphrodite
vegaspaisen
Aphrodite
8,407
1,397
4,690
7,105
15,687
10,374
214
8,125
7,562
36,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,223
Gold Earned
50,274
478
Minions Killed
498
0
Camps Cleared
0
2,105,474
Distance Traveled
1,754,671
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,018
410
55
3
0
397,754
1
L
Fenrir
11,104
505
97
4
0
376,714
0
L
Anubis
10,378
472
95
4
0
309,381
1
W
Cerberus
12,685
577
73
3
0
433,796
3
W
Arachne
12,904
587
103
5
0
450,262
1
W
Ne Zha
11,255
512
108
5
0
424,508
4
W
Morgan Le Fay
12,361
562
139
6
0
399,154
2
L
Freya
10,166
462
126
6
0
338,869
9
L
Izanami
9,534
433
126
6
0
365,675
4
L
Aphrodite
9,092
413
54
2
0
364,032
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role