Player Matchup

Morgan Le Fay
Morgan Le Fay
DoloXL
Morgan Le Fay
Level 17
God Stats
0W - 6L
1,330 SR
Queue Stats
15W - 26L
1,396 Elo+
Solo
Merlin
Merlin
ThePrimalLenny
Merlin
Level 18
God Stats
1W - 1L
1,491 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 1
Da Ji
Da Ji
UnhallowedRegent
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 1
Team Averages
Level 20
1,440 SR
1,398 Elo+

VS

Team Averages
Level 32
1,476 SR
1,535 Elo+
Ymir
Ymir
Obi99
Ymir
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
41W - 40L
1,500 Elo+
Solo
Neith
Neith
RomeAround
Neith
Level 5
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
damnation2121
Baron Samedi
Level 87
God Stats
7W - 5L
1,346 SR
Queue Stats
134W - 119L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoloXL
Morgan Le Fay
11
3 / 6 / 4
7,804
709
6,449
8,210
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 6
7,589
690
7,081
7,141
2,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 7 / 4
7,844
713
6,901
10,356
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Obi99
Ymir
12
4 / 3 / 10
8,524
775
6,089
10,837
8,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
3 / 4 / 12
8,792
799
4,245
7,861
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
damnation2121
Baron Samedi
15
11 / 1 / 7
10,067
915
10,947
6,532
2,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
8
Kills
18
18
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DoloXL
Morgan Le Fay
3
6
4
0.83
W
Ymir
Obi99
Ymir
4
3
10
3
W
Neith
3
4
12
2.25
L
2
5
6
1
L
3
7
4
0.71
W
Baron Samedi
damnation2121
Baron Samedi
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
21,281
25,707
Taken
25,230
10,131
Mitigated
13,679
2,447
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DoloXL
Morgan Le Fay
6,449
421
0
955
8,210
3,260
219
5,024
3,186
20,807
0
W
Ymir
Obi99
Ymir
6,089
1,443
0
1,680
10,837
8,099
0
6,025
4,596
12,840
0
W
Neith
4,245
1,980
0
1,257
7,861
2,860
628
4,348
3,260
0
21,500
L
7,081
709
0
577
7,141
2,759
333
5,104
2,037
23,723
0
L
6,901
1,167
0
915
10,356
4,112
0
6,908
3,448
0
18,527
W
Baron Samedi
damnation2121
Baron Samedi
10,947
984
2,306
2,956
6,532
2,720
554
2,553
3,844
29,157
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
27,383
101
Minions Killed
85
0
Camps Cleared
0
492,518
Distance Traveled
561,569
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,804
709
45
4
0
168,655
1
W
Ymir
8,524
775
16
1
0
191,505
3
W
Neith
8,792
799
37
3
0
169,481
4
L
Merlin
7,589
690
38
3
0
167,105
0
L
Da Ji
7,844
713
18
2
0
156,758
0
W
Baron Samedi
10,067
915
32
3
0
200,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role