Player Matchup

Jormungandr
Jormungandr
Bloodyter88
Jormungandr
Level 12
God Stats
1W - 1L
1,753 SR
Queue Stats
20W - 36L
1,371 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jasho4evah
Ah Muzen Cab
Level 149
God Stats
1W - 2L
1,435 SR
Queue Stats
69W - 88L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
JesusMescudi
Kukulkan
Level 5
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,482 SR
1,473 Elo+

VS

Team Averages
Level 49
1,637 SR
1,425 Elo+
Baba Yaga
Baba Yaga
DEMONiiCJESTER
Baba Yaga
Level 100
God Stats
39W - 24L
1,584 SR
Queue Stats
99W - 88L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Just2Genderz
Gilgamesh
Level 18
God Stats
30W - 19L
1,588 SR
Queue Stats
73W - 72L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
xS0VEREIGNx831
Sun Wukong
Level 28
God Stats
5W - 3L
1,739 SR
Queue Stats
31W - 48L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloodyter88
Jormungandr
16
2 / 11 / 7
13,040
621
9,134
25,182
26,006
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Jasho4evah
Ah Muzen Cab
20
13 / 7 / 2
15,597
743
33,006
25,951
12,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
JesusMescudi
Kukulkan
14
0 / 16 / 11
12,642
602
5,981
22,631
10,013
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DEMONiiCJESTER
Baba Yaga
19
13 / 7 / 11
16,250
774
28,234
22,875
8,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Just2Genderz
Gilgamesh
20
15 / 1 / 14
18,316
872
23,606
24,121
18,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
xS0VEREIGNx831
Sun Wukong
16
6 / 8 / 16
14,687
699
15,282
23,113
17,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
15
Kills
34
34
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bloodyter88
Jormungandr
2
11
7
0.5
W
Baba Yaga
DEMONiiCJESTER
Baba Yaga
13
7
11
2.64
L
Ah Muzen Cab
Jasho4evah
Ah Muzen Cab
13
7
2
2
L
Kukulkan
JesusMescudi
Kukulkan
0
16
11
0.34
W
Gilgamesh
Just2Genderz
Gilgamesh
15
1
14
22
W
Sun Wukong
xS0VEREIGNx831
Sun Wukong
6
8
16
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
67,122
73,764
Taken
70,109
48,472
Mitigated
44,040
11,198
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bloodyter88
Jormungandr
9,134
2,431
0
790
25,182
26,006
0
7,741
17,441
29,796
0
W
Baba Yaga
DEMONiiCJESTER
Baba Yaga
28,234
1,920
1,446
6,979
22,875
8,240
1,692
4,296
18,579
75,045
0
L
Ah Muzen Cab
Jasho4evah
Ah Muzen Cab
33,006
18,900
0
8,168
25,951
12,453
2,263
12,867
13,084
0
96,125
L
Kukulkan
JesusMescudi
Kukulkan
5,981
2,698
0
2,240
22,631
10,013
255
9,489
13,142
13,322
0
W
Gilgamesh
Just2Genderz
Gilgamesh
23,606
5,630
243
3,783
24,121
18,090
462
5,516
18,605
10,930
59,038
W
Sun Wukong
xS0VEREIGNx831
Sun Wukong
15,282
5,603
1,830
3,259
23,113
17,710
216
5,303
17,810
0
33,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
49,253
182
Minions Killed
226
0
Camps Cleared
0
861,935
Distance Traveled
1,101,459
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,040
621
35
2
0
249,149
0
W
Baba Yaga
16,250
774
101
5
0
303,879
1
L
Ah Muzen Cab
15,597
743
139
7
0
347,946
0
L
Kukulkan
12,642
602
8
0
0
264,840
0
W
Gilgamesh
18,316
872
88
4
0
450,306
0
W
Sun Wukong
14,687
699
37
2
0
347,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role