Player Matchup

Guan Yu
Guan Yu
Anti_FlogGnaw94
Guan Yu
Level 3
God Stats
24W - 27L
1,287 SR
Queue Stats
97W - 110L
1,248 Elo+
Solo
Gilgamesh
Gilgamesh
Doppapotamus
Gilgamesh
Level 7
God Stats
1W - 4L
1,330 SR
Queue Stats
3W - 6L
1,424 Elo+
Solo
Kukulkan
Kukulkan
GeekedUpKam
Kukulkan
Level 19
God Stats
1W - 1L
1,102 SR
Queue Stats
190W - 187L
1,506 Elo+
Party 1
Bakasura
Bakasura
ObiManGinobili
Bakasura
Level 27
God Stats
4W - 4L
1,572 SR
Queue Stats
150W - 155L
1,418 Elo+
Party 1
Neith
Neith
SplatGee
Neith
Level 24
God Stats
5W - 5L
1,461 SR
Queue Stats
68W - 93L
1,463 Elo+
Solo
Team Averages
Level 16
1,350 SR
1,412 Elo+

VS

Team Averages
Level 13
1,450 SR
1,417 Elo+
Arachne
Arachne
Cadendanoob
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 3
Mercury
Mercury
FlyGuyKwesi
Mercury
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Green_FromDeep
Sylvanus
Level 29
God Stats
16W - 9L
1,456 SR
Queue Stats
230W - 236L
1,500 Elo+
Solo
Scylla
Scylla
RyGuyTheFlyGuy15
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,507 Elo+
Party 2
Olorun
Olorun
ThreebolaJrs
Olorun
Level 5
God Stats
2W - 1L
1,292 SR
Queue Stats
3W - 4L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 7
16,831
455
15,120
36,677
49,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Doppapotamus
Gilgamesh
20
9 / 8 / 16
19,704
533
24,122
36,389
45,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
GeekedUpKam
Kukulkan
20
9 / 8 / 10
17,307
468
25,387
22,642
12,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
20
17 / 11 / 11
19,822
536
38,423
35,442
19,563
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
SplatGee
Neith
20
14 / 7 / 8
16,870
456
27,144
24,507
13,161
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cadendanoob
Arachne
18
3 / 21 / 5
15,496
419
10,696
35,723
23,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
FlyGuyKwesi
Mercury
20
32 / 4 / 3
26,822
725
58,525
43,266
31,411
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
20
6 / 9 / 15
19,100
516
14,831
42,130
62,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 10 / 10
17,117
463
12,245
28,961
13,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
20
2 / 18 / 5
16,689
451
15,564
38,443
16,341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
82
58
Kills
44
45
Deaths
62
52
Assists
38
Player
Kills
Deaths
Assists
KDA
L
9
11
7
1.14
W
Arachne
Cadendanoob
Arachne
3
21
5
0.26
L
Gilgamesh
Doppapotamus
Gilgamesh
9
8
16
2.13
W
Mercury
FlyGuyKwesi
Mercury
32
4
3
8.38
L
Kukulkan
GeekedUpKam
Kukulkan
9
8
10
1.75
W
Sylvanus
6
9
15
1.5
L
Bakasura
17
11
11
2.05
W
1
10
10
0.6
L
Neith
SplatGee
Neith
14
7
8
2.57
W
Olorun
2
18
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,196
Damage
111,861
155,657
Taken
188,523
140,146
Mitigated
146,376
30,919
Healing
45,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,120
2,758
707
9,152
36,677
49,697
1,598
8,197
28,480
0
78,593
W
Arachne
Cadendanoob
Arachne
10,696
7,146
0
1,923
35,723
23,018
5,251
5,721
29,392
0
52,230
L
Gilgamesh
Doppapotamus
Gilgamesh
24,122
6,014
0
5,501
36,389
45,678
877
12,227
24,162
5,422
93,932
W
Mercury
FlyGuyKwesi
Mercury
58,525
45,438
0
11,746
43,266
31,411
1,985
6,458
35,889
0
281,241
L
Kukulkan
GeekedUpKam
Kukulkan
25,387
2,912
0
1,483
22,642
12,047
120
5,505
17,137
109,547
0
W
Sylvanus
14,831
3,607
2,255
10,613
42,130
62,365
1,293
5,366
35,586
56,008
0
L
Bakasura
38,423
32,530
0
5,581
35,442
19,563
854
8,195
27,247
0
195,985
W
12,245
1,281
0
6,781
28,961
13,241
1,577
4,786
23,639
104,302
0
L
Neith
SplatGee
Neith
27,144
15,716
294
8,201
24,507
13,161
6,298
9,171
15,336
0
92,114
W
Olorun
15,564
9,003
404
11,978
38,443
16,341
2,240
6,286
31,889
93,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,534
Gold Earned
95,224
773
Minions Killed
692
0
Camps Cleared
0
3,057,493
Distance Traveled
3,049,279
31
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
16,831
455
98
3
0
713,752
0
W
Arachne
15,496
419
87
2
0
631,164
1
L
Gilgamesh
19,704
533
163
4
0
639,740
18
W
Mercury
26,822
725
270
7
0
838,899
2
L
Kukulkan
17,307
468
174
5
0
596,776
5
W
Sylvanus
19,100
516
59
2
0
506,550
0
L
Bakasura
19,822
536
212
6
0
651,413
5
W
Scylla
17,117
463
134
4
0
551,313
0
L
Neith
16,870
456
126
3
0
455,812
3
W
Olorun
16,689
451
142
4
0
521,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role