Player Matchup

Guan Yu
Guan Yu
FinnaBeHokage
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ra
Ra
JUDi Birds
Ra
Level 18
God Stats
7W - 7L
1,538 SR
Queue Stats
10W - 10L
1,496 Elo+
Party 1
Terra
Terra
PS-_-Senpai
Terra
Level 5
God Stats
4W - 2L
1,540 SR
Queue Stats
6W - 10L
1,282 Elo+
Solo
Ravana
Ravana
Queen_Earla
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 180L
1,394 Elo+
Solo
Neith
Neith
mccurdy_21
Neith
Level 14
God Stats
3W - 3L
1,337 SR
Queue Stats
5W - 5L
1,311 Elo+
Party 1
Team Averages
Level 14
1,483 SR
1,397 Elo+

VS

Team Averages
Level 19
1,435 SR
1,336 Elo+
Fenrir
Fenrir
BORRE AM
Fenrir
Level 22
God Stats
19W - 17L
1,464 SR
Queue Stats
36W - 44L
1,361 Elo+
Solo
Horus
Horus
P1ngr33
Horus
Level 21
God Stats
8W - 2L
1,879 SR
Queue Stats
81W - 78L
1,395 Elo+
Solo
Kukulkan
Kukulkan
RAULXZ09
Kukulkan
Level 4
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Cerberus
Cerberus
Ways 999
Cerberus
Level 26
God Stats
4W - 2L
1,195 SR
Queue Stats
85W - 86L
1,387 Elo+
Solo
Hera
Hera
zJoycr_
Hera
Level 22
God Stats
44W - 59L
1,413 SR
Queue Stats
93W - 108L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
14 / 2 / 14
13,769
1,147
27,006
22,448
26,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 2 / 15
13,411
1,118
23,935
13,102
4,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 15
11,362
947
6,567
15,577
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
18
4 / 4 / 16
11,932
994
15,309
18,577
14,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
18
1 / 0 / 15
11,528
961
9,066
3,764
1,478
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

223

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BORRE AM
Fenrir
18
1 / 4 / 6
11,712
976
11,644
16,631
6,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
P1ngr33
Horus
17
2 / 7 / 4
11,004
917
12,659
18,551
15,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
RAULXZ09
Kukulkan
16
0 / 13 / 4
10,439
870
10,807
18,939
6,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Ways 999
Cerberus
17
4 / 3 / 2
12,043
1,004
17,054
24,447
27,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
zJoycr_
Hera
17
2 / 3 / 6
11,779
982
15,636
12,169
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
30
Kills
9
9
Deaths
30
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BORRE AM
Fenrir
1
4
6
1
W
Guan Yu
14
2
14
10.5
W
9
2
15
8.25
L
Horus
P1ngr33
Horus
2
7
4
0.57
W
2
1
15
9.5
W
Ravana
4
4
16
3
L
Kukulkan
RAULXZ09
Kukulkan
0
13
4
0.15
L
Cerberus
Ways 999
Cerberus
4
3
2
1.67
W
Neith
1
0
15
8.5
L
Hera
zJoycr_
Hera
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,883
Damage
67,800
73,468
Taken
90,737
62,768
Mitigated
59,090
23,025
Healing
20,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BORRE AM
Fenrir
11,644
5,064
212
2,641
16,631
6,388
0
3,886
12,665
0
28,724
W
Guan Yu
27,006
7,193
3,880
6,199
22,448
26,552
0
13,349
8,814
0
40,241
W
23,935
1,567
3,608
2,737
13,102
4,194
0
8,884
4,106
55,453
0
L
Horus
P1ngr33
Horus
12,659
5,742
5,127
5,486
18,551
15,497
0
7,376
11,175
0
26,303
W
6,567
2,161
1,432
2,545
15,577
15,638
0
8,534
6,739
13,532
0
W
Ravana
15,309
5,783
502
2,005
18,577
14,906
0
9,908
8,355
0
31,300
L
Kukulkan
RAULXZ09
Kukulkan
10,807
1,999
0
631
18,939
6,363
0
6,216
12,723
28,171
0
L
Cerberus
Ways 999
Cerberus
17,054
1,132
0
5,346
24,447
27,024
0
9,444
15,003
47,965
0
W
Neith
9,066
4,313
0
117
3,764
1,478
0
1,777
1,957
0
28,063
L
Hera
zJoycr_
Hera
15,636
3,288
236
1,210
12,169
3,818
0
3,580
8,589
31,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,002
Gold Earned
56,977
195
Minions Killed
248
4
Camps Cleared
5
1,120,079
Distance Traveled
1,146,438
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,712
976
24
2
4
252,278
0
W
Guan Yu
13,769
1,147
17
1
2
265,622
3
W
Ra
13,411
1,118
84
7
2
262,161
0
L
Horus
11,004
917
30
3
0
232,161
1
W
Terra
11,362
947
13
1
0
179,196
1
W
Ravana
11,932
994
40
3
0
203,873
0
L
Kukulkan
10,439
870
51
4
0
193,707
1
L
Cerberus
12,043
1,004
86
7
0
239,028
0
W
Neith
11,528
961
41
3
0
209,227
1
L
Hera
11,779
982
57
5
1
229,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role