Player Matchup

Sobek
Sobek
Deadpool-C4
Sobek
Level 22
God Stats
6W - 5L
1,950 SR
Queue Stats
50W - 60L
1,425 Elo+
Party 3
Raijin
Raijin
Fornjot02
Raijin
Level 24
God Stats
2W - 2L
1,623 SR
Queue Stats
53W - 62L
1,411 Elo+
Party 3
Achilles
Achilles
Pablo7008
Achilles
Level 20
God Stats
11W - 5L
1,432 SR
Queue Stats
12W - 7L
1,384 Elo+
Party 2
Thor
Thor
Streemer11
Thor
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Izanami
Izanami
XXSN0WXX
Izanami
Level 14
God Stats
11W - 14L
1,397 SR
Queue Stats
82W - 88L
1,401 Elo+
Solo
Team Averages
Level 17
1,621 SR
1,463 Elo+

VS

Team Averages
Level 18
1,367 SR
1,451 Elo+
Thor
Thor
D4rkSh00t
Thor
Level 16
God Stats
2W - 0L
1,205 SR
Queue Stats
14W - 17L
1,433 Elo+
Solo
Chang'e
Chang'e
ErisMilitante
Chang'e
Level 10
God Stats
8W - 7L
1,409 SR
Queue Stats
13W - 12L
1,452 Elo+
Party 1
Chaac
Chaac
F3LIPE13X
Chaac
Level 29
God Stats
3W - 4L
1,439 SR
Queue Stats
74W - 63L
1,474 Elo+
Solo
Yemoja
Yemoja
MeninaCristã
Yemoja
Level 8
God Stats
4W - 4L
1,270 SR
Queue Stats
14W - 12L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
OdinsonOri
Heimdallr
Level 25
God Stats
16W - 12L
1,510 SR
Queue Stats
115W - 87L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
11,227
432
8,448
30,406
44,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Fornjot02
Raijin
17
4 / 12 / 7
12,031
463
17,801
22,359
10,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Pablo7008
Achilles
18
7 / 11 / 9
12,724
489
16,937
25,960
15,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 13 / 4
9,739
375
10,108
20,721
10,724
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
XXSN0WXX
Izanami
18
8 / 5 / 3
12,744
490
15,954
24,381
13,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
21 / 1 / 7
16,592
638
21,060
20,175
13,152
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
18
8 / 7 / 12
13,461
518
23,221
25,126
9,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
F3LIPE13X
Chaac
18
7 / 4 / 18
13,441
517
19,184
21,888
29,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 19
11,398
438
5,834
15,597
12,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
OdinsonOri
Heimdallr
20
8 / 6 / 15
16,185
623
28,347
24,096
9,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
23
Kills
47
47
Deaths
23
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thor
21
1
7
24.5
L
3
6
8
1.17
W
Chang'e
8
7
12
2
W
Chaac
F3LIPE13X
Chaac
7
4
18
4
L
Raijin
Fornjot02
Raijin
4
12
7
0.63
W
3
5
19
2.5
W
Heimdallr
OdinsonOri
Heimdallr
8
6
15
2.58
L
Achilles
Pablo7008
Achilles
7
11
9
1.05
L
1
13
4
0.23
L
Izanami
XXSN0WXX
Izanami
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,248
Damage
97,646
123,827
Taken
106,882
95,075
Mitigated
74,649
18,312
Healing
47,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
21,060
6,750
0
5,965
20,175
13,152
949
3,991
15,876
0
123,847
L
8,448
554
0
3,995
30,406
44,901
213
8,203
21,647
26,053
0
W
Chang'e
23,221
2,959
3,648
10,598
25,126
9,255
929
4,712
20,094
80,141
0
W
Chaac
F3LIPE13X
Chaac
19,184
2,191
0
7,078
21,888
29,888
264
6,090
15,515
1,066
61,802
L
Raijin
Fornjot02
Raijin
17,801
2,554
0
250
22,359
10,841
135
3,847
18,362
71,065
0
W
5,834
1,519
8,632
3,222
15,597
12,652
452
6,778
8,581
15,240
0
W
Heimdallr
OdinsonOri
Heimdallr
28,347
18,242
0
8,003
24,096
9,702
9,378
6,085
17,821
7,713
98,337
L
Achilles
Pablo7008
Achilles
16,937
6,278
0
5,285
25,960
15,404
518
6,319
19,401
623
58,695
L
10,108
1,848
0
2,128
20,721
10,724
157
5,787
14,604
0
35,352
L
Izanami
XXSN0WXX
Izanami
15,954
9,563
0
6,654
24,381
13,205
529
6,530
17,762
0
93,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,465
Gold Earned
71,077
413
Minions Killed
511
0
Camps Cleared
0
2,247,267
Distance Traveled
2,339,532
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,592
638
157
6
0
507,130
4
L
Sobek
11,227
432
29
1
0
522,610
0
W
Chang'e
13,461
518
113
4
0
413,973
0
W
Chaac
13,441
517
80
3
0
489,238
0
L
Raijin
12,031
463
107
4
0
410,854
3
W
Yemoja
11,398
438
21
1
0
472,959
2
W
Heimdallr
16,185
623
140
5
0
456,232
2
L
Achilles
12,724
489
75
3
0
446,884
7
L
Thor
9,739
375
55
2
0
378,981
0
L
Izanami
12,744
490
147
6
0
487,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role